Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Premades are ruining non-ranked warzones

STAR WARS: The Old Republic > English > PvP
Premades are ruining non-ranked warzones

criminalheretic's Avatar


criminalheretic
01.31.2013 , 05:22 PM | #2151
Quote: Originally Posted by GodsFavritPerson View Post
Pugs shouldn't have to face organized groups. It's like beating up an angry puppy. Why aren't all these amazing premades facing each other, anyways?
Why? By what logic are people entitled, in a competitive endeavor, to have their opposition limited to people who have made no effort to improve their competitiveness?

Is Pee-Wee football really the model we want to adopt for activities we engage in as adults? We already have a system where everybody gets a trophy. That's fine. People made an investment of time, they get rewarded for that time. This goes beyond people asking to be compensated for their time. This is people asking directly to be given wins.

I'm truly asking... Why do people think they have the right to win 50% of the time, when they are in lower 50th percentile in terms of talent? The top 10% are gonna win 90% of the time, the bottom 10% are going to lose 90% of the time. That's life. Why do people think it's a reasonable expectation to ask Bioware to keep removing the opposition until they are in the top 10% of their particular 10% bracket?

And btw, if premades are in every WZ, then presumably premades are in fact facing premades in every WZ...
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger

Rilok_Singz's Avatar


Rilok_Singz
01.31.2013 , 06:59 PM | #2152
this thread was funny 120 pages ago. Now its just sad tbh

V-Serp's Avatar


V-Serp
01.31.2013 , 08:40 PM | #2153
Quote: Originally Posted by criminalheretic View Post
I'm truly asking... Why do people think they have the right to win 50% of the time, when they are in lower 50th percentile in terms of talent? The top 10% are gonna win 90% of the time, the bottom 10% are going to lose 90% of the time. That's life. Why do people think it's a reasonable expectation to ask Bioware to keep removing the opposition until they are in the top 10% of their particular 10% bracket?

And btw, if premades are in every WZ, then presumably premades are in fact facing premades in every WZ...
What? In what sport do they have organized teams take on PUGs? I have never once seen an organized team on a PUG court in a PUG game in any sport. Lebron James doesn't bring the Miami Heat to play in the Miami rec league, he plays against other NBA teams. Do you know what Lebron James does in charity games, against other NBA players? He plays AGAINST D-Wade, his friend and teammate in organized games.

The other guy too, insisting the best way to run a business is to annoy the majority of players. It's just mind boggling. You people are blatantly just choosing to make the most ridiculous arguments you can come up with now just to see if you can get reactions from people.

cashogy_reborn's Avatar


cashogy_reborn
01.31.2013 , 08:54 PM | #2154
Quote: Originally Posted by V-Serp View Post
The other guy too, insisting the best way to run a business is to annoy the majority of players. It's just mind boggling. You people are blatantly just choosing to make the most ridiculous arguments you can come up with now just to see if you can get reactions from people.
funny, i thought that was what YOU were doing
Dany - Attomm - Dan'y - Fogel
The Original Stormborn Commando Representative
The King of Bads

Arkerus's Avatar


Arkerus
01.31.2013 , 09:23 PM | #2155
We already have proof you can split solo and group queues: WoW.


And no, we don't care that the group queue got pushed up to a few minute wait. Since the group you play in is so good, you won't mind waiting a couple minutes to play against another premade.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

Arkerus's Avatar


Arkerus
01.31.2013 , 09:24 PM | #2156
Quote: Originally Posted by criminalheretic View Post
Why? By what logic are people entitled, in a competitive endeavor, to have their opposition limited to people who have made no effort to improve their competitiveness?

Is Pee-Wee football really the model we want to adopt for activities we engage in as adults? We already have a system where everybody gets a trophy. That's fine. People made an investment of time, they get rewarded for that time. This goes beyond people asking to be compensated for their time. This is people asking directly to be given wins.

I'm truly asking... Why do people think they have the right to win 50% of the time, when they are in lower 50th percentile in terms of talent? The top 10% are gonna win 90% of the time, the bottom 10% are going to lose 90% of the time. That's life. Why do people think it's a reasonable expectation to ask Bioware to keep removing the opposition until they are in the top 10% of their particular 10% bracket?

And btw, if premades are in every WZ, then presumably premades are in fact facing premades in every WZ...
Nobody wants a free 50% win rate. The fact of the matter is solo queue is a severe disadvantage to a group. It's not even remotely close.

Whether you want to admit it or not, most PvP players are solo queue.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

dcgregorya's Avatar


dcgregorya
01.31.2013 , 09:28 PM | #2157
Quote: Originally Posted by iPvP View Post
so the whinners on this thread basically want people to NOT play with thier friends in a star wars large scale MMO



and fyi we arent in mumble/vent to "pwn the noobs with our sick stratz" , we do it to talk and have fun ,
and a premade of 2 is still a premade group, so most of you know its more fun to play with people
I don't think it's that at all.

Two things I would like to see changed:

1) Pugs vs Pugs, Groups vs Groups. If you group queue more than 2, you'll get put against at least another group of 3/4.

2) Whatever exploit people are using to get 2x 4 man groups (8 people) into the same warzone, needs to be labeled an exploit and punished.

Monoth's Avatar


Monoth
01.31.2013 , 11:08 PM | #2158
Quote: Originally Posted by LanceCorporalDan View Post
Hey let's punish people that want to play with their friends in on a multiplayer game? Am I missing something?

Lol but no really.. I do see the point of the seperate que idea. I would be interested to see how that would unfold though.
Please show me where we asked to punish people who wanted to play with their friends.... The fact is we didn't.... Were asking for a PUG only option for warzones, people who want to play in the normal warzones that include both pugs and premades can, those who want to play with only Pugs can also... It's not brain surgery, yet people ignore this simple logic and act like the sky is falling....
F2P is like driving on a long stretch of highway with toll booths every 1/2 mile

Rendolphe's Avatar


Rendolphe
02.01.2013 , 09:06 AM | #2159
Premade aren't the problem. The matchmaking is the problem. How can 2 premade can be match together against PUG ? Optimize your matchmaking BW.

Here a good exemple : http://www.youtube.com/watch?v=vQIDcDVnY44
Prophecy of the Five

My Youtube channel : http://www.youtube.com/user/rendolphegamer
My TwitchTV channel : http://www.twitch.tv/rendolphegamer

Technohic's Avatar


Technohic
02.01.2013 , 09:15 AM | #2160
Quote: Originally Posted by Rendolphe View Post
Premade aren't the problem. The matchmaking is the problem. How can 2 premade can be match together against PUG ? Optimize your matchmaking BW.

Here a good exemple : http://www.youtube.com/watch?v=vQIDcDVnY44
I agree on the matchmaking. Matchmaking should have an algorithm in place to at very least, never put 2 4 mans together and favor matching 4 man against 4 man with bothe having various numbers of 1 or 2 man groups teamed with them. So a PUG will face premades, but they will also have a premade. This would keep the queues popping for both sides yet provide a reasonable solution.