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Bubble stun doesn't need a nerf

STAR WARS: The Old Republic > English > PvP
Bubble stun doesn't need a nerf

thesadplanet's Avatar


thesadplanet
02.04.2013 , 09:33 AM | #31
To everyone that is saying that sorcs will become useless in ranked warzones if the stun bubble is removed, I couldn't disagree with you more. Sorcerors are one of the most mobile classes in the game and even without the bubble stun have a ridiculous amount of utility. They are the only class in the game that can pull friendly players. They have force speed on a fairly short cooldown, they have a knockback that can root other players in hybrid as well as a stun, a slow, and a cc. In fact, prior to the addition of the bubble stun, we had a sorc healer on our ranked team that always ran hybrid anyway, because of the far improved survivability. This was always in the game but frankly most sorc healers were so bad that they never considered it until bubble stun became such a popular term.

That being said, if you take bubble stun out of the game now, without adjusting any other classes and their potential damage output, rated warzones are going to be even dumber than they already are. If bubble stun is reverted back to a mez or otherwise modified to only affect the caster or something like that without making any other changes, then smash is going to be stupidly overpowered in ranked warzones, so in all likelihood, bubble stun is a reality that people will have to deal with until we see some major reworking of the skill trees, probably during the Makeb update.

Joesixxpack's Avatar


Joesixxpack
02.04.2013 , 09:36 AM | #32
Quote: Originally Posted by AdrianDmitruk View Post
So, to all those who QQ about how annoying bubblestun is, let's hear some suggestions to REPLACE it so sorcs can stay relevant in competitive play.
Back to plain ol' castable armor for teammates. Sorcs can get in line with our other ACs that need love.

Cretinus's Avatar


Cretinus
02.04.2013 , 09:38 AM | #33
Quote: Originally Posted by AdrianDmitruk View Post
And what, pray tell, would you replace team bubblestun with? Bearing in mind that it is pretty much the only thing a sorc can bring to a RWZ team relative to other classes who outperform them otherwise.

Or do you simply wish to see free kills, er I mean sorcs vanish once more, as they did after 1.2 (and coming damn near to taking the game with them before F2P launched)?

Other classes get aoe slows, aoe taunts, aoe friendly shields, instant aoe mez, radial aoe roots that they don't have to spec into.

Sorcs have to spec halfway up either lightning or madness tree to even make their CC useful. The only useful thing that healers get is the ability to break roots (and 2 second immunity thereto) on their sprint, and that was only added around the same time as bubblestun, for much the same reasons. Oh, and that only applies to themselves; it's hardly team utility.

Other classes get their CC BASELINE. Sorcs HAVE to spec hybrid to get it.

So, to all those who QQ about how annoying bubblestun is, let's hear some suggestions to REPLACE it so sorcs can stay relevant in competitive play.
Make the bubble-stun trigger only on the caster's own bubble, but then put a talent very, very high up in the heal tree that makes it also trigger on bubbles casted on others. And make it stun only 1 or 2 nearby enemies and not all nearby enemies.
This way the healer sorc keeps the bubble-stun utility, but not every hybrid and/or DPS shmuck can spam the crap.

Edit: Oh, and get rid of the stun when the player removes the bubble himself. This one has to go, sorry.

Tankqull's Avatar


Tankqull
02.04.2013 , 09:46 AM | #34
Quote: Originally Posted by Cretinus View Post
Make the bubble-stun trigger only on the caster's own bubble, but then put a talent very, very high up in the heal tree that makes it also trigger on bubbles casted on others.
This way the healer sorc keeps the bubble-stun utility, but not every hybrid and/or DPS shmuck can spam the crap.

Edit: Oh, and get rid of the stun when the player removes the bubble himself. This one has to go, sorry.
that doesnt solve the problem. the only thing that needed to be changed is that the stun/mezz cant be fired by canceling the bubble.
it is quite easy to handle the bubble itself as an attacker, what you cant handle is chinstunning by manually canceling the bubble.

