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Group Finder should include recommended gear level

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Group Finder should include recommended gear level
First BioWare Post First BioWare Post

Swaption's Avatar


Swaption
01.06.2013 , 01:27 PM | #1
Last night, had a tank pop in LI HM with 13k hp (had tionese + sub 50 greens in other slots). The guy didn't have a clue that he was undergeared before he was told. I noticed quite a few times like this that well meaning but newer players will show up undergeared.

It would be really helpful for dps players (who would be either be stranded for a 10min wait inside the fp or a 40min wait if they leave) if a recommended gear level was included in the finder (like how ship missions have a gear level suggestion).

Blighboy's Avatar


Blighboy
01.06.2013 , 02:43 PM | #2
If I recall correctly, they do if you mouse over them, it was added recently.

However, that doesn't mean people are going to read them.
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_Ren_Fett_'s Avatar


_Ren_Fett_
01.06.2013 , 05:17 PM | #3
The group finder does recommend what gear tier is requried

Icestar's Avatar


Icestar
01.07.2013 , 09:16 AM | #4
Groupfinder should block players without a specific gearlevel from entering harder instances.

Simple enough, if you canīt contribute to the team you should not be there.

A dps that keeps dying with 13K HP in a operation does not do anything else then takes healing from the tank and so on, basic logic.

DarknessInLight's Avatar


DarknessInLight
01.07.2013 , 01:03 PM | #5
Quote: Originally Posted by Blighboy View Post
If I recall correctly, they do if you mouse over them, it was added recently.

However, that doesn't mean people are going to read them.
I think he is referring to physical restrictions where you would not be allowed in the FP unless you had a specific average based on Spec. I think that players should be valued on Skill versus Gear, because I have seen Tionese Geared players do things that Rakata/Black Hole players could not.
Jedi do not fight for Peace. That's only a slogan, and is as misleading, as slogans always are. Jedi fight for Civilization, because only Civilization creates Peace. - Jedi Master Mace Windu

AllisonBerryman's Avatar


AllisonBerryman
01.07.2013 , 01:48 PM | #6 This is the last staff post in this thread.  
We did recently add recommended gear levels to Group Finder content to give players a better idea of where they should be before attempting the content (as some others have mentioned). We do appreciate your feedback on this feature and we'll be continuing to watch it!

DataBeaver's Avatar


DataBeaver
01.07.2013 , 01:53 PM | #7
Quote: Originally Posted by DarknessInLight View Post
I think he is referring to physical restrictions where you would not be allowed in the FP unless you had a specific average based on Spec. I think that players should be valued on Skill versus Gear, because I have seen Tionese Geared players do things that Rakata/Black Hole players could not.
Gear checks won't block idiots, but especially in harder content (which is currently not available through group finder) you just have to be able to put out a certain amount of dps. Also, since Tionese is free at level 50 now, it stands to reason that SM ops and maybe HM flashpoints would require you to go and buy at least a few pieces, or otherwise make sure your gear is up to date.

Gwence's Avatar


Gwence
01.07.2013 , 04:40 PM | #8
wow a 13k tank would have trouble in any HM FP... can forget LI haha


was doing LI few days ago for weekly (only time I do it) and it queue'd me with like a 16k tank and 2 sub-15k melee dps

KeyboardNinja's Avatar


KeyboardNinja
01.07.2013 , 05:12 PM | #9
Quote: Originally Posted by Gwence View Post
wow a 13k tank would have trouble in any HM FP... can forget LI haha
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Dassem's Avatar


Dassem
01.07.2013 , 05:19 PM | #10
The toughness of LI is overrated though as its more of a co-ordination check than a gear one and from that point I don't see a recommended gear level helping matters other than from a over gearing perspective.

Just recently did a 3-man LI run though sadly we couldn't quite kill Lorrick (got him to 4-6% on three occasions) due to my mediocre dps falling just short. The group composition for clearing up to Lorrick and almost getting him was as follows.

Tank: Powertech - 4pc Columi, the rest a mixture of recruit and tionese. No Augments.
Healer: Mercanery - War Hero and Tionese mix. Augmented.
Dps: Jugg Vengeance - 2pc Columi, Rest mostly Battlemaster with a Champion piece thrown in. Also ran with 3 tanking pieces being both implants and Relic. No Augments.

I was the dps Jugg in this run, the reason for the weird gear is the char hadn't been used since 1.2 at which point I was just switching from tank to dps. Hence the use of tank pieces (had nothing else) and Battlemaster gear, plus that lovely bit of Champion thrown in.

Most of the time these places can be done if people co-ordinate and co-operate. I'm not saying people don't go into places under prepared but its from a often tactical fight perspective rather than that of a gear one imo.
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