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It's a "Known Fact"


Kyrica's Avatar


Kyrica
02.02.2013 , 04:38 PM | #11
Very recently there have been a few new looking Empire guilds running pre-50 premades and really thrashing the Republic good and proper.

stringcat's Avatar


stringcat
02.02.2013 , 04:38 PM | #12
Quote: Originally Posted by Syberduh View Post
Can't tell you how many times I've been in a match and thought to myself "god, these guys are terrible for pubs" only to later realize it was imp v. imp.
Note that Ush can make this realization only belatedly while playing on the Frogdog team and capping grass first

Quote: Originally Posted by Kyrica
Very recently there have been a few new looking Empire guilds running pre-50 premades and really thrashing the Republic good and proper.
I've noticed Notorious running lots of lowbie premades, but to place blame where it properly belongs: they're actually a mirror-guild of Infamous, a Pub PVP guild.

TLDR: Blame the Pubs.
Valiya Illegal Test Kitchen The Bastion

ZooMzy's Avatar


ZooMzy
02.02.2013 , 04:59 PM | #13
I will admit, under 50 PvP, Empire seems to have an advantage over the Republic. But at 50 PvP, we really only have one dedicated guild towards it: Grim. Soverign is primarily a PvE guild, but they do good in there because of the fact that they have insane PvE gear or actual PvP gear and know how to play the roles of DPS/Tanks/Healers very well. Objective wise, not so much as a competent pug group for now, but they really shine because of the fact that they do good at the roles while Grim is still the dominate PvP guild on the Imp side. BSR is getting there, but there is a clear monopoly on the Impside in comparison to Pubs

Pubside though, you've got Infamous, ASB, DOA, etc etc. In both PvE and PvP, Pubs are more dominant as a faction really. But Impside is starting to get better, but it's a very slow process xD

PoliteAssasin's Avatar


PoliteAssasin
02.02.2013 , 06:42 PM | #14
Basically OP good guys win.
D E M A V E N D O B E R Y N

DarkIord's Avatar


DarkIord
02.02.2013 , 11:41 PM | #15
I think most of you are missing the picture. A player isn't defined by the people he runs with, the moves he uses, the strategies he performs, but rather the heart he has when confronting an opponent. I think a lot of us here could easily reflect on the fact that we've all been in those matches where we look down at are feet and realize failure is imminent, but it is those same people that exit that lost warzone with pride and determination and hit that requeue button. Yes, there are guilds out there that team up, but alas, that doesn't make them superior. Nay I say, that makes them over confident, and most of you know what over confidence can lead too. So I say down with this idea of "known facts" and let us turn to identifying how we define the word "win." When I see an Imperial or Republic player have no chance of winning and instead of giving up they stand tall with honor and integrity against overwhelming odds, that my friends is a true winner. As the wise jawa Blizz would say, "Blizz testing new belt to make Blizz hair not stick to robes. Boss want to watch?" Think about it....
Dragon

J_Fred's Avatar


J_Fred
02.03.2013 , 04:51 AM | #16
The players on the republic faction do well probably because they are more mature than the imps...

Mindsting's Avatar


Mindsting
02.03.2013 , 06:43 AM | #17
I don't mind rep pugs so much. 90% of my time PvPing is spent solo queing. I prefer the challenge it provides versus getting in a premade and rolling through entire teams repetitively. I love the chance to get in a random pug group and turn the tide of the battle versus a full imp premade!

Going up against you GD premades in my solo ques is fun, even if I get lolsmashed a million times I feel that I learn something new every match and hone my skills even more. Especially in huttball
Consular - 55 Shadow
JediConsular on Twitch
Begeren Colony

Raazmir's Avatar


Raazmir
02.03.2013 , 01:09 PM | #18
Hi, relatively new to this server but thought I'd chime in.


I play Mk'dermott and Makkant impside and the difference between 50 and sub 50 pvp is like night and day to me. I can and have gone 8 losses in a row at 50 pvp, usually when running into guilds like ASB, DOA, and a combination of Dingfu, Feken, and whoever the smashknight is that runs with them.

I'm fully willing to accept that I'm probably just a terribad that doesn't know how to push his buttons on an engi sniper at all, so thats usually how I chalk it up. But these are the problems I see regularly in impside pvp.

1. Complete lack of communication. People die silently at nodes on defense, stealthers run off solo and try to sneak cap other nodes then either fail, die and ragequit leaving us a man down until the new guy can get his bearings, or succeed, but because there was no indication that they had intended to cap that node in the first place, they get swarmed by the people who were called in by the defenders and die, losing the node before any defenders can respond to its capture.

2. Leaving not enough or the wrong classes to defend nodes. Stealthers, tanks, and bounty hunter/troopers please. You want people who can survive a 2 on one stealther attack if you're planning on leaving only 1 person to defend. If I had 5 credits for every time my sniper has been left solo guarding a node only to have two well geared shadows/sins/dps scoundrels open up on him and splatter him within the span of 2-3 globals i'd have a command throne. Then I get treated to a tirade about calling incs sooner, usually followed by a ragequit. ((P.S. If anyone has advice on how I can call incs and simultaneously survive long enough for help to arrive while 2 geared stealthers are wailing away on me I'd greatly appreciate it, getting knocked face down and having things inserted painfully into mah butt is getting old.))

3. I feel like Pubside either has more dedicated healers floating around to fall into pugs or just more healers in general. I chalk that up to stereotypes and this being a rp server. Jedi healer...good stereotype. Sith sorcerer? why aren't you shooting lightning? Scoundrel? That's han solo! Operative? Wouldn't you rather be a leet sniper? Commandos get the biggest and most impressive weapons in the game, mercs use two puny pistols. Either way I run into a LOT of pug warzones with no healer, or nothing but a solitary bubblestun sorc, while trying to stop the commando, find the scoundrel to mark him and hope my team will focus on marked targets, and bust through a jedi's bubble to put pressure on him.


As far as sub 50 pvp is concerned? Gear still matters, I gear my lowbies well, and they do well, when my gear is 5-10 levels out of date, it's like fighting the opponent with nerf weapons and I'm as sturdy as a tissue paper. People can call gearing their lowbies out well twinking but that's all you're really doing at 50 pvp anyway so why not make the effort to get good gear on them if you're going to be doing much pvp at those levels?
Mk'dermott 55 Sniper
Makkant 55 powertech

MelliMelon's Avatar


MelliMelon
02.03.2013 , 01:58 PM | #19
Quote: Originally Posted by Raazmir View Post
((P.S. If anyone has advice on how I can call incs and simultaneously survive long enough for help to arrive while 2 geared stealthers are wailing away on me I'd greatly appreciate it, getting knocked face down and having things inserted painfully into mah butt is getting old.))
Nope. There's practically nothing you can do as a sniper if you get jumped. I suppose you can call incs the second you see them, but you'll be dead before help comes anyway.

Also, you do pretty well for yourself in warzones. Definitely someone I focus on LoSing.

NastyButler's Avatar


NastyButler
02.04.2013 , 11:28 AM | #20
Typically, the times I play I find that the Imperial groups will do much much better in PVP (50 PVP) though I will switch over to an imp alt (under 50) and find that they are always winning. Now these are all done in pugs.