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Anyone else annoyed by crowded planets?

STAR WARS: The Old Republic > English > General Discussion
Anyone else annoyed by crowded planets?

MiraniSedai's Avatar


MiraniSedai
12.17.2012 , 11:44 AM | #61
Quote: Originally Posted by CosmicKat View Post
It's a good sign that low level areas are packed.

It's a bad sign that the level 25+ areas are mostly empty. It tells me they are getting new people, but they (still) aren't staying.
I came with the first f2p and subbed my second day. I do not yet have a character above 15. I am having a blast doing the starting areas for all 8 classes. Mind you I am a horrid altaholic in every game I played. I will hit the 25+ areas....eventually.

MandFlurry's Avatar


MandFlurry
12.17.2012 , 11:44 AM | #62
Quote: Originally Posted by Temad View Post
Its not really a problem past Nar Shaddaa. By the time you hit Quesh its back to 20 or less most of the time. The early planets are all the folks trying for free....it is clear many are not making it much past 20.
That's exactly what I see to on my new server. With FTP there is a lot more Characters than on the high lvl planets where like the other guy said, there is only 28 ppl sometimes. Of course I don't much trust what the count of how many ppl are on planets either.
Got CE on 7/20/11
Canderous Ordo ServerRegulator
Referral for Star Wars Goodness
http://www.swtor.com/r/hzQMWp

Norke's Avatar


Norke
12.17.2012 , 11:51 AM | #63
Quote: Originally Posted by CosmicKat View Post
It's a good sign that low level areas are packed.

It's a bad sign that the level 25+ areas are mostly empty. It tells me they are getting new people, but they (still) aren't staying.
Aye, I keep telling myself F2P players haven't leveled up to there yet, but another part of me wonders if the cut in XP makes it's frustratingly hard to get that high level.

I love the way low level zones feel though, it's almost like back at launch. It feels like an MMO again.
Norke - Level 50 Sith Juggernaut
Give me Kel Dors or give me death!

MarkoJinn's Avatar


MarkoJinn
12.17.2012 , 11:54 AM | #64
Quote: Originally Posted by Blarpped View Post
Wow...Okay. Okay.... okay. Let me break down why you man-children will never be pleased with anything in an MMO ever.

At launch there's queues and full servers. Constant whining.
Few months later, there's a lot less people. The whining for merges begins.
Another few months pass. Total whinefest about low population.
F2P launches. People now whine about full planets; not even server queues, but just having full planets is enough to whine about.

The circle is now complete.
This precisely. I mean come on planets are too full now?!?! Give me a break...
What if he doesn't survive? He's worth a lot to me.

Norke's Avatar


Norke
12.17.2012 , 11:58 AM | #65
Quote: Originally Posted by MarkoJinn View Post
This precisely. I mean come on planets are too full now?!?! Give me a break...
The ignorance with you and the person you quoted intrigues me. You assume that the people complaining about servers being full are the exact same people who were complaining about servers being empty. Why? Where are the facts to back up such a statement?
Norke - Level 50 Sith Juggernaut
Give me Kel Dors or give me death!

harpuax's Avatar


harpuax
12.17.2012 , 12:02 PM | #66
The issue isn't really the other people, there is problem with 2 systems in the game.

The first is with clickies. They need to spawn per player not per world. Meaning they should be sort of in a different phase for each player. GW2 does this perfectly. If a clickie is clicked on by player A it is st still visible and clickable for player B, yet it is gone for player A.

The second is mob tagging. It needs to be removed plain and simple. It was an old band aid solution to an issue that just doesn't need to exist anymore. If you hit the mob you should get credit when it dies, regardless of how much damage you do to it. It would work that way if you were grouped, this just saves the trouble of constantly having to be in a group with whoever happens to be around you. We are all on the same side it should be a give we are going to help one another, not fight against each other to complete quests.

Quraswren's Avatar


Quraswren
12.17.2012 , 12:06 PM | #67
After leveling one toon at launch and having packed areas, then leveling another toon when things were dying down and seeing low pop areas to leveling a 3rd toon in merged highly packed areas;

I'll take the full areas any day over low pop now.

Just so much more fun to be had and so much easier to get groups for heroic content on the planets. I know you don't even have to do them but they are fun and interesting and can give some good leveling gear.

MandFlurry's Avatar


MandFlurry
12.17.2012 , 12:11 PM | #68
Quote: Originally Posted by A_nonymous View Post
I honestly have mixed feelings about the higher populations. On the one hand, it's awesome to just wander into a heroic area and find half a dozen people already there already doing the quest. You don't have to formally group with them, you just jump in and start taking down champions and elites. That's nice. Having other people around who will jump in if you've bitten off more than you can chew in a fight is nice too and I try to return the favor.

On the other hand the chat on the starter planets is just a cesspool. It's awful. It's beyond awful. Every time I've tried to roll a new toon I end up giving up because the chat is ALWAYS a fight about politics and/or religion. When it's not, it's a talk about bacon or explicit talk about how they want to have sex with the various NPC. It is by far the worst I've seen. It's awful.

Fortunately, this filters out by the time you get to 20-25. Apparently no one is sticking around that long.
You know, that's 1 thing I like to do, is if some1 bit off more than they can chew and see their health getting low then I usually help out ppl as much as I can, and a cpl of ppl have done it for me to on the Jedi Covenant server. and I have the Guild an old guy like me can have to.
Got CE on 7/20/11
Canderous Ordo ServerRegulator
Referral for Star Wars Goodness
http://www.swtor.com/r/hzQMWp

GrandMike's Avatar


GrandMike
12.17.2012 , 12:23 PM | #69
Quote: Originally Posted by harpuax View Post
The issue isn't really the other people, there is problem with 2 systems in the game.

The first is with clickies. They need to spawn per player not per world. Meaning they should be sort of in a different phase for each player. GW2 does this perfectly. If a clickie is clicked on by player A it is st still visible and clickable for player B, yet it is gone for player A.

The second is mob tagging. It needs to be removed plain and simple. It was an old band aid solution to an issue that just doesn't need to exist anymore. If you hit the mob you should get credit when it dies, regardless of how much damage you do to it. It would work that way if you were grouped, this just saves the trouble of constantly having to be in a group with whoever happens to be around you. We are all on the same side it should be a give we are going to help one another, not fight against each other to complete quests.
Exactly and it has been said many times before.

Personalized clickies are standard MMO stuff these days.

Open tapping/remote looting has been such a success in LOTRO that today it has been applied to whole game after being available only in RoR areas for testing/monitoring purposes.

Wonder how long it will take SWTOR to catch up since their quest design (especially dailies) is terrible and completely immersion breaking.

Grethore's Avatar


Grethore
12.17.2012 , 01:23 PM | #70
@OP
Stop! Take a step back and take a DEEP breath.

All better? No? Wait, WHAT?!? There's actually people on the same planet as you!?!? EGADS! SOUND THE ALARMS! A travesty is happening!!!

Seriously, it's actually nice to have SOMEONE on the same planet as you for once. It's also nice to have people around who I dunno, might need to do the same heroics as you. It's a LOT better than sitting on Taris (pub side" with ZERO, nada, zilch, bubcus of people there and questing for 4 hours straight hoping someone comes there so you can maybe do the heroic+2 missions at least.

Even on Voss, I've seen several people running around, from both sides. That's nothing like it was before, when my consular was eeking out those last few levels to 50 there and literally not seeing ANYONE for DAYS of 8+ hour long questing.

Be thankful there are people around. Don't complain about it. It's an MMO, not a single player game.