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A Summary of Increased Repair Cost Problems (for BW/EA)

STAR WARS: The Old Republic > English > General Discussion
A Summary of Increased Repair Cost Problems (for BW/EA)
First BioWare Post First BioWare Post

DarthVenizen's Avatar


DarthVenizen
02.14.2013 , 03:45 PM | #261
Quote: Originally Posted by Kiniski View Post
So n00b healers never going to be good healers, all going to be dps, and you not play anymore, baka, gameplay is not the same as game fun, so far was nice until this fix, so, no, i don't "adapt" to a frustrating game, for that I have demond souls or dark slouls, an mmo is a game to learn, to evolve, no a game for 15 years old "**** all" people like you, you cannot do a hard fp or op alone, belive me, even n00bs are good when you have 3 hours waiting for an op.
I wasn't saying that noob healers will never be good healers, you said you don't want to adapt to anything, that would mean that you wouldn't change your play based on the mechanics present in a flashpoint or op.

I was asking if you were one of those terrible dps that stand in fire and blame the healer for not being able to heal through it, since you said you don't want to adapt to anything in a video game.

Also why did you have to go insult me? all i did was ask a legitimate question, I don't think that warranted you calling me stupid

Elfindreams's Avatar


Elfindreams
02.14.2013 , 03:45 PM | #262
Quote: Originally Posted by Furiel View Post
Several things have become abundantly clear in this thread...

1) the only people who seem to be for this change are a bunch of ultra-elitists folks from world/server first guilds, and there are only a handful of them who are very vocal
2) those same people are by their own admission trolling because apparently they have nothing better to do
3) these same people also have no potential financial issues by virtue of their playstyle and guild
4) the vast majority of the posters between all the threads on this subject are extremely displeased with the change and there are people voting with their wallets, and those in that displeased majority run the gamut from server/world first progression players who also have no financial issues but see the negative impact, to those more casual players who will have a significant gameplay impact due to this change
5) there are guilds who have suspended raiding (including my own by request of my guildmates, I wanted to continue but was outvoted)
6) BW doesn't seem to care because they refuse to say anything on the subject
Agreed with all points except #6. Keep in mind this patch was released on Tuesday... in software development like this it takes at least a week to scratch one's ***... It doesn't surprise me they don't have a response yet, they are probably still trying to figure out what (if anything) went wrong and figuring out the best way to fix it.

Mechanics discussion aside, I anticipate this will be fixed within a month, but yea... it shouldn't have happened in the first place... that is why they need to test these things /before/ releaseing them. not just QA patch notes, but look at the greater implications.
The Jade Legacy Ebon Hawk
[Nova Imperium] [The Crescent Order]

RazerCannon's Avatar


RazerCannon
02.14.2013 , 03:46 PM | #263
Quote: Originally Posted by DarthTHC View Post
Casuals are the ones who don't have the time to grind anything (crafting, dailies, whatever) to make the credits to cover the 3-10x increase in repair costs they incur doing what they play the game for. Hurts casuals the MOST, not the least.
I also suspect that the money you make from crafting and selling mats on the GTN is about to dry up, if the purpose of this is to be a credit sink and deflationary tool. Less credits in the system mean much lower GTN prices. Market crash!

DarthTHC's Avatar


DarthTHC
02.14.2013 , 03:47 PM | #264
Quote: Originally Posted by Elfindreams View Post
Agreed with all points except #6. Keep in mind this patch was released on Tuesday... in software development like this it takes at least a week to scratch one's ***... It doesn't surprise me they don't have a response yet, they are probably still trying to figure out what (if anything) went wrong and figuring out the best way to fix it.

