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Gamasutra: The Burning of Star Wars - The Old Republic

STAR WARS: The Old Republic > English > General Discussion
Gamasutra: The Burning of Star Wars - The Old Republic

TUXs's Avatar


TUXs
12.17.2012 , 03:40 PM | #81
Quote: Originally Posted by Fornix View Post
Crafting never really had a peak for that matter, so by that logic of them intentionally gimping crafting, F2P was already known from as early as prior to launch.

Personally I don't think it's related, rather just a terrible crafting design instead of intention.
I agree. Crafting was horrible from the start...prior to the game going F2P, I held hope of their pre-launch hype and promise of a "robust" crafting game, where people that wanted to specialize in crafting would stand out vs. casuals. But now with the cash shop, we'll never see crafting improved.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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uziforyou's Avatar


uziforyou
12.17.2012 , 03:48 PM | #82
Quote: Originally Posted by Urael View Post
It is unfortunate that you let something so small as a typo keep you from reading the entire article. The author feels exactly as I do and have been saying on these forums all along. In the end like me, TUXs and others, the author want's SWTOR to succeed. He is just unimpressed with how EAware is going about it.
So, you want SWTOR to succeed but feel EA is going about it wrong?

Then I really only have a couple of questions. First, do you feel that EA for all of their gaming history is going to change how they do business to suddenly make SWTOR the game you hoped it would be? I'm personally doubting that. Second, do you believe EA will sell their stake in the game to somebody who will make SWTOR the game you hoped it would be? I'm doubting that is going to happen either.

In the end then, what is your ideal outcome by posting this because I don't see any point where you or anyone else with your outlook on the status of the game is going to be satisfied?
"When you're bleeding out in a ditch on some muckball planet it's not headquarters that comes to save you, it's the guy next to you."

MishaCantu's Avatar


MishaCantu
12.17.2012 , 03:52 PM | #83
Quote: Originally Posted by CosmicKat View Post
TOR makes a very good first impression, even to seasoned MMO vets. The problem is it stays the same game throughout. It never gets harder and it never evolves into something different from the first 10 levels.

This is easily observed by following general chat. Newbie zones are filled with people saying how much they love the game. By the time you get to Taris/Balmorra you rarely hear those things anymore and you'll often hear profanity laced rants about how terrible those planets are. Those planets aren't terrible, they just play exactly like the two previous planets and by then the shine has worn off and people have clued into the fact that what you've been doing for 20 levels is exactly what you will be doing for the next 30.
This exactly. How is killing 10 rats in another game any different than slicing 10 droids in this one? It is part of the MMO genre. Filler to level up in between the Character story and each planet has new droids to slice and new cores to get. Yawn.

What I would like to see is an email from another toon in my legacy. A random email from my 'husband/wife' once in a while. Maybe implement further quests for a companion other than the main one. It doesn't have to be a full blown expansion. They don't have to make new planets. Rehash the old ones with a new story involved. I want Felix or Corso to send me a puppy/pet just out of nowhere. There are so many little things that can add to the game. I am sure there are much better ideas than mine, but little things can help a lot in off setting the boredom and wouldn't take months of coding.

Urael's Avatar


Urael
12.17.2012 , 03:56 PM | #84
Quote: Originally Posted by uziforyou View Post
So, you want SWTOR to succeed but feel EA is going about it wrong?
Yes.

Quote: Originally Posted by uziforyou View Post
Then I really only have a couple of questions. First, do you feel that EA for all of their gaming history is going to change how they do business to suddenly make SWTOR the game you hoped it would be? I'm personally doubting that.
If they actually want a successful MMORPG then, yes, they will have to change. EA may have aquired a few MMORPG studios over the last few years but, none of those MMORPGs are "top shelf". SWTOR was hyped by EA to be their "top shelf" MMORPG. If they wish that dream to be fully realized, then changes must take place.

Quote: Originally Posted by uziforyou View Post
Second, do you believe EA will sell their stake in the game to somebody who will make SWTOR the game you hoped it would be? I'm doubting that is going to happen either.
If they feel the game won't turn around and it nets them some revenue in the short term then yes, EA is all about the $$. They stake their "rep" on things other than SWTOR. Peter Moore doesn't even rate SWTOR as one if EA's top 10 concerns.

Quote: Originally Posted by uziforyou View Post
In the end then, what is your ideal outcome by posting this because I don't see any point where you or anyone else with your outlook on the status of the game is going to be satisfied?
Hope springs eternal. SWTOR may be on life support but, it is still alive. I wish for the patient to fully recover.

Devlonir's Avatar


Devlonir
12.17.2012 , 04:03 PM | #85
Anyone notice that most of the discussion on the Gamasutra article are about how angry and biased the article writer seems to be and how it is detriment to his entire point, regardless of if his points are right or wrong.

That is exactly how I feel about this forum sometimes. I love how that is brought up as a main point on gamasutra
"Cows go 'Moo', Dogs go 'Woof', MMO Players go 'The PVP is unbalanced!" - Yahthzee
"I'm starting to get the feeling that BW and their MMO are not the dysfunctional ones." - Rafaman

JefferyClark's Avatar


JefferyClark
12.17.2012 , 04:16 PM | #86
Basically this article said everything we've been saying on the forums since F2P was announced.

