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What do you think 1.7 will bring for PvP?

STAR WARS: The Old Republic > English > Server Forums > Jedi Covenant
What do you think 1.7 will bring for PvP?

Dabrixmgp's Avatar


Dabrixmgp
01.10.2013 , 12:13 PM | #11
Hopefully buffs to Imps and some Pub nerfs.

Carter_Mathis's Avatar


Carter_Mathis
01.11.2013 , 01:55 AM | #12
Sentinels!
Watchman:
- While a burn effect is present on a target, any melee attack has a 66% chance to end the active cooldown of Merciless Slash, make it free of focus requirements, and hit for an additional 25%
- Rebuke now additionally increases ranged, tech, force, and melee defense by 20% as well as redirecting 50% of incoming damage upon the dealer every 1.5 seconds
Combat:
- When zen is activated, the GCD and focus cost of Slash are reduced to 0
- 100% aoe damage reduction, up from 30%
Focus:
- Force Exhaustion is now replaced with No Skill, an ability that instantly kills any target within 8 meters of the directed target and grants 8 stacks of singularity
-Singularity now stacks up to 40, up from 4

Scoundrel!
Scrapper:
- Shoot First can only be used against incapacitated Strong mobs in PVE
- Flechette Round now lasts for 600 seconds, up from 6, but deals the same amount of damage
- Sneak can be used out of stealth, but while active, incoming damage from all sources is increased by 100%
Vasyel- Prime Defense- Scoundrel, Sage, Commando, Gunslinger, Guardian, Vanguard, Sentinel, Marauder

TDRedmage's Avatar


TDRedmage
01.11.2013 , 11:55 AM | #13
Probably nothing.
* * *
Desahn - 55 Sniper
Kamaul - 55 Operative

Watchmen Forums

SpaniardInfinity's Avatar


SpaniardInfinity
01.11.2013 , 01:58 PM | #14
Commando
- whenever you sustain damage, the following sound effect will play http://www.youtube.com/watch?v=VVmbhYKDKfU
- Each interrupt on a casted ability increases the healing or damage of the next ability by 10%
- Each interrupt on a casted ability heals the Commando for the amount the cast would have dealt
- Commandos now have an AoE DoT called Berserk that affects all targets within 100 meters of the Commando. The damage of Berserk is increased by 5% for each player attacking the Commando. Thinking about attacking the Commando increases the damage of Berserk by 10% per player. Thinking about not attacking the Commando or attacking someone else increases the damage of Berserk by 20% per player.
- Reactive Shield now lasts 1 year. An active subscription is required.
- Emergency Medical Probe is now Emergency Medical Grenade. On use, it revives all teammates within 8 meters. In addition, Emergency Medical Grenade revives affected teammates at 300% health.
- Healing teammates instead of healing yourself causes you to commit suicide.
- Players walking through the Hammershot beam are killed instantly. This includes teammates.
- Being defeated by Grav Round crashes the victim's computer, unsubscribed them, uninstalls the client, charges them a $100 disconnection fee, a $100 asking questions fee, and deports them to a third world country.
- Unlike other Advanced Classes, if you take off all your gear as a Commando, you are actually naked (you must also sign a waiver).
Aux "Spaniard" Wargarde (Rank 2400+ Combat Medic) | Reighner the Relentless (Conqueror Bodyguard)
The Generalissimo Legacy
<Uncensored>