Mechanics discussion aside, I anticipate this will be fixed within a month, but yea... it shouldn't have happened in the first place... that is why they need to test these things /before/ releaseing them. not just QA patch notes, but look at the greater implications.
Yet somehow they managed to deploy a patch TODAY that attempted to fix something else that they broke TUESDAY...
Human beings see oppression vividly when they're the victims. Otherwise they victimize blindly and without a thought. ~ Isaac Bashevis Singer

dewayne's Avatar


dewayne
02.14.2013 , 03:47 PM | #265
hope i dont a infraction or banned but i wont be responsing to this guy in game or will i name him. he know who he is.

to the person who pm my trooper this afternoon. you might want to reread my post this thread i couldnt find it to quote for you. i said i could see it being a bug. not that i agree with the fix. as for the rest of you said to me. im letting slide i know alot people are upset. but next time ill report you for abuse. to everyone else sorry just felt the neede to address this here. being the pm was over a post i made here
Darlenee, Dewaynee Morningstar
Republic Trooper, Jedi Knight
I'm a life taker and a heartbreaker

DarthVenizen's Avatar


DarthVenizen
02.14.2013 , 03:48 PM | #266
Quote: Originally Posted by DarthTHC View Post
Yet somehow they managed to deploy a patch TODAY that attempted to fix something else that they broke TUESDAY...
ಠ_ಠ

They could very easily be still investigating this and discussing it internally. They could be finding out what the bug was or if there is a bug. They could be discussing what the target repair cost range is. Unless you're a fly on a wall at bioware, you do NOT know how they are responding to this right now.

DarthTHC's Avatar


DarthTHC
02.14.2013 , 03:49 PM | #267
Quote: Originally Posted by DarthVenizen View Post
I wasn't saying that noob healers will never be good healers, you said you don't want to adapt to anything, that would mean that you wouldn't change your play based on the mechanics present in a flashpoint or op.

I was asking if you were one of those terrible dps that stand in fire and blame the healer for not being able to heal through it, since you said you don't want to adapt to anything in a video game.

Also why did you have to go insult me? all i did was ask a legitimate question, I don't think that warranted you calling me stupid
Getting out of the fire and grinding for several hours per week so you afford a few chances to get out of the fire are two entirely different modes of adaptation with entirely different resource requirements...
Human beings see oppression vividly when they're the victims. Otherwise they victimize blindly and without a thought. ~ Isaac Bashevis Singer

Elfindreams's Avatar


Elfindreams
02.14.2013 , 03:50 PM | #268
Quote: Originally Posted by DarthTHC View Post
Yet somehow they managed to deploy a patch TODAY that attempted to fix something else that they broke TUESDAY...
What else did it break? j/k

The fix they did today in terms of design is relatively easy... i.e. just set everyone's unlocks on that item to none. No side effects since no one would have had a chance to unlock it before and it was a new feature. So less ramifications/testing.

This one it is not as simple as just reversing it as it is (as others have pointed out) actually a fix to something. Rolling it back isn't an option so what do you do... in my previous example I said half all the costs. While that is good on paper and as a spitballed idea, does that actually balance out the economy or is it too far. Hence why something like this takes more time and should have taken more time in the case of this fix. I.E. they should have taken quite a bit more care before doing this fix.,
The Jade Legacy Ebon Hawk
[Nova Imperium] [The Crescent Order]

DarthTHC's Avatar


DarthTHC
02.14.2013 , 03:50 PM | #269
Quote: Originally Posted by DarthVenizen View Post
ಠ_ಠ

They could very easily be still investigating this and discussing it internally. They could be finding out what the bug was or if there is a bug. They could be discussing what the target repair cost range is. Unless you're a fly on a wall at bioware, you do NOT know how they are responding to this right now.

"Hi. We've read this thread and we understand the community is interested in a response to this issue. We are evaluating our telemetry data and will respond with an answer soon."

They've done that for other issues. They haven't done that for this one yet.
Human beings see oppression vividly when they're the victims. Otherwise they victimize blindly and without a thought. ~ Isaac Bashevis Singer

DarthVenizen's Avatar


DarthVenizen
02.14.2013 , 03:50 PM | #270
Quote: Originally Posted by DarthTHC View Post
Getting out of the fire and grinding for several hours per week so you afford a few chances to get out of the fire are two entirely different modes of adaptation with entirely different resource requirements...
yet both require you to adapt to a change, which is my point, he said he doesn't want to adapt to anything, i'm saying you have to adapt to things in game whether you like it or not