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Thunder blast


AdmiralParmesan's Avatar


AdmiralParmesan
01.23.2013 , 06:48 PM | #11
Quote: Originally Posted by warstory View Post
I think at the very least it would allow us to get off another cast if ppl threw back as far as force push throws ppl.
Was thinking about what if force storm acted like orbital strike and you could just drop it.
I've often suggested that for 31 point lightning spec. If we got something like a cooldown or proc that would give us an instant cast no channel force lightning, it would help with our abilities to kite in a group situation and would give full lightning spec a way to get lightning storm proc under pressure.
Depreva (Sith Sorcerer) - Prophecy of the Five-

AdmiralParmesan's Avatar


AdmiralParmesan
01.24.2013 , 01:49 PM | #12
Personally I think something like this would be nice.

Thundering blast pierces enemy defenses bypassing active shields and mitigation abilities on the target.

This wouldn't effect pve damage but would make thundering blast a lot more consistent in warzones
Depreva (Sith Sorcerer) - Prophecy of the Five-

wwkingms's Avatar


wwkingms
01.24.2013 , 10:18 PM | #13
thundering blast needs to be removed

it should be replaced with "empowered chain lightning"

this talent will increase the base dmg of CL by 25% and CL will stun each target it hits for 1 second and applies a debuff making the target vulnerable to lightning strike (increase dmg and/or crit %) for 20 seconds


this will call for a change in backlash

backlash should now only affect the sorc himself, instead of a stun, after the bubble is consumed by dmg the sorc's incoming dmg is reduced by 33% for 5s and 33% of dmg taken is reflected back to the attacker for 5s


that fixes the lightning tree offensively and defensively imo
NIHIL

THE BASTION

AdmiralParmesan's Avatar


AdmiralParmesan
01.24.2013 , 11:07 PM | #14
Quote: Originally Posted by wwkingms View Post
thundering blast needs to be removed

it should be replaced with "empowered chain lightning"

this talent will increase the base dmg of CL by 25% and CL will stun each target it hits for 1 second and applies a debuff making the target vulnerable to lightning strike (increase dmg and/or crit %) for 20 seconds


this will call for a change in backlash

backlash should now only affect the sorc himself, instead of a stun, after the bubble is consumed by dmg the sorc's incoming dmg is reduced by 33% for 5s and 33% of dmg taken is reflected back to the attacker for 5s


that fixes the lightning tree offensively and defensively imo
As much as I would like 7.5 to 8k chain lightnings I will have to say this is a bit broken
Depreva (Sith Sorcerer) - Prophecy of the Five-

wwkingms's Avatar


wwkingms
01.24.2013 , 11:24 PM | #15
Quote: Originally Posted by AdmiralParmesan View Post
As much as I would like 7.5 to 8k chain lightnings I will have to say this is a bit broken
u mean if you add the second strike for 30%

lemme think.. currently CL tops out around 3.4k as hybrid.. 3.8k as hybrid with the 10% aoe buff

full lightning CL with the 50% crit boost is critting about what? 4.5k max? + 1300 of a second strike would be 5800

idk man but if smash can hit multiple targets for 7k we should at least get a single target ability then capable of such.

maybe instead just bring thunderblast to crit upwards of 6.5k, slow/root the target and apply the debuff for lightning strike


to me, if we're standing still and hard casting abilities there should be a payoff
NIHIL

THE BASTION

AdmiralParmesan's Avatar


AdmiralParmesan
01.24.2013 , 11:56 PM | #16
I run full lightning so my chain lightning depending on exact spec hits for 3.6 to 5k with the highest ever being a 5.8k crit (very uncommon). The real variation with chain lightning comes in the fact that it is mitigated by armor and specs that take less AOE. If the chain lightning had some sort of armor piecing effect they it could be a lot more consistent without hitting light/medium armor targets too hard.

The other option would be to lessen the overall 50% critical damage bonus to chain lightning but signifcan't upping the base damage. As is chain lightning is only worth it if you crit which is unfortunate since there is nothing in the spec to help it crit.
Depreva (Sith Sorcerer) - Prophecy of the Five-

wwkingms's Avatar


wwkingms
01.25.2013 , 06:32 AM | #17
i think we're the only dps class without armor reduction abilities or etc

like rail shot, shii cho form etc
NIHIL

THE BASTION

verfallen's Avatar


verfallen
01.25.2013 , 01:36 PM | #18
Operative don't have it either. Then again, they are another class with PvE issues, altough their large opening burst fic that for them in PvP.

Its safe to say at any rate that sorc have a massive issue with armor.

Pugged a KP last night with my marauder. When on the ops dummy, he parses 1400 dps. My sorc has way better gear, and does 1550.

However, on Bonecrusher, sorc dps drops to 1200. Marauder (annihilation) keeps 1300.

So yes I think we have an issue there.

As far as revamping trees go, its always much easier to tweak what you already have than create a new ability.

For thundering blast, I'd say either make it 1,5 sec cast or change the auto crit for a 30% damage increase on target affected by your affliction.

Additionnaly, I'd say to make force lightning and lightning strike elemental.

Keep sorc damage slightly under kinetic/energy hard hitters, but make it the ranged class that has the most unmitigated damage and you have, imo, a good start to a fix.

Considering PT does it with higher number and heavy armor mid-range, I don't think its OP to suggest so.

Jayshames's Avatar


Jayshames
01.25.2013 , 01:58 PM | #19
Quote: Originally Posted by Quantemoq View Post
You would fill the resolve of enemies even if you don't want to.
you would knock targets out of range of melee allies (smash).
combinding major damge abilities with ccs is always a double edged sword.

(just imagine huttball and a clueless sorc useing thundering blast on the ballcarrier tank , making him unpullable and and ccable before he even passed the first fire)
Doesn't this apply to snipers already? :S

Then again.. there are like x10 more Sorcs than Sniper on ToFN

Rincewend's Avatar


Rincewend
01.28.2013 , 01:42 AM | #20
As a Lighting Sorc since beta I would like to see something done. I can keep up in the ops group for DPS, normally because I have been playing longer my gear is almost completely min/maxed. But TB was a total let down as a hit. it's a 100% Crit chance with affection up on target, but it hits 3.5k to lower 4k max. I never have to worry about pulling agro, I don't hit that hard. I do see the reasoning why we wear light armor, have long cast times, set-ups and the weakest hits. TB is a single target hit, yet it hits lighter than most AOE's. And let's not even talk about lighting storm as a AOE, Channeled and such a light hit in it's own right.