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Legacy Cargo Bay


Brat-a-tat-'s Avatar


Brat-a-tat-
01.18.2013 , 09:58 AM | #21
/signed legacy cargo bay

Quraswren's Avatar


Quraswren
01.18.2013 , 10:00 AM | #22
Quote: Originally Posted by BobaScott View Post
Yes please. A legacy cargo tab alone would be awesome. Leave the bound rules as they are if you must but allow me to share mats/credits among alts.
At this point does the bound rule need to be in place in a legacy cargo hold? I get why things are bound but....

I know at the moment, I can pull all the armorings, barrels, mods and enhancements out of a bound item and, place them in legacy gear and mail them to anyone I want in my legacy as if it's unbound. My sentinel was in Columi mods the second he was 50 since I had it all waiting for him. The only thing he didn't have was set bonuses.

If they make a legacy cargo hold, I can't see keeping the bound requirement on gear since you can mail any mod you like.

The only thing bound gear mainly hinders is hilts, earpieces, implants and relics and some shell bonus early tier items. Most of the other things if you really want to you can mail to any legacy toon already.

Don't get me wrong, I can still see keeping bound things to one person especially for raiding and WZ gear but it's not like there isn't a way around most of it already.

Either way, I'd pay CC and credits for a legacy cargo hold (or even a couple since I have so many mats they take up more than one bay.)

Arlon_Nabarlly's Avatar


Arlon_Nabarlly
01.18.2013 , 10:17 AM | #23
Quote: Originally Posted by Quraswren View Post
At this point does the bound rule need to be in place in a legacy cargo hold? I get why things are bound but....

I know at the moment, I can pull all the armorings, barrels, mods and enhancements out of a bound item and, place them in legacy gear and mail them to anyone I want in my legacy as if it's unbound. My sentinel was in Columi mods the second he was 50 since I had it all waiting for him. The only thing he didn't have was set bonuses.

If they make a legacy cargo hold, I can't see keeping the bound requirement on gear since you can mail any mod you like.

The only thing bound gear mainly hinders is hilts, earpieces, implants and relics and some shell bonus early tier items. Most of the other things if you really want to you can mail to any legacy toon already.

Don't get me wrong, I can still see keeping bound things to one person especially for raiding and WZ gear but it's not like there isn't a way around most of it already.

Either way, I'd pay CC and credits for a legacy cargo hold (or even a couple since I have so many mats they take up more than one bay.)
We know that's what you wanted and that's exactly why we don't want it. The problem with that idea is it entourages baddies to try and squese into end game content without knowing their class. The gear grind forces most players to learn the ins and outs of their class and to min/max. just throwing gear at them immediately makes it likely that some will show up with little understanding of how their class works at 50.

Second problem with that is it encourages ninjaing loot you don't need on your main to send to alts. That's already a big enough problem with companions, this would make it exponentially worse.

DakotaDoc's Avatar


DakotaDoc
01.18.2013 , 10:22 AM | #24
Yes, please. Excellent idea. A must have for crafters.

Would certainly reduce the logging out/in to another alt. i don't know the benefit to system resources, but there must be some.

Nevarun's Avatar


Nevarun
01.18.2013 , 10:28 AM | #25
Quote: Originally Posted by Quraswren View Post
At this point does the bound rule need to be in place in a legacy cargo hold? I get why things are bound but....

I know at the moment, I can pull all the armorings, barrels, mods and enhancements out of a bound item and, place them in legacy gear and mail them to anyone I want in my legacy as if it's unbound. My sentinel was in Columi mods the second he was 50 since I had it all waiting for him. The only thing he didn't have was set bonuses.

If they make a legacy cargo hold, I can't see keeping the bound requirement on gear since you can mail any mod you like.

The only thing bound gear mainly hinders is hilts, earpieces, implants and relics and some shell bonus early tier items. Most of the other things if you really want to you can mail to any legacy toon already.

Don't get me wrong, I can still see keeping bound things to one person especially for raiding and WZ gear but it's not like there isn't a way around most of it already.

