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1 Year and not much content? Should be B2P...

STAR WARS: The Old Republic > English > General Discussion
1 Year and not much content? Should be B2P...

AdamChattaway's Avatar


AdamChattaway
12.26.2012 , 11:21 AM | #11
Quote: Originally Posted by GalacticKegger View Post
Ummm ... okay. SWTOR released 2 new end game Ops and an Op wing expansion in its first 4 patches.
did you miss 90% of the servers on low pop? did you see the servers that literally im not shi you had 3 people on fleet at prime time with no server transfers? did you seriously miss that?
Electronic Arts, Inc...Nowhere else in the galaxy will you find such a wretched hive of scum and villainy.

AdamChattaway's Avatar


AdamChattaway
12.26.2012 , 11:23 AM | #12
Quote: Originally Posted by kevlarto View Post
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The industry has had issues for awhile, I think allot of folks are just starting to see it, and realize the wow play model is getting old and tired to allot of folks, scrtipted content will only get you so far, time the industry opened up to some other ideas and start giving the players more options. I read things here directed at TOR, but allot of the complaints and problems could be directed at 99% of the current games on the market, we don't have a TOR problem we have an mmo genre problem..
I'm looking very forward to the elder scrolls online TESO, that looks like its action based combat, random events and large scale siege pvp and factions and vaste exploration and PQ system will keep the game going endgame. also 1 HUGE SERVER jsut 1 big server for the world, no low pop server or buying server transfers to play with friends or dead servers at 4am.
Electronic Arts, Inc...Nowhere else in the galaxy will you find such a wretched hive of scum and villainy.

GalacticKegger's Avatar


GalacticKegger
12.26.2012 , 11:27 AM | #13
Quote: Originally Posted by kevlarto View Post
[/COLOR]

The industry has had issues for awhile, I think allot of folks are just starting to see it, and realize the wow play model is getting old and tired to allot of folks, scrtipted content will only get you so far, time the industry opened up to some other ideas and start giving the players more options. I read things here directed at TOR, but allot of the complaints and problems could be directed at 99% of the current games on the market, we don't have a TOR problem we have an mmo genre problem..
TY for actually reading the post & I agree completely. A purely sandbox MMO would be ideal, but the QA needed to keep it from spiraling out of control would kill anything not named Microsoft. I think about what open source has done for the computer industry, and then think how it would be if every single end user's creation was added to the train. It would be a train wreck regardless of how smooth or simplified the editing tools were.

It's just not possible - especially where plot and story are concerned. Reading a book and writing a book are not the same. Having millions of contributing authors would make it an unintelligible read, regardless of the editing capabilities.
Can we please just have our pre-KotFE SWTOR MMORPG back?

Glorthox's Avatar


Glorthox
12.26.2012 , 11:36 AM | #14
I don't know about the rest of you, but I really want someone to release a mature rated mmo, with tons of gore and actual brutal gameplay. But hell thats asking a lot since every mmo tends to cater to more of a kid / teen audience.

ckoneful's Avatar


ckoneful
12.26.2012 , 11:39 AM | #15
Myself and most of my hardcore raiding friends cleared MoP in 2 days. If they can bring in as much content as MoP I'll be happy, though this time I won't burn through it like I died MoP.

MoP content for people rushing it was 2 days, MoP content for the average casual was a 2 week minimum.

EDIT: And they charged me 60$ iirc, not 10$.

GalacticKegger's Avatar


GalacticKegger
12.26.2012 , 11:39 AM | #16
Quote: Originally Posted by AdamChattaway View Post
did you miss 90% of the servers on low pop? did you see the servers that literally im not shi you had 3 people on fleet at prime time with no server transfers? did you seriously miss that?
I did miss that because the servers I was on at the time (Mask of Nihilus & Jedi Covenant) had no such issues. I trust that population issues existed, but the game was far from dead ... or we wouldn't still be here.

Personally I play a game for what it is now, not for what it was. But that's just me. And the new players could not care less about the growing pains that happened 10 months ago. Anyone who does needs to do a bag dump. In fact, staying with it and watching the game stabilize & grow has been rather satisfying imho.

If you are interested in seeing just how far a game can tumble, check this out (taken just after midnight Christmas eve):
http://www.galactickegger.com/Pics/wow_12-25-2012.jpg

Of note is that TOR now has more active North American servers (8) than WoW does (7). For both faction hubs (think fleets): Stormwind on Kirin Tor had 15 people in it, while Orgrimmar on Thorium Brotherhood had a whopping 12. Orgrimmar on Mal'Ganis (a PvP server) was pretty packed though.
Can we please just have our pre-KotFE SWTOR MMORPG back?

