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Gunslingers and Snipers: SWTOR PvP

STAR WARS: The Old Republic > English > PvP
Gunslingers and Snipers: SWTOR PvP

Count_Midnite's Avatar


Count_Midnite
01.28.2013 , 01:40 AM | #21
Yeah Snipers and Gunslingers are very bad. So BioWare go find another class to mess up.

NoTomorrow's Avatar


NoTomorrow
01.28.2013 , 01:53 AM | #22
Quote: Originally Posted by BambulaGTS View Post
GS/sniper class WAS underpowered.

It was utter crap compared to powerhorses in the game launch.

But then, powerhorses were nerfed here and there, but GS/sniper was only buffed, buffed, buffed.

Now GS/sniper is just a good playable balanced class.
I'll tell you what really happened:
  • Sorcs dominated PvP before 1.2, Snipers couldn't even one-shot bubbles back then, which means extra GCD for them to get away.
  • Operative Concealment plaguing warzones insta-killing any sniper that would dare to play.
  • Healers were extremely overpowered, they had it very easy to undo all the damage sniper did.
  • Tanks were flourishing with warzones being full of them. At the same time they did more damage than now.
  • MM was complete crap against tank before 1.3 changes.
  • MM had no AoE damage reduction before 1.2.
  • Lethality had horrible energy problems and the healers could cleanse its DoTs thus negating Cull damage
  • Engineering had a horrible plasma probe, damage was spread even across 18s making it crap against any enemy that had functional 2 legs. Also engineering had less cluster bombs.
  • Pyrotech was powerful from the very beginning with PTs having Termal Detonators and Incendiary Missles 30m range. They could start their rotation on snipers long before reaching 10m range.
  • Sniper being a class that needs many stats to be good, had a shortage of stat points to distribute with the previous PvP gear. Even getting 100% ranged accuracy wasn't so easy without sacrificing other stats.
  • Arsenal/Gunnery got completely destroyed, thus eliminating the only rDPS competition for Snipers.
  • The emergence of warriors, forced many classes to focus primarily at fighting them rather than snipers.

HOWEVER:
  • Assassins feel comfortable just as before against any class. There is no shortage of them in any warzone. Deception got tremendously buffed.
  • Carnage marauder got some very important buffs useful against snipers.
  • Operative healers have become completely immortal in PvP with only 4 specs being able to kill them in the entire game, sniper being unable to do crap against them.

All this stuff prettu much balanced itself out. I am quite often the only sniper queueing in warzones. It is a very rare sight for me to end up with other 2 snipers in a team.
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.

DrewFromPhilly's Avatar


DrewFromPhilly
01.28.2013 , 12:29 PM | #23
Meh, its the easiest AC to pvp with by far and away. Completely idiot proof.

islander's Avatar


islander
01.28.2013 , 12:38 PM | #24
Quote: Originally Posted by Smashbrother View Post
Sniper/GS is for sure the most balanced class in the game.
Not just balanced overall, but balanced within its spec as well. All three DPS specs provide a certain role the others can't do as well. Whether it's long range, single target assassin; defensive and AOE specialist; or good ol' tank buster...the sniper/GS brings some very interesting things to the table.

Oh, and mara's off of saber ward CD hate us. So I mean...there's that.
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

islander's Avatar


islander
01.28.2013 , 12:40 PM | #25
Quote: Originally Posted by DrewFromPhilly View Post
Meh, its the easiest AC to pvp with by far and away. Completely idiot proof.
PT is way easier. Far less buttons to bind. I was actually surprised how many keybinds I actively used. About as many as my marauder. My sorcerer has quite a few less.
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

DrewFromPhilly's Avatar


DrewFromPhilly
01.28.2013 , 12:43 PM | #26
Quote: Originally Posted by islander View Post
PT is way easier. Far less buttons to bind. I was actually surprised how many keybinds I actively used. About as many as my marauder. My sorcerer has quite a few less.
Except that its also the one class in the game that a clicker would be pretty effective with.

VbNAsrikk's Avatar


VbNAsrikk
01.28.2013 , 12:56 PM | #27
Quote: Originally Posted by Asvarduil View Post
I didn't quite go that far; but, I did discover that to effectively execute this strategy, your S/GS needs to be at least Lv.14 so you get the knockout punch shot!
16* at 16 ypu get coverpulse for them pesky melee folks

smellmop's Avatar


smellmop
01.28.2013 , 01:03 PM | #28
imho sab/engi tree is the way to go for gs/s for pvp

you can still spec into the reduced cooldown for leg shot, you get 2 extra slows and an extra stun, more defense from defense screen and the ability to actively refresh it.

with all cooldowns available it is very difficult to beat in a 1v1 situation...and a great way to guard healers (seems most don't like to stand in a pool of fire to beat on a healer

every ball carrier will know your name....leg shot them, slow them with shock charge, slow/stun them with fire nade, burn them up with your speed shot
-Tarro Blood -> Corellian Run -> The Shadowlands-
Gunslinger: Hasenbensoba Vanguard: Ajmurphy; Scoundrel: Obi'haave; Sorcerer: Impossibreu Guardian: Shrëk
http://www.youtube.com/watch?feature...&v=labL_KAD2rk

islander's Avatar


islander
01.28.2013 , 01:08 PM | #29
Quote: Originally Posted by DrewFromPhilly View Post
Except that its also the one class in the game that a clicker would be pretty effective with.
That's a fair statement. I dont know about 'pretty effective'...but 'not terrible?" I agree, yes.

Marauders can be very, very bad.
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

sirullrich's Avatar


sirullrich
01.28.2013 , 01:14 PM | #30
snipers and gunslingers are a mainstay in our rateds team.