AdrianDmitruk's Avatar


AdrianDmitruk
02.04.2013 , 09:48 AM | #35
Quote: Originally Posted by Cretinus View Post
Make the bubble-stun trigger only on the caster's own bubble, but then put a talent very, very high up in the heal tree that makes it also trigger on bubbles casted on others.
This way the healer sorc keeps the bubble-stun utility, but not every hybrid and/or DPS shmuck can spam the crap.

Edit: Oh, and get rid of the stun when the player removes the bubble himself. This one has to go, sorry.
I never mentioned the clicky for on-demand stun--because I actually agree that one is kinda lame.

But I think I like this. ZOMG a reason for a sorc to go full heal tree--I like it.

(Though I think you'd see 99% of sorcs go full heals just as quickly as 99% of sorcs went some flavor of hybrid bubblestun if this was implemented, sadly.)
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Cretinus's Avatar


Cretinus
02.04.2013 , 09:49 AM | #36
Quote: Originally Posted by Tankqull View Post
that doesnt solve the problem. the only thing that needed to be changed is that the stun/mezz cant be fired by canceling the bubble.
it is quite easy to handle the bubble itself as an attacker, what you cant handle is chinstunning by manually canceling the bubble.
You're repeating my edit, so I don't understand why you say that it doesn't solve the problem?

Jadescythe's Avatar


Jadescythe
02.04.2013 , 09:53 AM | #37
Quote: Originally Posted by Cretinus View Post
Make the bubble-stun trigger only on the caster's own bubble, but then put a talent very, very high up in the heal tree that makes it also trigger on bubbles casted on others.
This way the healer sorc keeps the bubble-stun utility, but not every hybrid and/or DPS shmuck can spam the crap.

Edit: Oh, and get rid of the stun when the player removes the bubble himself. This one has to go, sorry.
The problem with bubble stun is specifically for healer hybrids. If you aren't specced into Corruption, then you have a 3 sec CD on Static Barrier and the lockout is 3 seconds longer without the Force Mystic set bonus. Only healers are spamming bubbles.

Easy fixes from my view to make having the bubble stun for the caster only:
1) Put the root on KB standard for all sorcs, not a talent OR make bubble stun standard on caster only for all sorcs
2) Make the 4 piece Force Mystic set bonus give free consumptions after innervate crits like pre 1.2 (no one in PVE will dare destroy their stats for this bonus as it is only tied to armorings now).
3) Find a way to make sorc burst damage in DPS specs relevant in PVP
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DarkOnesEye's Avatar


DarkOnesEye
02.04.2013 , 09:58 AM | #38
What if they increase the amount of resolve you get from the stun bubble. Its not nerfing it it per say only applying a more valid affect to the affected. This would also take into affect that Resolve actually was worth anything.

MiaRB's Avatar


MiaRB
02.04.2013 , 10:04 AM | #39
make bubblestun give correct resolve and stop the exploit that gives people an on demand AOE stun.
can't wait for this game to come out!

thesadplanet's Avatar


thesadplanet
02.04.2013 , 10:08 AM | #40
Quote: Originally Posted by DarkOnesEye View Post
What if they increase the amount of resolve you get from the stun bubble. Its not nerfing it it per say only applying a more valid affect to the affected. This would also take into affect that Resolve actually was worth anything.
The main problem with just adjusting the resolve on bubble stun is that because its a spammable ability that is just as valuable as a heal as it is a stun, you would end up unintentionally white barring everyone on the opposite team, making the spec pointless.

Personally, I think the best way to fix this problem is to redo the skill trees for the sorceror, which thankfully, will be coming at some point. They need to make a few things in the lightning tree universal for all sorcerors, namely the knockback root. Secondly, they need to overhaul corruption so that it's top tier ability isn't virtually useless for pvp. One thing that might be a decent idea would be to reduce the cast time of revification so that it can be put down in an area much easier than it is currently.