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Reason Smash/Sweep will not be nerfed

STAR WARS: The Old Republic > English > PvP
Reason Smash/Sweep will not be nerfed

HELLCAMAWALKN's Avatar


HELLCAMAWALKN
01.16.2013 , 02:59 PM | #1
When we get the new level cap Bioware will be changeing skill trees as well, I am sure that all of you that complain will have a new complaint about something else that makes you suck at PVP. So if you read this please chill out and wait for the expansion.

Food for thought.... a hybrid spec shadow and alot of other build/classes can put up alot higher damage numbers than focus spec guardians and juggs. You can balance the classes but you cant balance the people playing them
<INCARNEDINE> THE BASTION
Hellcamawalkn 50 Shadow,Mississippi 50 Guardian,Hardtokill 50 Gunslinger, Sammcro 40 Commando,Deathproof 20 Sentinal
"I walk in darkness so other's may see the light"

Monterone's Avatar


Monterone
01.16.2013 , 03:11 PM | #2
Actually they can't. I've played a pyro PT, all specs of Assassin and a rage marauder, among other classes.

You know how you can tell a good PT? He'll do about 20% more damage than the second best score in the game. You know how you know a good Rage player? He'll have double the second best's score.

That's the potential damage of the spec. If you're not doing at least 50% more damage than an Assassin you're slacking and can work some more on bettering your game. Personal experience.
Sominette . Saminette
Pot5 > Harbinger

Joesixxpack's Avatar


Joesixxpack
01.16.2013 , 03:15 PM | #3
Nerf shadows too, got it.
SifuStoli Sage | Joesixxpack VG | BBQ'Ribs GS | Hawt'Sauce Guard | Dark'nStormy Scrap
ilotSufiS Mara | BBQRibs Sin | BBQSammich PT | BBQSawce MM | Dark'n'Stormy Op Med
PROPHECY OF THE FIVE

cycao's Avatar


cycao
01.16.2013 , 03:18 PM | #4
Quote: Originally Posted by HELLCAMAWALKN View Post
When we get the new level cap Bioware will be changeing skill trees as well, I am sure that all of you that complain will have a new complaint about something else that makes you suck at PVP. So if you read this please chill out and wait for the expansion.

Food for thought.... a hybrid spec shadow and alot of other build/classes can put up alot higher damage numbers than focus spec guardians and juggs. You can balance the classes but you cant balance the people playing them
What?

UGLYMRJ's Avatar


UGLYMRJ
01.16.2013 , 03:21 PM | #5
"damage numbers"???

No... hands down rage/focus is putting up the highest damage numbers over all in war zones. If you argued that many other classes can put up higher SINGLE TARGET damage... then yes.

CaptainApop's Avatar


CaptainApop
01.16.2013 , 03:25 PM | #6
Rage/focus as it is will be amusing if/when they get access to unremitting.
"I bind kolto probes to Q, partially for the convenience but mostly for the irony"

Subterfuge legacy - Tomb of Freedon Nadd

Naej's Avatar


Naej
01.16.2013 , 03:29 PM | #7
The problem with smash spec isn't about 1v1. It's about multiple Rage spec jumping and insta-killing a group of up to 5.

If it wasn't auto-crit, you'd have a chance, but AoE auto-crit of 5K X 3-4 players = 15k hp gone in 1 GCD on multiple people. If 3-4 PT wanna focus you, fine. It still won't be AoE, 1 people will die. You can't nerf focus fire, but Smash as it is now is like focus fire for the noobs.

Plus don't forget that a well speced Jugg will have 4 sec of immunity and 20% dmg reduction after a leap, making them impossible to CC or control before the have the time to unleash the Smash.
Naej - 50 Jedi Guardian / Eljian - 50 Gunslinger [AWAKEN - PotF]
Furlone - 38 Vanguard / Jaen - 45 Jedi Shadow / Florune - 11 Mercenary / Jyang - 11 Operative

CharterMonkKent's Avatar


CharterMonkKent
01.16.2013 , 03:34 PM | #8
Fact. 500k on my rage jugg means nothing compared to 650k on my PT.

I'm playing my rage jugg now because I'm building a tank set for spec switching. If I wanted to be more effective as a dps in WZs I would be playing my PT or my shadow.
Wnk & Zlk & Knk & Xlk & Znk & Ynk & Tnk & Qnk & Chart
<Nothing Personal>
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HELLCAMAWALKN's Avatar


HELLCAMAWALKN
01.16.2013 , 03:35 PM | #9
A good hybrid spec shadow can put up 700-800k damage in a warzone
<INCARNEDINE> THE BASTION
Hellcamawalkn 50 Shadow,Mississippi 50 Guardian,Hardtokill 50 Gunslinger, Sammcro 40 Commando,Deathproof 20 Sentinal
"I walk in darkness so other's may see the light"

Master_Nate's Avatar


Master_Nate
01.16.2013 , 03:36 PM | #10
Quote: Originally Posted by HELLCAMAWALKN View Post
A good hybrid spec shadow can put up 700-800k damage in a warzone
So can a bad rage jugg so that argument seems null to me.

Personally, I'm fine with smashers. There just needs to be other options for people to view as worthy of rolling to thin out the WZs being stacked with them. While there are some other options, nothing is more appealing to a bad PvP player than the ability to put out these numbers and hide behind them claiming they are something they aren't, talented...

While other character builds fall under this same assumption, it's not as apparent as the rage specand thus we are overcrowded with them. Sure some other classes can put out these numbers so why aren't they as abundant?
IMPERIAL AGENT
Nodo/Yonder
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