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My jugg tank stats. Any advice?

STAR WARS: The Old Republic > English > Classes
My jugg tank stats. Any advice?
 

sithgreyguard's Avatar


sithgreyguard
01.10.2013 , 04:58 PM | #1
My guild is starting to run hm ec soon and i am wondering how are my stats. also if any have any advice. ty.
also does it matter where i place augments, or does it all add to the total no matter where you add them?


sith warrior juggernaut
immortal spec
my gear is a mix of rakata and blackhole. 13 slots augmented. didnt aug lightsaber due to it still being the columi one.

Health - 22070
Armor rating - 7800
Damage Reduction - 47.94%
Defense Chance - 24.85%
Shield Chance - 45.35%
Shield absorption - 48.16%

Strength - 1567
Endurance - 1957
Melee Accuracy - 95.34%

Ephesia's Avatar


Ephesia
01.10.2013 , 06:11 PM | #2
Quote: Originally Posted by sithgreyguard View Post
My guild is starting to run hm ec soon and i am wondering how are my stats. also if any have any advice. ty.
also does it matter where i place augments, or does it all add to the total no matter where you add them?


sith warrior juggernaut
immortal spec
my gear is a mix of rakata and blackhole. 13 slots augmented. didnt aug lightsaber due to it still being the columi one.

Health - 22070
Armor rating - 7800
Damage Reduction - 47.94%
Defense Chance - 24.85%
Shield Chance - 45.35%
Shield absorption - 48.16%

Strength - 1567
Endurance - 1957
Melee Accuracy - 95.34%
I'm assuming that your hp is the non - buffed stimmed version which would be enough if that's the case.
Also from the melee accuracy I was assuming that you are using the accuracy talents in Vigilance tree but you specified beforehand that you are defense spec, which gives indication that you have accuracy mods, which are really unnecessary, at no point would you be in a position desperate to use that accuracy edge to make you generate enough threat. Smart usage of taunt and sufficent dps rotation will keep threat on you with no issues. Invest on your shield chance to get it close to 50%, if you can afford one more abs mod / enh do so otherwise it's fine where it is. In the future as you progress to 63's get around 5% more defense.
Ephesia, Level 55 Jedi Guardian
Tomb of Freedon Nadd (EU)
Member of Catalyst

sithgreyguard's Avatar


sithgreyguard
01.11.2013 , 03:55 PM | #3
edited 2.9.13. thanks all .

unbuffed
Health - 22463
Armor rating - 7800
Damage Reduction - 47.94%
Defense Chance - 27.05%
Shield Chance - 49.66%
Shield absorption - 50.48%

Strength - 1529
Endurance - 1974
Melee Accuracy - 93.04%

axmarcusxa's Avatar


axmarcusxa
01.15.2013 , 01:18 AM | #4
As the poster above stated, 0 accuracy rating (90% or 91% with legacy bonus) is ideal for tanks.

As far as mitigation stats go, your shield and absorb look good for the gear you are currently using. You might want to gather some more defense rating to get you to ~28% defense chance (with stim).

What relics are you currently using? You might consider picking up two of the pvp defense relics.

sithgreyguard's Avatar


sithgreyguard
01.17.2013 , 05:30 PM | #5
edited 2.9.13 delete

NotRonin's Avatar


NotRonin
01.17.2013 , 07:27 PM | #6
I know there will be people who says 'HP doesn't matter', but your healer will have a much easier job if you have 24k hp stimmed, especially for Kephess and Stormcaller. You should be able to get 24k by changing your relic (Matrix cube is kinda bad), and swapping out your acc enhancements. (go for the end with shield/abs ).

Accuracy in itself is not bad, but shield is better.

Psyclic's Avatar


Psyclic
02.03.2013 , 08:50 PM | #7
Quote: Originally Posted by sithgreyguard View Post
for relics i use the dreadguard absorb relic and matrix one.
Swap your relics out.
Without starting a whole "which relic is better thing" (there is an entire thread devoted to this) I would say do a day of PvP and get 2 WH defense relics
<Reverence> Dalborra
Psyclic | Saerah | Seelah | Zi'Lanna | Chartre | Vires
“Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it.”

BlownSi's Avatar


BlownSi
02.09.2013 , 10:53 AM | #8
Your stats and especially HP will improve with gear of course. Below is a link to my Jugg tank as he sits at the moment. I have tanked through HM TFB with no issues and have been very close in relation to our PT tank as far as damage taken. Our PT is in mostly 63's (Dread Guard Gear) as well. The very first time I tanked HM TFB I was at 26K exactly and 28% Def, and 50% on shield and absorb. When I got the DG gloves, I traded some absorb for defense as you see in my profile. From what I can see in damage taken, I sit a little better now with 30% and I gained almost 700 HP.

The one thing I will say is that getting your Jugg tank set optimized is a lot harder than some of the other gear sets for different classes. I had to buy a lot of different pieces and move stuff around. Anyway, here is my profile for reference.

http://swtor.askmrrobot.com/characte...5-6f902a3d6084
Harmeggido - J'anin - Zophie - Kaase
DaMG - The Shadowlands

Petnil's Avatar


Petnil
02.10.2013 , 10:20 AM | #9
Defence is king for guardians. It´s absurd how much better defence is that other mitigation stats. Since you cant swap shieldrating for any other defensive stat you will end up with 50 % shield or thereabout wich is actually a bit more than optimal.

Absorb is kinda bad too compared to defence. Ofc when defence start hitting DR realy hard absorb gets better. Still, since you have no talets that improve absorb. and only 4% talent that improve shieldchance, and if your hybrid you dont even get that, i´d say you should probably have twice the defencerating as absorb. Ex. 800defence/400absorb. There´s a thread somewhere in tanking forum with the statweights for all tank classes