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Vanguard's The easiest Target in PVP

STAR WARS: The Old Republic > English > PvP
Vanguard's The easiest Target in PVP

-Holmes's Avatar


-Holmes
01.04.2013 , 11:33 PM | #11
And nerf operatives while at it.

Huggsnotdruggs's Avatar


Huggsnotdruggs
01.04.2013 , 11:56 PM | #12
Vanguard. Escape. Vanguard. Escape. These are mutually exclusive breh.

Quote: Originally Posted by X-Funk View Post
Things change, deal with it.
Quote: Originally Posted by JP_Legatus View Post
Yeah bro, cuz objectives are for suckers. Wizards vs barbarians is where it's at
Quote: Originally Posted by iiell View Post
I suggest they make a new forum called, "The QQ Forum"

Senga_J's Avatar


Senga_J
01.05.2013 , 12:26 AM | #13
As a powertech myself... You're joking right?

DrewFromPhilly's Avatar


DrewFromPhilly
01.05.2013 , 12:31 AM | #14
A vanguard who is jealous of commandos?

Well, that's a first.

ArchangelLBC's Avatar


ArchangelLBC
01.05.2013 , 12:36 AM | #15
7/10.

Did you actually suggest the class with perhaps the best, most uncounterable single target burst in the game would lose to a commando? Are you high?

Yes Pyro PTs and Assault VGs are kind of glass cannons, but unlike some other classes at least they get one hell of a cannon.
In update 2.9 the game will simply uninstall itself for you.

-Wnd

NotAnyOldName's Avatar


NotAnyOldName
01.05.2013 , 01:56 AM | #16
Quote:
If we pull a commando who opens on us from range they just use their knockback
Trust me, I have been playing Merc/Mando for awhile now and knocking back a VG/PT only delays ones death momentarily. If you play a Commando and you are suddenly targeted by an even semi competent Powertech the only result for you is death. The only way to survive is completely relying on your team to bail you out, we have nothing to counter you, let alone full melee classes, especially in Gunnery spec. At least with Assault we can somewhat snare you and slow you down, though you have the exact same capability with a 100% chance for it to proc with your no CD spamable elemental damage ability; compared to our 16% talented chance.

Commando/Mercenary definitely need a buff, Powertech/Vanguard do not.

Larry_Dallas's Avatar


Larry_Dallas
01.05.2013 , 01:57 AM | #17
Quote: Originally Posted by NathanielStarr View Post
No not the most unbalanced, that title still goes to Jedi Knights/Sith Warriors. That said I think the OP just needs to do some 50 PvP with a sniper or a sorcerer.
I have a Valor 85 DPS sorc and a Valor 60 DPS Van and I happen to agree with him.

They don't need much, mind you. That 30% snare going back to 50 would probably be enough without making them overpowered. That change really hurt vanguards vs marauders.

Larry_Dallas's Avatar


Larry_Dallas
01.05.2013 , 01:59 AM | #18
Quote: Originally Posted by NotAnyOldName View Post
Trust me, I have been playing Merc/Mando for awhile now and knocking back a VG/PT only delays ones death momentarily. If you play a Commando and you are suddenly targeted by an even semi competent Powertech the only result for you is death. The only way to survive is completely relying on your team to bail you out, we have nothing to counter you, let alone full melee classes, especially in Gunnery spec. At least with Assault we can somewhat snare you and slow you down, though you have the exact same capability with a 100% chance for it to proc with your no CD spamable elemental damage ability; compared to our 16% talented chance.

Commando/Mercenary definitely need a buff, Powertech/Vanguard do not.
I took a non-pvp spec into a warzone and couldn't kill a pvp spec with it is what you're saying.

dejavy's Avatar


dejavy
01.05.2013 , 02:04 AM | #19
Quote: Originally Posted by xBloodcrazed View Post
MORE EDITING INCOMING
No thx, we got it.

NotAnyOldName's Avatar


NotAnyOldName
01.05.2013 , 02:46 AM | #20
Quote: Originally Posted by Larry_Dallas View Post
I took a non-pvp spec into a warzone and couldn't kill a pvp spec with it is what you're saying.
There should be no PVE spec and PVP spec, every spec in a perfect world should be viable. Saying its a PVE spec doesn't negate that it is unbalanced and very underpowered.

That said I don't expect a Gunnery Commando to outright defeat a Assualt VG by any means, but getting destroyed without a chance is not right. All I ask is a little more survivability and more escape so we are not completely shut down by every class.