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Vanguard's The easiest Target in PVP

STAR WARS: The Old Republic > English > PvP
Vanguard's The easiest Target in PVP

wwkingms's Avatar


wwkingms
01.07.2013 , 12:44 AM | #71
Quote: Originally Posted by DarthSabreth View Post
I have a fully geared and augmented Vangaurd and we do not need any buffs to our class, our burst is high enough to compensate for our squishyness. if we had an increased escape mechanic it would make us OP. I personally do not have any hardships in pvp other then being a glass cannon.
at least ur a glass cannon

play a sorc...

we're a glass... annoyance

"oh look at that cute sorc over there with their little lightning fingers... lemme go SMASH HIS FACE FOR 8K FOR EVEN LOOKING MY WAY"
NIHIL

THE BASTION

JCotharn's Avatar


JCotharn
01.07.2013 , 02:08 AM | #72
A pt is a class which is what I was referring too by shield tech pt. Excellent dps for a tank sorry I didn't add that in. Though I have been top dps a couple of times in lowbie pvp but that has been more of the exception and not the norm. All in all I feel like the class needs no buffs but that's just my opinion.

JCotharn's Avatar


JCotharn
01.07.2013 , 02:13 AM | #73
A pt is a class which is what I was referring too by shield tech pt. Excellent dps for a tank sorry I didn't add that in. Though I have been top dps a couple of times in lowbie pvp but that has been more of the exception and not the norm. All in all I feel like the class needs no buffs but that's just my opinion.

AdmiralParmesan's Avatar


AdmiralParmesan
01.07.2013 , 02:15 AM | #74
While I dont sympathize too much with PT/Vanguard concerns I do understand as a DPS sorc. Vanguards have some of the worst mobility and defensive options. The only thing that has kept vanguard/PT viable is the insane burst your class can put out.

Really its less of a specific Vanguard/Powertech problem and more of a problem with class options. Classes like Assassins, Marauders and Snipers have many different cooldowns and ways said cooldowns can be used in a fight, compared to the limited variety of defensive options had by classes like mercenary, sorc or powertech. This "lack of options" not only decreases the potential skill of said classes but also decreases the amount of fun as well.
Depreva (Sith Sorcerer) - Prophecy of the Five-

AdmiralParmesan's Avatar


AdmiralParmesan
01.07.2013 , 02:18 AM | #75
Quote: Originally Posted by JCotharn View Post
A pt is a class which is what I was referring too by shield tech pt. Excellent dps for a tank sorry I didn't add that in. Though I have been top dps a couple of times in lowbie pvp but that has been more of the exception and not the norm. All in all I feel like the class needs no buffs but that's just my opinion.
Lowbie pvp is not a good reference point for class balance or perspective. Powertech tanks are lackluster in pvp because they lack any real cooldowns to save them from burst that the other two tanks specs have. The damage of a PT tank is also rather lackluster making for a class/spec combination that isn't valued in ranked.
Depreva (Sith Sorcerer) - Prophecy of the Five-

Larry_Dallas's Avatar


Larry_Dallas
01.07.2013 , 02:41 AM | #76
Quote: Originally Posted by Jherad View Post
Good point!

Oh wait a minute, that's utter balls.

First, Arsenal/Gunnery specs are situationally better than Pyro/Assault. See my vids - in warzones standard or ranked, I eat other commandos/mercs for breakfast, and assault are much easier to deal with, having cleansable dots and not having the burst potential of vanguards.

Second, neither assault or gunnery specs are desirable for ranked. I go occasionally as filler because I've worked to become the top PvP commando DPS on my server (gunnery, go figure), but I'm an exception. CM spec is ok if you want to be a healer, but lets face it, that's filler too - everyone wants scoundrels and stun bubble sage hybrids.

But none of this applied to VGs, who are much more desirable due to core mechanic differences. And even if they weren't better for Burst DPS - which they are, they also have utility.
Exactly which part of what you've said here explains why Sorcerors just spec something else instead of QQing about a non-pvp spec in the PvP forums and mercs continue to spec, get predictably brutalized then complain about their non-pvp spec?

NathanielStarr's Avatar


NathanielStarr
01.07.2013 , 03:07 AM | #77
I will say that there is no way a Vanguards DPS compares with a Marauders, so you talk about high burst and it's good, but Marauder especially carnage or smash are in a whole different league.

HeIIbat's Avatar


HeIIbat
01.07.2013 , 03:16 AM | #78
Quote: Originally Posted by NathanielStarr View Post
I will say that there is no way a Vanguards DPS compares with a Marauders, so you talk about high burst and it's good, but Marauder especially carnage or smash are in a whole different league.
Yeah, Vanguard burst higher and ignore all resistances. But lets cry about 5k smashes, when every other warrior ability hit for 1-2k max
/Tomb of freedon nadd
Heilcat Juggernaut 50

Isislol's Avatar


Isislol
01.07.2013 , 03:17 AM | #79
Quote: Originally Posted by Royox View Post
VG only need a working Defensive CD. Reactive Shield is **** (compared to other defensive CD's) and adrenaline rush don't even count as "Defensive CD".

VG damage is fine how it is.

The dmg is not fine. They should either lower the dmg or at least armor penetration on Rail Shot so PTs don't hit hard from 30m or keep the dmg but lower the range and give them at least 2 defensive CDs. If they are melee class they should stay in melee but they also have to be able to survive ACs like marauders and assassins. I very recently leveled PT and it's ridiculous how simple and boring the AC is. Give them more abilities but nerf the dmg so the class actually requires skill and is fun to play.

NathanielStarr's Avatar


NathanielStarr
01.07.2013 , 03:24 AM | #80
Quote: Originally Posted by HeIIbat View Post
Yeah, Vanguard burst higher and ignore all resistances. But lets cry about 5k smashes, when every other warrior ability hit for 1-2k max
1 to 2k max? LOL what the basic attack? Don't lie to try and make a point. I get hit from attacks besides Ravage and smash for 3 to 4k all the time. That saber throw will hit for 4k easy.