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Summary: PvE stuff inside of PvP areas

STAR WARS: The Old Republic > English > General Discussion
Summary: PvE stuff inside of PvP areas

Stoofa's Avatar


Stoofa
01.16.2013 , 10:10 AM | #21
Oh and really, If I see the word "FORCE" in another post about content being in a PvP area I will scream. Nobody is FORCING you to do anything in the game.
The good old "sense of entitlement" argument jumps in once more (so many people seem to use that phrase when talking about SWTOR and it's community). If it's in the game I'm ENTITLED to it - even if that means making it easy for me.

Quraswren's Avatar


Quraswren
01.16.2013 , 10:17 AM | #22
Quote: Originally Posted by Stoofa View Post
You know, I do wonder how some of the players here would have coped with the early (and in my respects) better MMORPG's of the past.
Games like UO forced you to venture into the most dangerous areas to get the "best stuff". In these areas you would find the strongest monsters but at the same time you were away from the protection of town - you could be killed by other players.
No flags, no switches - you could just be killed.

I remember a cycle as people started playing UO. Initially they would post on the forums about these killers. How they ruined the game, how it wasn't fair.
Slowly they grew to realise that firstly they added a sense of danger actually making things more exciting and that it was logical to gain those rarer items you have to take risks and venture into the more dangerous areas.

And so full circle we go. Once again the complaints begin. Lets hope people are like the UO communities of old and grow to realise that just getting the best things without risk really is not fun.
UO added a safe world - you could go to all the dangerous areas but other player couldn't attack you. Subscriptions fell every year from that point onwards.
That is almost exactly what I'm saying in a round about way.

There was a time when everything was PVP.

Thats why PVE realms were made. To escape that "all the time PVP". I remember those gaming days you speak of and It seems, there were enough of the gaming population to warrant creating realms and servers where PVP was a little more controlled.

Those players wanted control of where, when and IF PVP happened at all. Areas for PVP they could avoid if they wanted to or they could participate in as well.

Now it seems developers want to create engaging content that is mainly PVE but throw in a little forced PVP as if PVE players had some longing for PVP (which BTW - they do little to none of, try to avoid in most cases and despise being ganked, thus ruining there gaming experience for the content created)

and if they do long for PVP, why not just make PVP content. There really is no reason to have the 2 mixed on a PVE realm.

Thinking about the same HK quest line. I doubt it would have been hard to have one seller in the PVP area and another at the back of a cave (or heroic 2+ area) that was PVE. For questing, the small PVP portion of that PVE quest didn't need to mix just to force a little PVP action.

Elminster_cs's Avatar


Elminster_cs
01.16.2013 , 10:22 AM | #23
Point A: You don't know the reward , there will be for sure free-for-all combat, Point A = pointless

Point B : Same of point A, same thing, i was happy to do some PvP for HK-51. You are not obligated to have all the thing in the game. Point B = pointless

Subpoint A: ***? A zone where there is faction vs faction is not an open PvP? Pfff... you never play an MMO. Pointless

Subpoint B: Ganked? You have you faction with you! So just be organized and win, no ganking. Pointeless

Insane troll point A: As told you, you are not forced to do anything, this is designed for who love PvE AND PvP, so farm some daily and do not whine.

Making a "new event" [...]... It's ages that we are waiting for a scheduled PvP event, this is a PvP Event!!! You don't like PvP, don't do it!!

You Are ignoring [...]... did you know the reward? A chest can be a PvP reward also, like the the black purple crystal? So shut up ^^

You are irritating [..]... THIS IS NOT A PvE event... PvP zone = PvP event with cool reward stop whine.

You are enabling [...] ... no they don't. People like you do it. Did you will have something that you NEED for operation? NO, so this is NOT a PvE event, this is a event for those one's who enjoy PvP. PvP is lacking of reward, so this is a welcome.

Stop cry.
Member of Dread Master. The Red Eclipse Italian Guild.

MillionsKNives's Avatar


MillionsKNives
01.16.2013 , 10:34 AM | #24
Quote: Originally Posted by Quraswren View Post
If I wanted to do the PVE content then I was forced to go PVP for a minor portion of it. A portion that didn't need to be there to progress the story or the content and the vender could have been anywhere else in the world and had the same affect except the forced PVP.

Sure, you can argue no one has to do the content but no one has to play the game either. Both equally stupid in the argument of PVE players being forced into PVP.

Now, if HK was purely PVP, I would have no argument with it or it's location and how it would force a PVP flag. Hk was not that kind of content.



If PVE players wanted varitey uncontrolled they would be on PVP realms. The variety, I think most PVE realm players are looking for is content in the PVE realm that is controlled.

They want controlled PVP. Not forced PVP. Again, the reason the realm exists is do PVE players want to decide when, where and if, they want to PVP. Creating content to force PVP is never good design. Never had been.

If I want a PVP trinket for PVE then yes I could agree with you but since I have an alternative to it through PVE, I am not forced to PVP to get that one trinket.

Content variety. See it's not that hard to develop after all. PVP items through PVP and PVE items through PVE. No reason to force the 2 together.



Don't take my argument wrong. I highly enjoy PVP but I'm also not self centered enough to think the 2 need to be mixed for my own PVP pleasures. I can at least understand that the reason PVE realms exist is for the crowd that mainly dislikes the forced or all the time PVP.

I do agree with you here though. If the content is PVP then leave it there. Keep it in PVP areas and PVP driven content.
IF the content is PVE then don't add in a PVP element.

There is no need to mix the 2 areas especially on a PVE realm.
So having a PVP zone isn't "controlled PVP"?

