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A Summary of Increased Repair Cost Problems (for BW/EA)

STAR WARS: The Old Republic > English > General Discussion
A Summary of Increased Repair Cost Problems (for BW/EA)
First BioWare Post First BioWare Post

Mercurial_Harpy's Avatar


Mercurial_Harpy
02.20.2013 , 09:14 AM | #1151
Quote: Originally Posted by Cindron View Post
I dropped my sub as well...It's also probably a feeling disgust and anger with Bio refusing to say a single thing...I like this game, it's just I've never seen such an apathetic company like this.
115 pages and not a word from Bioware since the 15th? I just don't know what's left to say about their lack of support for their players. It's appalling. I never thought I'd say this but here is goes: "And I thought SOE was bad..."

* * *
~The Argost Legacy~

~Jedi Covenant~

TUXs's Avatar


TUXs
02.20.2013 , 09:18 AM | #1152
Quote: Originally Posted by Valorian View Post
I am afraid i do not share your optimism, I see this going either way a reduction or cartel surely it must have been spotted.

Just one response and no update very strange me thinks, I thought they had confirmed that this is working as intended?
Oh, it's working as intended I'm sure. I don't think there's any reason to expect them to reverse their decision, UNTIL it starts impacting subscriber rates and Cartel sales - $ is the only thing they care about.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force

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DarthTHC's Avatar


DarthTHC
02.20.2013 , 09:24 AM | #1153
Quote: Originally Posted by TUXs View Post
Oh, it's working as intended I'm sure. I don't think there's any reason to expect them to reverse their decision, UNTIL it starts impacting subscriber rates and Cartel sales - $ is the only thing they care about.
By then, it'll be too late. I'm amazed that people smart enough to earn MBAs can't see that.

Then again, they're the same MBAs whose solution to people leaving because the game wasn't worth the sub fee was to remove the sub fee rather than add stuff to the game to make it worth paying for.
Human beings see oppression vividly when they're the victims. Otherwise they victimize blindly and without a thought. ~ Isaac Bashevis Singer

JovethGonzalez's Avatar


JovethGonzalez
02.20.2013 , 09:34 AM | #1154 Click here to go to the next staff post in this thread. Next  
Hi everyone,

Thank you all for your feedback on the changes to repair costs introduced with Game Update 1.7. Upon review, we agree with you that repair costs did become too high with this latest Game Update. To that end, we will be making a change to how these repair costs are calculated, starting with our next scheduled maintenance. Repair costs will now be calculated based on the combined value of all the mods installed in the shell, excluding the value of the shell itself. Players will see a noticeable reduction immediately after the change goes in.

Additionally, wed like to apologize for the inconvenience that we introduced.

As a thank you for your patience during this time, we will also be reducing ALL repair costs by 50% once the aforementioned change goes in with the next scheduled maintenance. This will last all the way through until early access to Rise of the Hutt Cartel launches.

Your feedback is important to us, and we hope that this resolution alleviates the repair costs concerns. Thanks again for your patience.

Lostpenguins's Avatar


Lostpenguins
02.20.2013 , 09:37 AM | #1155
Quote: Originally Posted by JovethGonzalez View Post
Hi everyone,

Thank you all for your feedback on the changes to repair costs introduced with Game Update 1.7. Upon review, we agree with you that repair costs did become too high with this latest Game Update. To that end, we will be making a change to how these repair costs are calculated, starting with our next scheduled maintenance. Repair costs will now be calculated based on the combined value of all the mods installed in the shell, excluding the value of the shell itself. Players will see a noticeable reduction immediately after the change goes in.

Additionally, wed like to apologize for the inconvenience that we introduced.

As a thank you for your patience during this time, we will also be reducing ALL repair costs by 50% once the aforementioned change goes in with the next scheduled maintenance. This will last all the way through until early access to Rise of the Hutt Cartel launches.

Your feedback is important to us, and we hope that this resolution alleviates the repair costs concerns. Thanks again for your patience.
Strong work. Thanks!

DarthTHC's Avatar


DarthTHC
02.20.2013 , 09:37 AM | #1156
Quote: Originally Posted by JovethGonzalez View Post
Hi everyone,

Thank you all for your feedback on the changes to repair costs introduced with Game Update 1.7. Upon review, we agree with you that repair costs did become too high with this latest Game Update. To that end, we will be making a change to how these repair costs are calculated, starting with our next scheduled maintenance. Repair costs will now be calculated based on the combined value of all the mods installed in the shell, excluding the value of the shell itself. Players will see a noticeable reduction immediately after the change goes in.

Additionally, wed like to apologize for the inconvenience that we introduced.

As a thank you for your patience during this time, we will also be reducing ALL repair costs by 50% once the aforementioned change goes in with the next scheduled maintenance. This will last all the way through until early access to Rise of the Hutt Cartel launches.

Your feedback is important to us, and we hope that this resolution alleviates the repair costs concerns. Thanks again for your patience.

*stunned*

That's an awesome, awesome response.
Human beings see oppression vividly when they're the victims. Otherwise they victimize blindly and without a thought. ~ Isaac Bashevis Singer

Kiniski's Avatar


Kiniski
02.20.2013 , 09:38 AM | #1157
O_O awesomeness. They answer it, my sub is safe XD

Mercurial_Harpy's Avatar


Mercurial_Harpy
02.20.2013 , 09:40 AM | #1158
/FAINTS

...thank you, Joveth. Glad to see y'all are alive and kicking.

* * *
~The Argost Legacy~

~Jedi Covenant~

MillionsKNives's Avatar


MillionsKNives
02.20.2013 , 09:41 AM | #1159
Quote: Originally Posted by Mercurial_Harpy View Post
115 pages and not a word from Bioware since the 15th? I just don't know what's left to say about their lack of support for their players. It's appalling. I never thought I'd say this but here is goes: "And I thought SOE was bad..."

* * *
You mean to say that they didn't post a response over the long weekend when no one is working?! The horror!

Tuesday was the only actual business day since they made a comment, and it's the end of the world.

Kiniski's Avatar


Kiniski
02.20.2013 , 09:41 AM | #1160
Quote: Originally Posted by Kiniski View Post
O_O awesomeness. They answer it, my sub is safe XD
Juaz, all my friends read this a few moments and run to reactivate the subs, even they migrate to Tera Online, but that game is not SWTOR, they returned, unrepentant, Tera is easy to leave, but not SWTOR.