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BW, do you ever plan on addressing DPS Mercs/Commandos PvP-wise?

STAR WARS: The Old Republic > English > PvP
BW, do you ever plan on addressing DPS Mercs/Commandos PvP-wise?
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ArchangelLBC's Avatar


ArchangelLBC
02.01.2013 , 12:24 PM | #981
Quote: Originally Posted by Atramar View Post
Ekhm. It's called 'the sniper'. try one. unless using cover is to much.
But uncle Atramar, Sniper is to hard, to many buttons, cover sux, and I like my merc/commando since it's high dps 2 buttons (4 if you are pro and starfe).

Well Charlie, suck it up.
I dunno why you seem to think that wanting our class to not suck at PVP means we want it to be a sniper, except insofar as sniper doesn't suck in a PVP environment. It reflects a ranged class done right. Unfortunately, we all leveled mercenary or commando, and yes indeed have an affectionate attachment to the class. That doesn't necessarily mean we're just in love with 1 button tracer spam. Frankly if thats what you were doing on merc then you were right to reroll sniper because clearly you were an awful Mercenary.

The rest of us wouldn't mind some more complexity to our rotations if it meant that shutting down one ability didn't shut us down completely, and I don't see how asking for more utility and survivability is somehow asking too much when we're the lowest for all.

Here's what I'm saying: If you don't have anything useful to contribute to the discussion (reroll sniper isn't useful since the topic is improving Merc/Commando), then I'm gonna just treat you like a troll and ignore you Uncle Atramar. If you are a troll then I'm sure you don't care, but if you're trying to be helpful then apologies but you're doing it wrong.

On Nerfing Range: This would cripple us as a ranged class. If anything our range should be extended to 35m.

From a ranged vs knight/warrior perspective of course there is functionally no difference between 30m and 25m. They can leap to us at the same time that we can engage them either way. If we're casting an ability then they'll interrupt it either way so that's a wash. But 25m range significantly hurts our ability to pick out spots with good obstacles and DPS because we would have to be that much closer to the action, and I don't want to think about the PVE implications. 30m range is why you can plant yourself in the middle of the writhing horror arena and hit the boss no matter where he burrows. Its a significant factor in us not having to move in otherwise mobile fights.

Possibly make it a talent that reduces the range of all abilities by 5-10m but allows us to cast on the move? Then we have the option to simply not take it in PVE if we feel it's better (and sometimes we might feel its not better).

On the whole though casting on the move is pretty close to instant casts and makes me worry about straying into OP territory. And it STILL doesn't address our utility issues.
In update 2.9 the game will simply uninstall itself for you.

-Wnd

Technohic's Avatar


Technohic
02.01.2013 , 12:45 PM | #982
Quote: Originally Posted by ArchangelLBC View Post
I dunno why you seem to think that wanting our class to not suck at PVP means we want it to be a sniper, except insofar as sniper doesn't suck in a PVP environment. It reflects a ranged class done right. Unfortunately, we all leveled mercenary or commando, and yes indeed have an affectionate attachment to the class. That doesn't necessarily mean we're just in love with 1 button tracer spam. Frankly if thats what you were doing on merc then you were right to reroll sniper because clearly you were an awful Mercenary.

The rest of us wouldn't mind some more complexity to our rotations if it meant that shutting down one ability didn't shut us down completely, and I don't see how asking for more utility and survivability is somehow asking too much when we're the lowest for all.

Here's what I'm saying: If you don't have anything useful to contribute to the discussion (reroll sniper isn't useful since the topic is improving Merc/Commando), then I'm gonna just treat you like a troll and ignore you Uncle Atramar. If you are a troll then I'm sure you don't care, but if you're trying to be helpful then apologies but you're doing it wrong.

On Nerfing Range: This would cripple us as a ranged class. If anything our range should be extended to 35m.

From a ranged vs knight/warrior perspective of course there is functionally no difference between 30m and 25m. They can leap to us at the same time that we can engage them either way. If we're casting an ability then they'll interrupt it either way so that's a wash. But 25m range significantly hurts our ability to pick out spots with good obstacles and DPS because we would have to be that much closer to the action, and I don't want to think about the PVE implications. 30m range is why you can plant yourself in the middle of the writhing horror arena and hit the boss no matter where he burrows. Its a significant factor in us not having to move in otherwise mobile fights.

Possibly make it a talent that reduces the range of all abilities by 5-10m but allows us to cast on the move? Then we have the option to simply not take it in PVE if we feel it's better (and sometimes we might feel its not better).

On the whole though casting on the move is pretty close to instant casts and makes me worry about straying into OP territory. And it STILL doesn't address our utility issues.
Hmm, that's a good point. I still do like the idea of run and gun. A lot of times, if I play as an arsenal merc; the reason I cannot get an effective stack of tracer missiles going even when not being focused and interrupted is, people simply run out of range mid cast. You have to stop to fire it and then you have all these classes with speed bursts or even just running while you stop is enough leave you behind.

Utility is needed as well, and I also am not a big fan of TM giving me 3 different stacks for different things. it is just too much of a focus on TM. Pyros also is "ok" but I feel it to lacks something. One thing with it that bothers me is the chance of procing lending to a greater possibility of being unlucky and not getting it for a string of attacks which then can also cause you to not get that extra heat management.