Forgon's Avatar


Forgon
12.26.2012 , 11:43 AM | #17
I don't think the game has much of a content problem. We got lots of content as listed by an above poster.

Problem is that there are more wants/needs from players and not enough resources for BW to get them all done. Stuff needs to get prioritized.

Personally, I am fine with the content side of things slowing down if they just focus on quality of life/mini-games. We have been doing the same content for 1 year now, waiting another six months won't hurt if they add stuff like pazaak and chat bubbles and guild features imo.
Quote: Originally Posted by milmo View Post
No, we need to rant on how this game is exactly like WoW and when we learn it's not like WoW we go into a blood rage. We must aim to be inconsistent, incoherent and contradictory.

ckoneful's Avatar


ckoneful
12.26.2012 , 11:48 AM | #18
Quote: Originally Posted by GalacticKegger View Post
I did miss that because the servers I was on at the time (Mask of Nihilus & Jedi Covenant) had no such issues. I trust that population issues existed, but the game was far from dead ... or we wouldn't still be here.

Personally I play a game for what it is now, not for what it was. But that's just me. And the new players could not care less about the growing pains that happened 10 months ago. Anyone who does needs to do a bag dump. In fact, staying with it and watching the game stabilize & grow has been rather satisfying imho.

If you are interested in seeing just how far a game can tumble, check this out (taken just after midnight Christmas eve):
http://www.galactickegger.com/Pics/wow_12-25-2012.jpg

Of note is that TOR now has more active North American servers (8) than WoW does (7). For both faction hubs (think fleets): Stormwind on Kirin Tor had 15 people in it, while Orgrimmar on Thorium Brotherhood had a whopping 12. Orgrimmar on Mal'Ganis was pretty packed though.
You realize that even SWTOR servers weren't even Heavy after midnight Christmas eve?

I don't play WoW anymore but I know it has way more players than here, and way more "Full" servers.

Illidan
Arthas
Frostmourne
Tichondrius
Blackrock
Zul'jin
Cho'gall
Kel'thuzad
Kil'jaeden
Stormrage

And these are just names I can think of off the top of my head that have been High/Full for the last few years as they're heavy pvp and raiding realms.

EDIT: http://www.wowprogress.com/realms/rank/us

If you want to see population rates look at that site.

And those numbers are ONLY this:

* Population - amount of level 90 characters that meet any of the two conditions:
- The character is from a guild and the guild killed something in Tier 13 content
- The character killed something in Tier 13 content

There are a ton of pvpers on said realms who don't pve.

Netwar's Avatar


Netwar
12.26.2012 , 12:00 PM | #19
Quote: Originally Posted by ckoneful View Post
You realize that even SWTOR servers weren't even Heavy after midnight Christmas eve?

I don't play WoW anymore but I know it has way more players than here, and way more "Full" servers.

Illidan
Arthas
Frostmourne
Tichondrius
Blackrock
Zul'jin
Cho'gall
Kel'thuzad
Kil'jaeden
Stormrage

And these are just names I can think of off the top of my head that have been High/Full for the last few years as they're heavy pvp and raiding realms.

EDIT: http://www.wowprogress.com/realms/rank/us

If you want to see population rates look at that site.

And those numbers are ONLY this:

* Population - amount of level 90 characters that meet any of the two conditions:
- The character is from a guild and the guild killed something in Tier 13 content
- The character killed something in Tier 13 content

There are a ton of pvpers on said realms who don't pve.
And WoW has 10 times the numbers of players of SWTOR. So there's nothing surprising. Try again.

GalacticKegger's Avatar


GalacticKegger
12.26.2012 , 12:07 PM | #20
Quote: Originally Posted by ckoneful View Post
You realize that even SWTOR servers weren't even Heavy after midnight Christmas eve?
About the same time Christmas Eve (15 minutes after logging out of WoW actually if that makes a difference) on Harbinger, both fleet & Belsavis had 4 instances. Regular warzones popped in less than a minute so I finished my 2 dailies in pretty short order.

For a quick sanity check I just logged into Harbinger and fleet has 3 instances going already with the server being listed as STANDARD in big yellow letters: http://www.galactickegger.com/SWTOR/..._10_817139.jpg. Please note that it isn't even 10:00am server time (it's a left coast server and my 11:55 AM timestamp is U.S. CST.)

So my question is ... what is your point? My point is that there is plenty enough content, and easily enough players online at any given time, to fully play the game the way it was intended. That is all that matters - to me at least.
Can we please just have our pre-KotFE SWTOR MMORPG back?