Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Are there any Modification Stations on Tatooine?

STAR WARS: The Old Republic > English > New Player Help
Are there any Modification Stations on Tatooine?

Tadshackles's Avatar


Tadshackles
02.08.2012 , 07:49 AM | #11
Quote: Originally Posted by JediKelb View Post
Every time I hit ctrl + right click it moves the item from my inventory to my character or back again, basically just like right click by itself. I don;t get it. Is my item modification bugged?

it also does that if you are hitting SHIFT instead of CTR
"The problem with internet quotes is that many are not genuine"
~Abraham Lincoln

Baelish's Avatar


Baelish
02.08.2012 , 08:16 AM | #12
Quote: Originally Posted by Solmyr View Post
Only orange items can be fully modded. However there are some purple items that are partially moddable.
This is incorrect. Several 'Premium' (Green) Companion weapons (e.g. http://www.torhead.com/item/VGkS3B/r...st-rate-sniper, which I've seen in-game and all of Risha's green sniper rifles according to Torhead) are fully moddable, as are many droid components which can be made by Cybertech (e.g. http://www.torhead.com/item/18tBsbV/...om-sensor-unit) Edit: Scratch that; it's orange anyway... Doofus => or bought from Specialty Goods vendors (e.g. http://www.torhead.com/item/425F2aM/aa-16-sensor-unit). <== End edit.

JediKelb's Avatar


JediKelb
02.08.2012 , 08:38 AM | #13
Quote: Originally Posted by Tadshackles View Post
it also does that if you are hitting SHIFT instead of CTR
I checked and re-checked that I was hitting ctrl, even tried hitting the other ctrl button in the interest of thoroughness. Thanks, tho.

TheCoug's Avatar


TheCoug
02.08.2012 , 02:13 PM | #14
Does it still cost the same amount to strip mods at a station as it does when you press Ctrl + Right Click?

That would make so much sense if they made them work that way.
Darth Coug | Tyranus Legacy | Scourge of the Jedi
lvl 50 Sith Marauder
<The Nerf Herders> | Guildmaster | Cho Mai Server

Darthshnooky's Avatar


Darthshnooky
02.08.2012 , 03:10 PM | #15
Quote: Originally Posted by TheCoug View Post
Does it still cost the same amount to strip mods at a station as it does when you press Ctrl + Right Click?

That would make so much sense if they made them work that way.
Yes, and (at least at launch) the stations can be buggy and mess up the process. It's easiest and just as effective to just Ctrl+Right Click.

The modding stations will be used by a future addition, they've all but said as much. My guess is for the future update to color matching. Though they might use it for removing/adding set bonuses to gear. We'll just have to wait and see.

DmdShiva's Avatar


DmdShiva
02.06.2013 , 12:21 AM | #16
Quote: Originally Posted by JMacneish View Post
the mod stations are not needed they just havent been removed yet...just ctl+right click on the item you wish modify and go from there
They're still required for adding augment slots to gear, which can be annoying if you have to pack up and head off to your fleet (or another planet) just to install an augmentation kit, because there's no modification station on the planet you're on. Anywhere. On the entire frelling planet. They should add a legacy unlock to have the crafting station in your starship -- which you can't use now -- function as a modification station; that would give players the ability to have a relatively-convenient modification station regardless of what planet they're on, and by simply making the crafting station functional for the player as a modification station, the developers don't have to add any graphics beyond the 'clickable object' blue overlay.

Eternalnight's Avatar


Eternalnight
02.06.2013 , 12:52 AM | #17
Quote: Originally Posted by DmdShiva View Post
They're still required for adding augment slots to gear
You do realize that the post you are responding is over 1 year old? At the time there were no such things as augment kits and the mod stations were not needed at all for anything. So the answer were all exactly right for the time.

For the millionth time: Stop Replying to these 12 month old posts!!!

First of all, you're not helping anyone since the original poster is probably not here at all anymore, or even if he is, at least not looking for answers to that question anymore.

And secondly you're likely going to bring a lot of outdated information back to the first page, by bumping these really old threads.

pgstacy's Avatar


pgstacy
02.06.2013 , 11:03 AM | #18
ahahah

Resurge's Avatar


Resurge
03.03.2013 , 04:53 PM | #19
Quote: Originally Posted by Eternalnight View Post
You do realize that the post you are responding is over 1 year old? At the time there were no such things as augment kits and the mod stations were not needed at all for anything. So the answer were all exactly right for the time.

For the millionth time: Stop Replying to these 12 month old posts!!!

First of all, you're not helping anyone since the original poster is probably not here at all anymore, or even if he is, at least not looking for answers to that question anymore.

And secondly you're likely going to bring a lot of outdated information back to the first page, by bumping these really old threads.
actually he helped me cause i need to AUGMENT an item, and his info was helpful, as this thread still comes up in top results in google