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Give Force camouflage to Sorc Healers

STAR WARS: The Old Republic > English > PvP
Give Force camouflage to Sorc Healers

L-RANDLE's Avatar


L-RANDLE
01.07.2013 , 11:49 AM | #51
Quote: Originally Posted by sphyg View Post
Then the only way this can be done is if they force push you. Because leap has a cool down. Force push resets that cool down.
Well more to the point, melee should be worrying more about roots than Sage/Sorc because we can't avoid them unless we have some precognition that we are going to be rooted more than once...

It's just unrealistic to sayJuggs/Guard have more escape tools, when we don't have a button to remove roots besides CC break... Mara/Sents in Carnage/Combat, ok (but not really cause cleanse is still a possible additional root breaker), but Juggs/Guards... No...


Asking for a real DFCD, I would listen to.... Since they are dependant on casting (i.e. rooted), having a top tier DFCD or uninterrupt talent would be feasible, if it nerfed healing output while active.... But all specs for this AC needs something like that....


I think the biggest problem for healers is teammate support, which is why PuG healers got issues... Ranked/Premade.... Nope...
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Ycoga's Avatar


Ycoga
01.07.2013 , 12:00 PM | #52
Quote: Originally Posted by L-RANDLE View Post
IJust because it can be used as such don't mean it actually is. Leap is not used as an escape 99% of the time... It's for attacking, healing, debuffing, scoring, gap closing(to attack you). Not to escape being rooted.
It can be used as an escape.

Quote:
And Sorc/Sage still have more escape options than Juggs: Cleanse & Egress
Only in the heal tree.

Quote:
on top of that, as a full spec, roots should not even concern you as much because the class is already "perma-rooted" in order to cast, so why would I waste my time rooting a Sorc/Sage? I WANT them to move....
Because sorcs often need to escape melee range.
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Cilas's Avatar


Cilas
01.07.2013 , 12:02 PM | #53
Quote: Originally Posted by Aliensorigin View Post
For starters, I think it's a completely bad idea, what I think would be nice though is an immune to interrupt ability like commandos do with there shield, place is on a 2ish minute CD a bit like mental alacrity, how many times does a sage have too click salvation before they finally are able to place it somewhere on the floor below them, ya know?

Also another surgestion, might make this class OP dunno but it's an idea, making healing trance while healing another person as usual also heal yourself the same amount, so your not in the middle of a situation where your tank is low HP and you are low HP and salvation is interrupted and you gotta decide who best too place a heal on.
You don't substantiate the claim that it is a bad idea. Why? A full corruption spec sorc is apparently known to be squishy and usually get targeted first. Wouldn't it be fair to give them an escape? Sprint is great, especially with fade out, but still... Ops have better escapes and they don't even need it.
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L-RANDLE's Avatar


L-RANDLE
01.07.2013 , 12:12 PM | #54
Quote: Originally Posted by Ycoga View Post
It can be used as an escape.


Only in the heal tree.


Because sorcs sometimes need to escape.
*sigh......
Yea and we are talking about the heal tree! Even Hybrid Heals get Egress...

And I already said leap is not used to escape roots because it don't break roots... EVER... Healers can break roots in three ways. DPS in two ways. Juggs in one....

DPS needs a TON of work, but it is still a similar debate. Why would I want to root a caster class as a melee? Run SimC for a Sage/Sorc on helter-skelter, then on light movement... DPS or HPS drops a TON on helter... Same thing applies in PVP. Making this entire AC, move makes them ineffective. Rooting them goes against this entirely.

And yes escape is an option, you have more options to actually escape than most classes. Like stuns/mezz/counter roots/snares, in addition to the root breaks...
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Cilas's Avatar


Cilas
01.07.2013 , 12:33 PM | #55
Quote: Originally Posted by L-RANDLE View Post
*sigh......
Yea and we are talking about the heal tree! Even Hybrid Heals get Egress...

And I already said leap is not used to escape roots because it don't break roots... EVER... Healers can break roots in three ways. DPS in two ways. Juggs in one....