CommanderKirk's Avatar


CommanderKirk
01.11.2013 , 02:00 PM | #15
Quote: Originally Posted by SpaniardInfinity View Post
Commando
- whenever you sustain damage, the following sound effect will play http://www.youtube.com/watch?v=VVmbhYKDKfU
- Each interrupt on a casted ability increases the healing or damage of the next ability by 10%
- Each interrupt on a casted ability heals the Commando for the amount the cast would have dealt
- Commandos now have an AoE DoT called Berserk that affects all targets within 100 meters of the Commando. The damage of Berserk is increased by 5% for each player attacking the Commando. Thinking about attacking the Commando increases the damage of Berserk by 10% per player. Thinking about not attacking the Commando or attacking someone else increases the damage of Berserk by 20% per player.
- Reactive Shield now lasts 1 year. An active subscription is required.
- Emergency Medical Probe is now Emergency Medical Grenade. On use, it revives all teammates within 8 meters. In addition, Emergency Medical Grenade revives affected teammates at 300% health.
- Healing teammates instead of healing yourself causes you to commit suicide.
- Players walking through the Hammershot beam are killed instantly. This includes teammates.
- Being defeated by Grav Round crashes the victim's computer, unsubscribed them, uninstalls the client, charges them a $100 disconnection fee, a $100 asking questions fee, and deports them to a third world country.
You forgot the knockback that makes all enemies fall through the world
▂ ▃ ▅ Tazz ▅ ▃ ▂
⋘PRIME DEFENSE⋙
◈WebsiteChatRecruitment ThreadForums◈
The Tenacious ※ The Vigilant ※ The Prime

SpaniardInfinity's Avatar


SpaniardInfinity
01.11.2013 , 02:09 PM | #16
Quote: Originally Posted by CommanderKirk View Post
You forgot the knockback that makes all enemies fall through the world
I'm trying to balance the class, not overpower it, Tazz. Now if the knockback could never crit, then it would fair.
Aux "Spaniard" Wargarde (Rank 2400+ Combat Medic) | Reighner the Relentless (Conqueror Bodyguard)
The Generalissimo Legacy
<Uncensored>

CommanderKirk's Avatar


CommanderKirk
01.11.2013 , 02:11 PM | #17
Quote: Originally Posted by SpaniardInfinity View Post
I'm trying to balance the class, not overpower it, Tazz. Now if the knockback could never crit, then it would fair.
Ok how about it only knocks smashers through the world
▂ ▃ ▅ Tazz ▅ ▃ ▂
⋘PRIME DEFENSE⋙
◈WebsiteChatRecruitment ThreadForums◈
The Tenacious ※ The Vigilant ※ The Prime

Carter_Mathis's Avatar


Carter_Mathis
01.13.2013 , 01:35 PM | #18
A tank tree for sentinels
Vasyel- Prime Defense- Scoundrel, Sage, Commando, Gunslinger, Guardian, Vanguard, Sentinel, Marauder

Krayshawn's Avatar


Krayshawn
01.14.2013 , 05:48 PM | #19
Sith Warrior
Juggernaut:
Vengence:
  • Ruin is Moved to the first tier of the tree.
  • Unstoppable Now activates on obliterate and Force Leap and causes 75% damage reduction.
Rage:
  • Decimate Now Lowers the Cooldown on Smash by 100% and increases damage output by 42%
  • Overpower has been reworked to apply the same effect it ha dpreviously but to obliterate instead. It also creates one shockwave stack each Proc. To signal the prduction of a shockwave stack a recording of James Earl Jones saying "You Don't Know The Power of The Dark Side" will play.
  • Obliterate now causes a 3 second AoE Snare and Cracks the armour around your oppenents reducing armour by 42%.
  • Dominate has been reworked to make all smashes within the 20 second time frame have a 100% crit chance

These changes will not be made to Guardians to ensure and overbearing wave of dominance from the Imp Side.
The Krayshawn Legacy:
Krayshawn - Vanguard El'Diablo - 29/12/0 Jug
Mufasa, GM : <Hakuna Matata> - Jedi Covenant

Dhrasur's Avatar


Dhrasur
01.14.2013 , 08:58 PM | #20
Kray, at first, I thought you were an idiot! These changes were really too strong and imbalanced... but the sense in your post was revealed in all it's wisdom in the last sentence.
Empire Ilye - Marauder | Vahilo - Sniper | Ijis - Sorcerer
Republic Unreal - Scoundrel
<Uncensored> | Jedi Covenant [Keller's Void]