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I'm feeling Nickel and Dimed by Makeb

STAR WARS: The Old Republic > English > General Discussion
I'm feeling Nickel and Dimed by Makeb

Durasturan's Avatar


Durasturan
01.06.2013 , 12:38 PM | #441
Quote: Originally Posted by supafreak View Post
Ive never had an issue with queues in either bracket so one more tiny segway bracket wont hurt. Ranked will probably shift to 55 only, I dont see much point in 2 brackets of ranked since everyone will be busy lvling 50-55 and farming regular comms to care about 50 ranked anymore
What server are you on? Because on the Bastion Prime time queues are up to 5min for PvP or PvE and ranked is virtually non-existent already. Cutting away 20-30% of the player base is going make a major impact on the game and our experience playing it. Putting content behind a paywall is going to hurt as both as consumers and as players.

supafreak's Avatar


supafreak
01.06.2013 , 12:40 PM | #442
Quote: Originally Posted by ryathal View Post
you do realize that the wow expansions are nearly as comprehensive as vanilla swtor right?
really? burning crusade inroduced what? one area the size of one of our big planets? and a race per faction, (basically our cathar) 10 lvls that take the same time to lvl as a few in swtor. some instances and raids. flying mounts. As compreensive as Swtor? really? I loved BC but we know **** about Makeb and it's already almost as big as BC
Death By Snu Snu- The Spirit is Willing But The Flesh is Spongy and Bruised

Altyrell's Avatar


Altyrell
01.06.2013 , 01:18 PM | #443
Quote: Originally Posted by supafreak View Post
really? burning crusade inroduced what? one area the size of one of our big planets? and a race per faction, (basically our cathar) 10 lvls that take the same time to lvl as a few in swtor. some instances and raids. flying mounts. As compreensive as Swtor? really? I loved BC but we know **** about Makeb and it's already almost as big as BC
Yeah but BC came out 3 years after WoW was first released back in November of 2004. TOR was released back in December of 2011, and TOR has only be live for 1 year, 16ish days.

Anosa's Avatar


Anosa
01.06.2013 , 01:20 PM | #444
Quote: Originally Posted by Altyrell View Post
Yeah but BC came out 3 years after WoW was first released back in November of 2004. TOR was released back in December of 2011, and TOR has only be live for 1 year, 16ish days.
this guy^
Meow

DigitalDreamz's Avatar


DigitalDreamz
01.06.2013 , 01:29 PM | #445
Quote: Originally Posted by supafreak View Post
really? burning crusade inroduced what? one area the size of one of our big planets? and a race per faction, (basically our cathar) 10 lvls that take the same time to lvl as a few in swtor. some instances and raids. flying mounts. As compreensive as Swtor? really? I loved BC but we know **** about Makeb and it's already almost as big as BC
Whoa someone's been double dipping into the Bioware kool-aid here^^

BC introduced:

Ten new levels.
800+ new quests.
New profession.
Increased previous professions with new patterns.
professions go from 300 to 375
Introduction of heroics.
flying mounts.
Arenas
Achievements
Horde Paladins
Alliance Shaman
Draeni and Blood elves
New battleground
Socket jewels into gear
12 new zones total.
Updated talent trees.
New spells.
4 new starting zones.
New rep factions
Redesign of their stat system.
New mounts
wPvP objectives in Hellfire, Zangarmarsh and Nagrand.
New badge gear for items.
level 20 - 60 revamp.
Voice chat.
Mac movie capture.
Druid flight form.
Revamped honor system.
Dark portal opening event.
Tons of bug fixes.

New zones:
eversong woods, ghostlands, azuremyst isle, bloodmyst isle, hellfire peninsula, zangarmarsh, terrokar forest, nagrand, blade's edge mountain, netherstorm, shadowmoon valley

New dungeons:

Auchenai Crypts, Hellfire ramparts, Magister's Terrace, Mana Tombs, Opening of the Dark Portal, Sethek Halls, Shadow Labs, The arcatraz, Blood Furnace, Botanica, Escape from Durnholde, Mechanar, Shattered Halls, Slave Pens, Steamvaults, Underbog

*All above also have heroic difficulty*

New Raids.

Gruul's Lair, Karazhan, Magetheridons lair, Serpentshire cavern, Sunwell Plateau, Tempest Keep, The battle for mount hyjal, black temple and zul'aman.

Arena maps:
Ruins of lorderan, Blades edge arena, Nagrand arena

Battleground:
Eye of the storm.

Roughly two thousand new items.

Each BC zone landmass wise is the size of about three SWTOR planets combined. Each BC zone also had dedicated areas for 70s with flying mounts that normal 58 - 69s couldn't enter. Even more functionality within each zone.




When it's all said and done. Makeb won't be a tenth of what BC was and still is.

