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Operator IX buggy since today's patch?


Zuuf's Avatar


Zuuf
01.24.2013 , 01:16 PM | #11
We killed him last night on hard mode and did have a a couple of problems with the deletion protocol. We occasionally would have a third person too close or maybe the bodies weren't stacked up quite exactly or maybe even a poorly timed taunt. Without complete logs, difficult to assess where the problem lies. Anyone not perfectly stacked or if there were more than 2 people involved everyone involved was getting immediately slain. Not sure if this was a change to the mechanics, a sloppy night or if we just never really noticed it before. We opted to change the gathering location to the center of the room, directly under Operator IX. After removing his shield, everyone stays at max melee range except for the announced target of the deletion and the appropriate color.

We split up the colors so that each color has one dps and one healer or tank. Tanks and healers are the ones who push the button, leaving the dps in the center free to kill adds during the first phase. Since healers and tanks already have enough on their plate and the enrage timer for this fight is quite lenient, we send in the dps of a particular color first.

Since everyone knows who will be responding and exactly where to move to, this removed the conditions for potential confusion and we got a nice clean kill.

Monoth's Avatar


Monoth
01.24.2013 , 04:48 PM | #12
Quote: Originally Posted by schnopsnosn View Post
We know this fight.
He died afterwards, As you can see I died from the deletion protocol.
Also we know that he has a 19k-hit, but he did that, switched back to the tanks and then went back to the Sorc to one-shot them.
I just ran it last night with my guild in Hard Mode and we one shot him.... No issue at all.... Maybe you had a random glitch (shrug)
F2P is like driving on a long stretch of highway with toll booths every 1/2 mile

Mc_Gregor's Avatar


Mc_Gregor
01.25.2013 , 02:25 AM | #13
Quote: Originally Posted by schnopsnosn View Post
Again:
It killed ME, he did not die.
He died afterwards.
I took the screenshot a good 20s after I died.
Operator IX targets Eldronatt with blue deletion protocol!
Both players with blue orbs have them still, sloppy execution, you died because you were too close. He might have died afterwards but it happens sometimes that animations wont play properly and you might see yourself dying not exactly at the same time. Nothing buggy about that, you both died to bad handling of deletion protocol.
As for double adds - possible glitch, nothing we havent seen already
When it so happens that a player gets deltion protocol same as his orb we get the other player with same orb to clense him, never wait for it to self-clense. Cant remember it ever being an issue but is something like that happens you always have that one combat ress.

19k hit only happens on invalid clearing when someone runs through more than one circle of his color.

schnopsnosn's Avatar


schnopsnosn
01.25.2013 , 03:40 AM | #14
Quote: Originally Posted by Mc_Gregor View Post
Operator IX targets Eldronatt with blue deletion protocol!
Both players with blue orbs have them still, sloppy execution, you died because you were too close. He might have died afterwards but it happens sometimes that animations wont play properly and you might see yourself dying not exactly at the same time. Nothing buggy about that, you both died to bad handling of deletion protocol.
As for double adds - possible glitch, nothing we havent seen already
When it so happens that a player gets deltion protocol same as his orb we get the other player with same orb to clense him, never wait for it to self-clense. Cant remember it ever being an issue but is something like that happens you always have that one combat ress.

19k hit only happens on invalid clearing when someone runs through more than one circle of his color.
You obviously did not read my other posts.

Eldronnat died a good 10s afterwards because the healers were baffled and chaos reigned after I died.
Also self-cleanse worked 2/3 times that night(usually 100%).

Vankris's Avatar


Vankris
01.25.2013 , 03:48 AM | #15
try to carefully study the log of the combat to understand what happened.

Could it be that he used some kind of invunerability?
also, if he died 10 seconds after the deletion process, why is still under the boss, why did he die under the boss. Under the boss should be no man's land except for the target of deletion and the protector.

Something fishy in your explanation.
Shadow | Kinetic Combat

schnopsnosn's Avatar


schnopsnosn
01.25.2013 , 04:11 AM | #16
If I hadn't studied it, I wouldn't be claiming it.
And, as I said before, chaos reigned.
He didn't use invul, why would he in that phase?

Seriously, what would I get from lying? We managed to clear the fight in another try. I'm usually the person that says "sloppy execution" and doesn't cry "BUGBUGBUG" right away.
I was curious to see if we were the only ones having problems in TFB(especially in this fight) since Wednesday's patch.

Mc_Gregor's Avatar


Mc_Gregor
01.25.2013 , 04:46 AM | #17
Quote: Originally Posted by schnopsnosn View Post
If I hadn't studied it, I wouldn't be claiming it.
And, as I said before, chaos reigned.
He didn't use invul, why would he in that phase?

Seriously, what would I get from lying? We managed to clear the fight in another try. I'm usually the person that says "sloppy execution" and doesn't cry "BUGBUGBUG" right away.
I was curious to see if we were the only ones having problems in TFB(especially in this fight) since Wednesday's patch.
Nobody here is saying you are lying, thing is noone else has experienced anything like that, and I for sure have killed this boss 2 days ago without any glitches or anything (except getting deletion on same color-guy but as I said we just clear it with another person). Much more possible is a glitch on the server side with timing and killing your raidmember. Check his log for the cause of his death, easiest way to verify what actually happened.

Vankris's Avatar


Vankris
01.25.2013 , 08:31 AM | #18
yup, if you could, post here the death log along from the deletion process to its death.
Based only the static image you gave us, the only plausible explanation we can give you is that you were too close, maybe the log can tell us more.
Shadow | Kinetic Combat

namesaretough's Avatar


namesaretough
01.25.2013 , 10:12 AM | #19
Quote: Originally Posted by schnopsnosn View Post

Eldronnat died a good 10s afterwards because the healers were baffled and chaos reigned after I died.
Also self-cleanse worked 2/3 times that night(usually 100%).
That's a bit odd. Someone dies unexpectedly and your group just shuts down? Sounds like your healers need to work on adapting when things don't go as planned.
To answer your OP, did it last night and things went normally. Sometimes strange things happen on this fight, though.

schnopsnosn's Avatar


schnopsnosn
01.25.2013 , 10:16 AM | #20
Quote: Originally Posted by namesaretough View Post
That's a bit odd. Someone dies unexpectedly and your group just shuts down? Sounds like your healers need to work on adapting when things don't go as planned.
To answer your OP, did it last night and things went normally. Sometimes strange things happen on this fight, though.
Yeah well, sometimes concentration can be a bit of a ***** if the healers just came home from 14h of work =)