Whatever they do, I can't wait to revisit my merc and try it out.
Technohic - Sniper | Techno-Hic - Gunslinger | Cihonhcet - Scoundrel
Karnrage - Assassin | Egarnrak - Sage
Techen - Merc | Nehcet - Vanguard | Carnrage - Marauder | Egarnrac - Guardian
POT5

Jherad's Avatar


Jherad
02.01.2013 , 01:09 PM | #983
Quote: Originally Posted by Mindwreck View Post
Where are you getting these percentages from? Don't just pull numbers out of your bunghole and treat them as if they were something reliable. I can out dps anybody on my merc. Ive put up 800k in VS and nobody else even broke 500k. You are right though about the low survivability and utility. The only time my damage suffers is when I get a guy or two from the oth!er team that focuses me every time, cuz we are pretty easy to kill. But, if they leave me a small window of time in a big group fight, many will suffer and many will die.
Just read back even just a few pages man. 800k is small potatoes to top PTs, Juggs, Maras and even some Sins. If I play in the middle of the day (like now) when the competition is poor, I'll steamroll puggers and take the top damage easily. When the rated DPS players get on (and if I see them / group with them) my damage is mediocre.
Zachar´ah - Commando / Chasso - Merc
Youtube / Twitch
2.4 is the PvP Patch! ... J/K, Removing RWZs trolololol

Mindwreck's Avatar


Mindwreck
02.01.2013 , 02:29 PM | #984
Quote: Originally Posted by Jherad View Post
Just read back even just a few pages man. 800k is small potatoes to top PTs, Juggs, Maras and even some Sins. If I play in the middle of the day (like now) when the competition is poor, I'll steamroll puggers and take the top damage easily. When the rated DPS players get on (and if I see them / group with them) my damage is mediocre.
IDK man. No matter what time I play at, I'm almost always at or near the top in damage, dps, and killing blows when that is all Im worried about. The only time Im not is when I actually play objectives like guarding nodes or carrying orbs. Now I can't kill hardly anybody 1v1 which is where the survivability issue comes in. And really, when I put up big damage numbers, or somebody else does, I become worried because that means nobodies dying. Alot of times I find myself strategically trying to take out a target like a healer and everybody else is just spamming abilities on any old random target trying to keep there damage numbers rolling. I do this too, every now and then when I get frustrated, and can put up big numbers. Big numbers that dont mean anything cuz we lost. I haven't tried it yet, but maybe one of these matches I'll just spam, spam, spam and see what I can top out at. Then I'll take a pic of the scoreboard along with my woody and post it everywhere showing everybody how good I am.

Jherad's Avatar


Jherad
02.01.2013 , 03:59 PM | #985
Quote: Originally Posted by Mindwreck View Post
I haven't tried it yet, but maybe one of these matches I'll just spam, spam, spam and see what I can top out at. Then I'll take a pic of the scoreboard along with my woody and post it everywhere showing everybody how good I am.
Go for it. As I said a few pages back, here's the numbers to beat if you think you're good:

http://www.swtor.com/community/showthread.php?t=572972

1.65 million is the best so far. 1.52 to make it into the top 5. Of course, that's just going for damage and not 'real' pvp, but hey - if any commando/merc can approach those numbers any way, any how, I'd love to know.

Let us know if you break 1 million with a happy screenshot. 1-1.2 million is what I've seen from players personally whilst they're still actually playing to win.

Of course the 'best' games are lower damage. A quick win means low damage, but you can compare DPS too if that helps.
Zachar´ah - Commando / Chasso - Merc
Youtube / Twitch
2.4 is the PvP Patch! ... J/K, Removing RWZs trolololol

Henu's Avatar


Henu
02.01.2013 , 06:18 PM | #986
Quote: Originally Posted by Jherad View Post
Go for it. As I said a few pages back, here's the numbers to beat if you think you're good:

http://www.swtor.com/community/showthread.php?t=572972

1.65 million is the best so far. 1.52 to make it into the top 5. Of course, that's just going for damage and not 'real' pvp, but hey - if any commando/merc can approach those numbers any way, any how, I'd love to know.

Let us know if you break 1 million with a happy screenshot. 1-1.2 million is what I've seen from players personally whilst they're still actually playing to win.

Of course the 'best' games are lower damage. A quick win means low damage, but you can compare DPS too if that helps.
I still got to get you my SS up for you but as i said before it wasnt a gloating round because it was mainly a healer stack and next to nobody died :P
Kript - SNX - Harby, Yes its a PVE server but honestly there isn't a lot of open world PVP on the other servers anyway.

Jherad's Avatar


Jherad
02.01.2013 , 06:48 PM | #987
Quote: Originally Posted by Henu View Post
I still got to get you my SS up for you but as i said before it wasnt a gloating round because it was mainly a healer stack and next to nobody died :P
Like I said before, that would be awesome - and probably break some kind of record for commandos. But (assuming it's a cool million) it's still about 15% less than a good PT. Which is about how much I personally think we'd need to be improved.
Zachar´ah - Commando / Chasso - Merc
Youtube / Twitch
2.4 is the PvP Patch! ... J/K, Removing RWZs trolololol

Amebia's Avatar


Amebia
02.01.2013 , 08:47 PM | #988
Bump




Blasphemerr's Avatar


Blasphemerr
02.01.2013 , 09:29 PM | #989
So-very tempted to roll a commando and start facerolling people.
Something pretentious.

Bluntron's Avatar


Bluntron
02.01.2013 , 10:05 PM | #990
Quote: Originally Posted by Blasphemerr View Post
So-very tempted to roll a commando and start facerolling people.

...and start getting facerolled by people*
Is what you meant to say.
You should reread your posts make sure you didnt leave out any words and spell everything correctly

Its okay I do it ALL the time.