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PVP Quitters debuff

STAR WARS: The Old Republic > English > PvP
PVP Quitters debuff

Furok's Avatar


Furok
01.25.2013 , 02:45 PM | #21
Just make it so that instances doesnt get replaced if anyone leave or get a dc, (except the person who got dc'd), this will shut down the steamroll games and not let people join and insta leave lost games.

Styxx's Avatar


Styxx
01.25.2013 , 02:49 PM | #22
Quote: Originally Posted by Furok View Post
Just make it so that instances doesnt get replaced if anyone leave or get a dc, (except the person who got dc'd), this will shut down the steamroll games and not let people join and insta leave lost games.
This is impossible, since people will leave really fast against certain Guild premades, making it impossible for them to do ANY game. SO, instead of backfills, you`ll get with warzones that will never score.
Quote: Originally Posted by John Riccitiello View Post
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DarthFamine's Avatar


DarthFamine
01.25.2013 , 03:32 PM | #23
No
.
.
.
"It might be fear, or anger, or hatred, or perhaps even suffering that makes a man fall to the dark side, but it is without a doubt regret, that keeps him there."
-Darth Famine
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Grisher's Avatar


Grisher
01.25.2013 , 03:42 PM | #24
Many fine and well aimed proposals in this thread but you gotta understand one thing....this is the company which received the award for being the company with worse costumers service in the united states. These isues will not be fixed soon, they will be worked on, but at a speed that will never be suficient and thats all. So concerning future fixes, dont hope for something that will revolutionise the game

Most companies reduce thier eforts in a game once they have launched, Electroninc arts reduce their eforts more than most comapnies.

One more thing, future expansions and updates will only make the game more complex and fixing bugs will only get more dificult.
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LogicalPremise's Avatar


LogicalPremise
01.25.2013 , 08:26 PM | #25
Quote: Originally Posted by Grisher View Post
These isues will not be fixed soon, they will be worked on, but at a speed that will never be suficient and thats all. So concerning future fixes, dont hope for something that will revolutionise the game
Nice rant. Except...there's not an 'issue' here. A person chooses whether or not to remain in a WZ. No product pleases everyone, and no situation appears to everyone in the same way. Saying that people leave WZ because Bioware sux and will do nothing completely and totally dodges the actual problem, which is people refuse to bother to play as a team to win.

Period. End of story. We know this because premades who coordinate are victorious over pugs who will not. In the extremely rare situations where a group of good players solo queues and uses chat and skill to coordinate, a premade is not guaranteed victory and may even be defeated.

But over (and over and over) the people who quit WZ are rarely the scrubs in 47 greens who won't call incomings, it's the skilled people who are tired of this garbage, who try to coordinate groups that won't listen, and eventually give up. Bioware can't fix that.
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