EDIT: O LOOKY! When I posted this it was on page 10. Now it is on page 9. Way to go deleting critical posts again forum mods.
Jeffinas (Guardian)
Exceptional Legion
Prophecy of the Five

Urael's Avatar


Urael
12.17.2012 , 04:59 PM | #87
Quote: Originally Posted by Devlonir View Post
Anyone notice that most of the discussion on the Gamasutra article are about how angry and biased the article writer seems to be and how it is detriment to his entire point, regardless of if his points are right or wrong.

That is exactly how I feel about this forum sometimes. I love how that is brought up as a main point on gamasutra
The author's response:

Quote:
The last thing I was expecting after writing this article was having to defend its tone. Sarcasm and satire are powerful tools in a writer's repertoire, and I have found sarcastic humour to be an excellent mode for public web writing. The articles I write for Gamasutra are intended for a very broad audience and are created with the hope of both educating and entertaining. The use of sarcasm is not a disrespectful one, but one meant to stimulate and maintain the interest of the reader.

The reception to this piece has forced me to re-think my style of delivery. I am particularly fond of the satirical styles of Rick Mercer, Brent Butt, Jon Stewart, and Stephen Colbert, though I am clearly ill suited to emulate them.

This article is a comparative analysis of the factors that led to diminishing subscription revenues versus the revenue-generating tactics of the current Free 2 Play implementation. It is overlaid with a tone satirizing common F2P practices as a means of citation-free reference to a plethora of recent articles on the topic and to evoke a certain degree of frustration and exasperation with their continual misuse. The objective of the article is to suggest that the current F2P implementation is not the one that ought to have been chosen in order to maximize revenues for SWTOR and, by examining reasons I identified in my analysis of the game and its community, tries to determine which, if any, implementation could turn SWTOR around to profitability.

I am hopeful that if you re-read the article with a critical eye, you will find it as compelling to read as I found it to write.

Urael's Avatar


Urael
12.17.2012 , 05:04 PM | #88
Quote: Originally Posted by DarthZak View Post
TL;DR F2P is bad and shouldnt be used as a tool to get subscribers...

Then *** is the point of F2P?! Now I agree that BioWare is taking bad steps but F2P and its restrictions arent one of them. What better way than to convince people to pay than say "Look heres a lite version of the game, pay up and you get the better version."

I bet some of these people are using programs with trials past its expire date without ever paying to get the full version and if it ever goes down they'll say "Huh.. wonder what happened."
This line of argument is not apt. What is more apt is looking at the reason EA went F2P with SWTOR. All along, John Riccitiello and Peter Moore have been maintaining that noone wanted to pay $15 a month in subscription fees to play "a MMORPG". This is false. Many didn't want to pay $15 a month to play SWTOR because they recogonised it wasn't ready for prime time. What is ironic is that although the game is now F2P it penalizes a player until he either quits or subscribes. Now remember the game went F2P in the first place because noone wanted to subscribe!! Right Mr.'s Ricccitiello and Moore? Right? Circular logic! Irony!

JefferyClark's Avatar


JefferyClark
12.17.2012 , 05:09 PM | #89
Quote: Originally Posted by Urael View Post
This line of argument is not apt. What is more apt is looking at the reason EA went F2P with SWTOR. All along, John Riccitellio and Peter Moore have been maintaining that noone wanted to pay $15 a month in subscription fees to play "a MMORPG". This is false. Many didn't want to pay $15 a month to play SWTOR because they recogonised it wasn't ready for prime time. What is ironic is that although the game is now F2P it penalizes a player until he either quits or subscribes. Now remember the game went F2P in the first place because noone wanted to subscribe!! Right Mr.'s Ricccitellio and Moore? Right? Circular logic! Irony!
Exactly correct. The $15 wasn't the issue, it was paying the $15 to SWTOR over another game. This game STILL isn't ready for primetime and will continue to hemorrhage subs, especially since now F2P'ers are locked behind a paywall in order to play with subs on ops and other 'endgame' things.
Jeffinas (Guardian)
Exceptional Legion
Prophecy of the Five

AsheraII's Avatar


AsheraII
12.17.2012 , 05:16 PM | #90
I just found it typical that the writer of the article not only wrote a lot of factual lies about TOR, as if he'd been playing for maybe 10 hours and never got a single toon beyond a capitol planet, if even that far, while getting all of is information from a friend whos nephew has a girlfriend whos neighbour read the forums during beta.
He's writing his anti-TOR articles just because he's a hater and nothing else. He even admits doing so, first saying he won't play till the game goes F2P, then saying going F2P is going to ruin TOR, and now with an article going "TOR went F2P, but bwaaaaahhhh, the features I want are locked out from me".

Haters gonna hate, and that guy maded a job out of it.
But thanks for reminding me why I rarely bother with those "gaming sites". They're all immature garbage.
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