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Why Is It Okay To Queue For Warzones, But Not Flashpoints?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Why Is It Okay To Queue For Warzones, But Not Flashpoints?

Shadysketchy's Avatar


Shadysketchy
12.20.2011 , 04:47 PM | #1
I see this is a very... confusing double standard

If you want people to have to use chat channels/guilds/friends, etc; to find groups, then how come we can just click a couple times, and get queued up for a Warzone, with no human interaction whatsoever?

Wouldn't it make more sense to either implement a group finder that works similar to the Warzone queueing system; or to make us get a Raid through chat, and march over to Alderaan/Voidstar/whatever planet Huttball is on?

SgtFrog's Avatar


SgtFrog
12.20.2011 , 04:48 PM | #2
Rift did the same thing and then they added a L4G eventually...same thing will happen here probably.
"Fear. Fear attracts the fearful. The strong. The weak. The innocent. The corrupt. Fear. Fear is my ally."

RamzaBehoulve's Avatar


RamzaBehoulve
12.20.2011 , 04:50 PM | #3
They already said they didn't put the dungeon finder tool on purpose at release. It will come later.

Shadysketchy's Avatar


Shadysketchy
12.20.2011 , 04:51 PM | #4
Quote: Originally Posted by RamzaBehoulve View Post
They already said they didn't put the dungeon finder tool on purpose at release. It will come later.
That's not answering the question

Why is it okay to queue for Warzones at release then?

BrimstoneAshe's Avatar


BrimstoneAshe
12.20.2011 , 04:53 PM | #5
Cuz it's easier to implement since your class is irrelevant to the queue. A Flashpoint tool is going to have a bit more to factor in it's design.
I'm about to take over the galaxy, so if you want to be on the good side of my dark side, you better start kissing my back side.

Caern's Avatar


Caern
12.20.2011 , 04:59 PM | #6
Quote: Originally Posted by Shadysketchy View Post
I see this is a very... confusing double standard

If you want people to have to use chat channels/guilds/friends, etc; to find groups, then how come we can just click a couple times, and get queued up for a Warzone, with no human interaction whatsoever?

Wouldn't it make more sense to either implement a group finder that works similar to the Warzone queueing system; or to make us get a Raid through chat, and march over to Alderaan/Voidstar/whatever planet Huttball is on?
Hell no to this.

A flashpoint is an extended period of time where I'm going to be interacting with other people and I'm stuck with them for the full duration of that event. I for damn sure don't want a bunch of idiots tossed together randomly without having even said a single word to each other first. It reduced WoW dungeons to just watching a bunch of DPSers running forward as fast as they can and bashing their head against a wall until finally it gave way. When they tried to put even the tiniest thing bearing a faint resemblance to challenge into the game, people screamed bloody murder because they had gotten used to just running forward pressing 1 or 2 buttons.

No thanks.

shenghu's Avatar


shenghu
12.20.2011 , 05:02 PM | #7
Stop being lazy?

Travisdk's Avatar


Travisdk
12.20.2011 , 05:04 PM | #8
Quote: Originally Posted by shenghu View Post
Stop being lazy?
Did you even read the title of the thread?

Shadysketchy's Avatar


Shadysketchy
12.20.2011 , 05:04 PM | #9
Quote: Originally Posted by shenghu View Post
Stop being lazy?
How am I being lazy? Did you even read the OP?

Ruan's Avatar


Ruan
12.20.2011 , 05:04 PM | #10
Warzones are not level specific, ergo it would be very inconvenient to travel to wherever you enter them to form a group. For most flashpoints, asking in general chat on a level appropriate planet can get you a group.

Also, WoW's dungeon finder is a nightmare of abuse and terrible players, DO NOT WANT IN SWTOR.
Social features; cantinas, player housing, guild cities, these are what SWG did right.
PvP specific gear is the best way to kill PvP by segregating your player base.