DPS needs a TON of work, but it is still a similar debate. Why would I want to root a caster class as a melee? Run SimC for a Sage/Sorc on helter-skelter, then on light movement... DPS or HPS drops a TON on helter... Same thing applies in PVP. Making this entire AC, move makes them ineffective. Rooting them goes against this entirely.

And yes escape is an option, you have more options to actually escape than most classes. Like stuns/mezz/counter roots/snares, in addition to the root breaks...
This thread isn't about dps, it's about heals.

What three ways do healers have to break roots? No half minded fool is going to use their stun break on a root.
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Jadescythe's Avatar


Jadescythe
01.07.2013 , 12:46 PM | #56
Quote: Originally Posted by Cilas View Post
This thread isn't about dps, it's about heals.

What three ways do healers have to break roots? No half minded fool is going to use their stun break on a root.
Roots aren't a problem for heal sorcs, it's not about breaking them, but avoiding damage. KB any melee class when rooted, stun them, mezz them, force speed, and cleanse on force based roots. Not to mention you can continue to heal yourself if nothing else while rooted. I don't see how this is a problem in any way unless you are being focused, in which case you were going to die to multiple opponents anyway without help from your team.
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Smashbrother's Avatar


Smashbrother
01.07.2013 , 12:53 PM | #57
Quote: Originally Posted by Ycoga View Post
Not entirely true; Juggs can have up to 3 leaps (2 aggressive, 1 defensive) which all allow superior mobility and 3 escape methods. They are of course dependant on other people being nearby, but WZ populations being 8 per side, this is fairly certain to happen.
Using leaps, your jugg can escape being rooted twice while a sorc cannot, unless he gets a fairly high tier force speed ability in the healing tree.
Can't leap while rooted.

I would be fine with sorcs getting force camo type skill though it wouldn't really make sense lore wise.

CommanderKeeva's Avatar


CommanderKeeva
01.07.2013 , 01:02 PM | #58
Quote: Originally Posted by Cilas View Post
No?
Give Sage/Sorcs stealth in and out of combat. Make Salvation/Revivification heal unlimited people. Nerf the cooldown on bubbles. Put the bubblestun talent in the Corruption tree. Give Sorcs/Sages cover, so that they can't be jumped by melee. Give them a spammable instant free heal. Give them Force Push, so that if they're jumped while out of cover, they can quickly create a gap again. Give them Inspiration, Transcendence for team utility. Give them Plasma Probe for objective defense. Make Rocket Boost work for Sages in warzones. Give them Cloak of Pain, Guided by the Force, Saber Ward, Enure, Dodge, Shield Probe and Force Shroud. Give them a finisher attack but it should work on people below 100% HP instead of 30%.

No?
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L-RANDLE's Avatar


L-RANDLE
01.07.2013 , 01:09 PM | #59
Quote: Originally Posted by Cilas View Post
This thread isn't about dps, it's about heals.

What three ways do healers have to break roots? No half minded fool is going to use their stun break on a root.
Exactly what I said. Reread my post....


Healers got Egress, Cleanse, and CC break.... And if you are rooted each will give to a chance to escape...

Egress: Removes all impairments.
Cleanse: Removes all Force roots/snares.
CC breaker: Removes all impairments.

There are no root breakers for Juggs besides CC break and using it, in most cases, is dumb (unless you are trying to prevent something). So in the end, juggs/melee spend WAY more (as we should be)time rooted than Sage/Sorc are, no matter how you slice it.


Sorc/Sage complaining about roots is ROFL..
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Cilas's Avatar


Cilas
01.07.2013 , 01:36 PM | #60
Quote: Originally Posted by Jadescythe View Post
Roots aren't a problem for heal sorcs, it's not about breaking them, but avoiding damage. KB any melee class when rooted, stun them, mezz them, force speed, and cleanse on force based roots. Not to mention you can continue to heal yourself if nothing else while rooted. I don't see how this is a problem in any way unless you are being focused, in which case you were going to die to multiple opponents anyway without help from your team.
We agree for the most part. The post above I was quoting was in reference to the poster starting that dps sorcs should get camouflage too and mentioned several root breakers we had. I don't think roots are a problem for us either, I do think we could use an escape and that could be force camouflage
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