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Marauder's Might/Accuracy.

STAR WARS: The Old Republic > English > PvP
Marauder's Might/Accuracy.

Eszi's Avatar


Eszi
12.28.2012 , 07:24 PM | #21
Quote: Originally Posted by PoliteAssasin View Post
Marauders have rail shots now? 33 + 5 = 48? Keep trolling though. that 38% chance is just that, a chance. I'd love to see you dodge death when fighting my sentinel with 90% accuracy.
gl hf trying to kill someone with a +def cd up

Arlanon's Avatar


Arlanon
12.28.2012 , 07:26 PM | #22
Quote: Originally Posted by PoliteAssasin
Marauders have rail shots now? 33 + 5 = 48? Keep trolling though. that 38% chance is just that, a chance. I'd love to see you dodge death when fighting my sentinel with 90% accuracy.
No, Rail Shot is a white Power Tech ability. See, Marauders aren't the only ones with white attacks. I'm speaking in broad terminology here, please try to follow along.

90-5=85
100-85=15
33+15=48

48+50 (CD)=98

Keep lowering your accuracy. I love it!

Smashbrother's Avatar


Smashbrother
12.28.2012 , 07:31 PM | #23
Quote: Originally Posted by UGLYMRJ View Post
Rule #1: Never buy the weapon master set.

Pretend it doesn't exist, we all know it's there but it's best to ignore it.

Treat it like a cold sore on a hot chick at the bar, after you've had a few jager bombs.
So basically something that is bangable?

Smashbrother's Avatar


Smashbrother
12.28.2012 , 07:36 PM | #24
Quote: Originally Posted by PRappa View Post
So ive been 50 for a few days have about 6 pieces of Weapon Masters and cant help but notice the Negative Rating to Accuracy Rating the gear gives... Knowing 110% is ideal Im in a bit of a conundrum. Seeing that the Elite version of WeaponMasters increases the rating back up should I invest in Accuracy Augment 22's for my gear or keep stacking Might Augment 22's...
For normal WZs, you'll only need +5% to hit total. Everyone except consulars have 5% base defense. Anyone who has more than that is a tank, and you shouldn't be hitting tanks in the first place, and you'll never get enough accuracy to make a diff against tanks.

For RWZ where there is ALWAYS a guardian tank, you'd probably want to up your hit to +10% because they have that talent that reduces your hit by 5%.

PoliteAssasin's Avatar


PoliteAssasin
12.28.2012 , 08:43 PM | #25
Quote: Originally Posted by Eszi View Post
gl hf trying to kill someone with a +def cd up
Having over 100% accuracy does not render a defensive cooldown useless.

Quote: Originally Posted by Arlanon View Post
No, Rail Shot is a white Power Tech ability. See, Marauders aren't the only ones with white attacks. I'm speaking in broad terminology here, please try to follow along.

90-5=85
100-85=15
33+15=48

48+50 (CD)=98

Keep lowering your accuracy. I love it!
Good luck with that there buddy.
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Z-ToXiN's Avatar


Z-ToXiN
12.29.2012 , 12:07 AM | #26
Quote: Originally Posted by Eszi View Post
pls tell u trolling
Every mod and enh as surge/power was my original thought for pure Rage gear. Since then ive realized that having a few accuracy and crit mods in there may be better.

If there is a better way, please do tell. Im open to learning and I do not say for sure that what Ive found is the 100% ideal way. "pls tell u trolling" tells me absolutely nothing and is not constructive in any way.
ADRAAJ SHI'KARI ARRIAN
◙ASSASSiN ╚╬╝ THE BASTION ╚╬╝ POWeRTeCH◙
DECEPTiON HYBRID < ♣ > HYBRID SiN TANK
<JAWA BUNNY RANCH> // #GearRequirementForSolos