Goretzu's Avatar


Goretzu
01.06.2013 , 02:14 PM | #446
Quote: Originally Posted by TheSkate View Post
Do you realize that other MMOs work on expansions for longer than SWToR has been out? It was over 2 years before World of Warcraft's first expansion. Blizzard, which has a WoW development team MUCH bigger than the entire BioWare company, typically works on an expansion for WoW for 18-24 months. There are more people testing the expansions on the test servers than ever subscribed to SWToR.
Makeb will have been in development for at least 1 year by the time it is out.

Most MMORPGs roll out an expansion ~18 months.


But then Makeb isn't an expansion, it's an adventure pack that they are calling an expansion for some reason.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Elyxin's Avatar


Elyxin
01.06.2013 , 02:38 PM | #447
To me It's an industry trend. Just like f2p, companies are realizing that splitting up the cost of a huge expansion into chunks is easier on their pocketbooks, easier to keep and maintain subs, and keep the content rolling out. Even console games are going to DLC's.

Personally, I have no issues with splitting a 40$ expansion into 4 10$ expansions...As long as im getting my 40$ worth. My only concern are the larger game impacting developments that can't/won't fit into a smaller section. like a new planet is easy to fit into a 10$ DLC. however, expanding the class stories + new combat mechanics is very different...those can take years of development time, and are hard to piecemeal out. plus, QoS control is easier when you have a year to check and perfect the material. so there are some things that Should just be in a larger expansion.

But aside from that, I think the DLC's are just fine. I'd rather get it a quarter at a time (if it's really a quarter), then have to wait a year for the full monty. I mean really...if you are agreeable to 100% of an expansion a year down the road, why does getting it every 3 months at a quarter of the price sound bad? we'll have to assume that we'd get a 1/4 of the full expansion though...if your assuming you won't get your money's worth with 10$, why do you think you'd get your money's worth of 40$ a year down the road? If it's trust were dealing with here, the money amount doesn't matter...we shouldn't be arguing about the mini expansion, we should be arguing about Bio's development of the full game.

Goretzu's Avatar


Goretzu
01.06.2013 , 04:53 PM | #448
Quote: Originally Posted by supafreak View Post
really? burning crusade inroduced what? one area the size of one of our big planets? and a race per faction, (basically our cathar) 10 lvls that take the same time to lvl as a few in swtor. some instances and raids. flying mounts. As compreensive as Swtor? really? I loved BC but we know **** about Makeb and it's already almost as big as BC
BC was/is much bigger than Belsavis.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Ilayas's Avatar


Ilayas
01.07.2013 , 09:10 AM | #449
Quote: Originally Posted by DigitalDreamz View Post
When it's all said and done. Makeb won't be a tenth of what BC was and still is.
There are a lot of things on that list that are pretty damn redundant or deliberately deceptive. Like you mention pretty much the same things just in a different way (i.e. the mounts crafting the starting zones ect.. ) Nor do I agree with you about the size of a lot of the zones either. That said yea you are right BC was bigger then this expansion will be but it's was also considerately more expensive and took forever to come out. I'd be sad if it wasn't bigger.

I pre-ordered mine last week and I'm pretty sure I'll get 10 bucks worth of material out of it. Considering I paid more then 10$ for BC 6 years ago; comparing BC to this x-pac seems like comparing apples to oranges. But if you are hesitant to spend your 10 (or 20 i suppose now) dollars on Rise of the Hutt Cartel that's fine wait and see what all is going to be in it and make a choice then. At this point we know so little about it that it's kind of silly to declare that it's not worth it when you don't even know what all it will entail. You do know what all was in BC because you've been able to play and experience it for 6 years. Like I said apples and orange.
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Altyrell's Avatar


Altyrell
01.07.2013 , 09:17 AM | #450
Quote: Originally Posted by Goretzu View Post
Makeb will have been in development for at least 1 year by the time it is out.

Most MMORPGs roll out an expansion ~18 months.


But then Makeb isn't an expansion, it's an adventure pack that they are calling an expansion for some reason.
MMO's I can think of that have had Expansions/Adventures Packs

SWG - June 2003 // Jump To Lightspeed - October 2004 = ~ 1 Year, 4 Months = ~16 Months
EQ - March 1999 // RoK - April 2000 = ~1 Year, 1 Month = ~13 Months
WoW - November 2004 // TBC - January 2007 = ~ 3 Years, 3 Months = ~ 39 Months
TOR - December 2011 // RotHC (AP/Expansion/Whatever) - Spring 2013 = ~ 1 Year, (3 Months - 5 Months) = ~(15 - 17 Months)
Perfect World International - ~September 2008 // The Lost Empire - December 2008 = ~3 Months
EQ 2 - November 2004 // The Bloodline Chronicles (Adventure Pack) - March 2005 // Desert of Flames (Expansion) September 2005 = ~4 Months (Adventure Pack) // ~10 Months (Expansion)

==============

Basically for the ones I listed, the shortest was ~3 Months (PWI) while the longest was a little over ~3 Years (WoW), so in other words, there really isn't an "Industry Standard" so whether you call it an Adventure Pack or an Expansion, it would still, regardless of whatever name you want to call it, be the first MAJOR Update to the Game as opposed to Patches.