Either way, I'd pay CC and credits for a legacy cargo hold (or even a couple since I have so many mats they take up more than one bay.)
Also the way it is currently done with using the legacy shells to move armorings/mods/enhancements/barrels is useful as a credit sink, one of the best things about this game are the amount of credit sinks to keep the economy inflation from growing out of control. As it is now it costs almost 23k per black hole part to move to an alt which is completely affordable yet still removes credits from the game.

But this idea gets a BIG /support and /sign from me for any unbound items and credits, I had never thought of a shared credit pool between characters but I LOVE the idea.

Keypek's Avatar


Keypek
01.18.2013 , 10:40 AM | #26
Quote: Originally Posted by Jeweledleah View Post
shared bank for crafting supplies, credits and other things of that nature would be absolutely fabulous. I'm ok with being unable to transfer regular bound items, but being able to share crafting supplies and credits between various alts would make things so much more comfortable... since right now, I have to toon hop, just to check who has what and who needs what.
Completely agreed. Would be awesome just for crafting mats alone. Shared credit bank also. Mmmm.
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Rafaman's Avatar


Rafaman
01.18.2013 , 10:46 AM | #27
A shared Legacy Cargo Bay, would also take some of the load off of mail. We have had quite a few mail issues of late as many of you know. This could only help that situation.

So... excellent idea. BW, if you are reading this, it is a win, win!

Quraswren's Avatar


Quraswren
01.18.2013 , 10:47 AM | #28
Quote: Originally Posted by Arlon_Nabarlly View Post
We know that's what you wanted and that's exactly why we don't want it. The problem with that idea is it entourages baddies to try and squese into end game content without knowing their class. The gear grind forces most players to learn the ins and outs of their class and to min/max. just throwing gear at them immediately makes it likely that some will show up with little understanding of how their class works at 50.

Second problem with that is it encourages ninjaing loot you don't need on your main to send to alts. That's already a big enough problem with companions, this would make it exponentially worse.
It's already in the game to a large extent. Everything you mentioned I sure is already happening, which i would not argue with cause I know it's true but I also can't see keeping things bound when you can already, in game move so much around that is bound to one toon with so much ease and so cheap to do.

At the point of making a legacy cargo hold, why would anything be bound at that point unless it really was just for mats only.

Sure it's a fine line but any form of legacy cargo hold beyond mats only will have the same thing going for it as many can currently do in game. (both positive and negative)

But I do know most people that level from 1-50 know how to play there toon to the point that gear isn't going to cause them to fail since gear is not what makes most players succeed. (though it is nice to have)

It does put a dentin the credit sink department.

The feature would really only be used by people that already have high level toons, are well versed in the game and hate to work through all the lower end grind for an alt.

Ninja looting is already in the game. A legacy cargo hold would likely not increase it to any extent that is not already happening since people can mail things to legacy alts right now.
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No matter which way was decided though, if this was created, just being able to put mats in it to share across a legacy would make me happy.

lichoniespi's Avatar


lichoniespi
01.18.2013 , 10:56 AM | #29
I think its fair idea.
Of course there is a option to just send it all by the mail, but this takes kind a lot of time, and just droping stuff in shared bank would be so much easier.
I see a place for that since:
- sometimes my other character get some nice schematics for other crafter
- as i finally reach resonable crafting level on one toon is a shame to not gear up my other toons.
- gifts and to some degree crafting materials
- some random drops handy for either characters or companions*

* of course is good to remember what means 'need' and 'gread'.

Some others MMO has it and ppl generally like it.

Of course im not sure how much Bioware is interested in releasing useful stuff, sometimes it looks that they are busy making random crap (cartel packs) which shouldnt be in game in first place.

It would be nice change if they make something useful and desired.
The same goes to "Ship pick up" which is another example that Bioware really dont care about playing game.

Sportiva's Avatar


Sportiva
01.18.2013 , 11:39 AM | #30
Quote: Originally Posted by smellmop View Post
and I've put this up for suggestion so many times " move the fracking toys/emotes/other "fun" items into mission inventory tab or new tab if you want to keep adding them to cartel stuff"
I love that idea. So much better than the useless "sort" function that they add last patch.
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