"I highly enjoy PVP but I'm also not self centered enough to think the 2 need to be mixed for my own PVP pleasures." So even though some players would enjoy this new content, because some people don't like PVP it's not allowed? We can only make content for strictly PVE players or PVP players, and never in the middle shall these two meet?

Face it, this content is clearly designed to generate PVP. If you don't like it then don't play it, let the people who do like it enjoy themselves. You're already getting Makeb, which is PVE content, it's not like BioWare forgot that people enjoy PVE.

Quraswren's Avatar


Quraswren
01.16.2013 , 10:41 AM | #25
Quote: Originally Posted by MillionsKNives View Post
So having a PVP zone isn't "controlled PVP"?

"I highly enjoy PVP but I'm also not self centered enough to think the 2 need to be mixed for my own PVP pleasures." So even though some players would enjoy this new content, because some people don't like PVP it's not allowed? We can only make content for strictly PVE players or PVP players, and never in the middle shall these two meet?

Face it, this content is clearly designed to generate PVP. If you don't like it then don't play it, let the people who do like it enjoy themselves. You're already getting Makeb, which is PVE content, it's not like BioWare forgot that people enjoy PVE.
If it was created for PVP I could see your point.

However, for something like the HK event it was not created for PVP. It was a huge chucnk of PVE content with a quest stage that forced PVE players into PVP for no other reason than to create flagged players while trying to buy a single item.

Why not just add 2 venders. One for the PVP crowd and one for the PVE crowd.

For PVP realms only it wont matter - it's all PVP and for PVE realms it makes all the difference.

Someone wants to argue variety? Well, there it is. Let the players choose on a PVE realm. After all, thats why there on that realm to start with. So they can choose when to PVP.

Now, if developers are goign to create content that is driven toward PVE with a tacked on portion of PVP that does nothing but force you into a PVP for the sake of just creating PVP. Then that needs to stick on a PVP realm. No real place for that on PVE realms other than to create some drama.

Benfynyn's Avatar


Benfynyn
01.16.2013 , 10:43 AM | #26
Just going to share my opinion and experience on the way they implemented the portion of the HK mission in Outlaw Den. Take it how you want but this was how it went from my perspective.

Arrive on Tatooine.
Head to Outlaw Den and approach the vendor.
Get jumped by Imperials PVP-ers and die.
Revive and head back to Outlaw Den just within sight of vendor and Imperials.
Switch to Tatooine(2) and see area camped by Republic PVP-ers.
Go to vendor.
Leave Tatooine.

Placing that portion of the mission inside a PVP area didn't make me want to take part in the PVP side of the game. It didn't make the mission more difficult either. I was able to use a game mechanic, arguably exploit one, to avoid dealing with that part of the mission's design. So what objective did they accomplish by putting it there? From what I can tell more people were upset about it than happy with it.

How it will all play out for Return of the Gree we don't know. But if it's as simple as changing instances to find one where you have numbers on your side then it will be equally as pointless. But if it's strictly in a PVP area then for those of us that are on PVE servers and looking for more PVE content we're going to be back here the day it's implemented asking again for more content.
Quote: Originally Posted by JovethGonzalez View Post

After some investigation, it appears that there was some miscommunication between teams and this patch note was not intended to be included in this last patch.

wainot-keel's Avatar


wainot-keel
01.16.2013 , 10:46 AM | #27
I choose a PvE server for one reason only. I avoid PvP.

I don't get more flashpoints, more operations, the rewards from PvE content in a PvE server are the same than in PvP server. I don't get more PvE content for rolling on a PvE server. Period. What do I get ? I get to avoid PvP. That's all. Forcing PvP for PvE content in a PvE server doesn't make sense and it goes against the purpose of having PvE and PvP servers in the first place.

Making players in a PvE server choose between not play PvE content or risk being griefed by PvP'ers is a dumb decision. They did it with HK-51 and I hope they won't do it again.


Quote: Originally Posted by Stoofa View Post
Oh and really, If I see the word "FORCE" in another post about content being in a PvP area I will scream.

Did you ? Was it a loud scream ?

Elminster_cs's Avatar


Elminster_cs
01.16.2013 , 10:49 AM | #28
GUYS, an ARMOR or a WEAPON is NOT PVE GEAR.

Deal with it.

You can do operation without this gear. This is really stupid.
Member of Dread Master. The Red Eclipse Italian Guild.

oslek's Avatar


oslek
01.16.2013 , 11:00 AM | #29
Quote: Originally Posted by MillionsKNives View Post
So having a PVP zone isn't "controlled PVP"?

"I highly enjoy PVP but I'm also not self centered enough to think the 2 need to be mixed for my own PVP pleasures." So even though some players would enjoy this new content, because some people don't like PVP it's not allowed? We can only make content for strictly PVE players or PVP players, and never in the middle shall these two meet?

Face it, this content is clearly designed to generate PVP. If you don't like it then don't play it, let the people who do like it enjoy themselves. You're already getting Makeb, which is PVE content, it's not like BioWare forgot that people enjoy PVE.
Exactly. There is more than enough PVE only content in this game. There's a whole new planet coming that's once again PVE only. Ilum was suppose to be the planet for PVP and it's finally being fixed. I'm glad that Bioware is finally putting in content for those of us who like both.

SentinelDranoel's Avatar


SentinelDranoel
01.16.2013 , 11:00 AM | #30
I am still not sure if it is a pvp event since ilum was the 50 pvp area to go to. So I am not understanding why people are assuming it is a pve event.
and the Force beat generic Swords and Magic any day. 8/26/14 That was my old signature but after RotHC, I went back to superheroes and swords and magic. Now waiting on Dragon Age and a SWTOR story expac for my Bioware fix 7/30/15 Returned for KotFE. Finally, a story expac.