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SWTOR should've been a RPG


FeelFlow's Avatar


FeelFlow
12.16.2012 , 03:40 PM | #1
...Essentially, SWTOR should've been the successor to KOTOR.

Hindsight is always a great thing and it's easy to see why SWTOR was made as an MMO. When it was started, WoW was booming and making tonnes of cash per month. EA wanted their own WoW, I'm sure!

Whatever the case, it now is very clear that the game would've been far better as an RPG launching with:

Two player characters Sith and Jedi with a choice if you want to go down either the Knight/Warrior or Consular/Inquisitor paths (much like KOTOR).

Each side would have the choice of two different stories (i.e. essentially the x4 Jedi/Sith stories that we have in-game) each depending on what path you choose.

Probably less incidental quests i.e. just the class quests and the main planet story thread quests.

The current Flashpoints would be like some of the class quest instances.

Probably less planets (an RPG has less $ development budget) and more a linear story-driven scripted progression through them with real choices and consequences.

If the game went well, then extra class stories (Smuggler & Bounty Hunter) and extensions to your class quests.

I'm saying this as the story is bar far the best part of the game. I don't think that SWTOR ever got credit for it and sadly - in retrospect - the story can't shine in an MMO. I think it would've done in an RPG.

siegedeluxe's Avatar


siegedeluxe
12.16.2012 , 04:08 PM | #2
The reason why this game is loosing subs is because they focused too much on story and not enough on other elements that MMO's have (emotes, intractable objects, mini games, exploration). Not to mention the amount of bugs (some of which has been since BETA), and servers that keeps crashing and lagging people off the game world.

EA / BioWare believe that people are poor and the sole reason why they lost people, but this is not the case. Your game is lacking soul. Your customer service is horrible and you only talk once it has been approved by the PR department.

FeelFlow's Avatar


FeelFlow
12.16.2012 , 04:12 PM | #3
Quote: Originally Posted by siegedeluxe View Post
The reason why this game is loosing subs is because they focused too much on story and not enough on other elements that MMO's have (emotes, intractable objects, mini games, exploration). Not to mention the amount of bugs (some of which has been since BETA), and servers that keeps crashing and lagging people off the game world.
I guess what I mean though is the one amazing thing about the game is the plot and stories. I guess without those you have WoW in 2009 with Lightsabers i.e. it's just another MMO.

It's really sad to think that as an RPG, SWTOR would've been up there with DA:Origins, Mass Effect and of course the original KOTOR game.

BounceDK's Avatar


BounceDK
12.16.2012 , 04:17 PM | #4
It should have been a singleplayer game.

Aziran's Avatar


Aziran
12.16.2012 , 04:20 PM | #5
Quote: Originally Posted by BounceDK View Post
It should have been a singleplayer game.
It is. Hohoho.
"The fact I am conversing with you is surpising. Surpising in that my tolerance has even peaked to this level." -Aziran-

redsovereign's Avatar


redsovereign
12.16.2012 , 04:20 PM | #6
Quote: Originally Posted by FeelFlow View Post
I guess what I mean though is the one amazing thing about the game is the plot and stories. I guess without those you have WoW in 2009 with Lightsabers i.e. it's just another MMO.

It's really sad to think that as an RPG, SWTOR would've been up there with DA:Origins, Mass Effect and of course the original KOTOR game.
I would call Mass Effect more of a action game with some story elements, DA:O sucked IMO but thats only my opinion. For me it was just a butchered watered down stupidier abomination version of great classics such as Planescape Torment, Baldurs Gate series and Icewind Dale series. Mass Effect always also for me sucked in the story compartment and I'm glad that SWTOR though cliché is not as badly cliché as the Mass Effect games.

Back to the topic I guess that you what you meant was that the game should be a single player RPG because TOR is a RPG a MMORPG. Personally I honestly thing that the single player RPG thing is starting to kinda die out, just look at both Dragon Age and Mass Effect they are action games and there is very little RPG in them.
Old RPGs was about reading or listening and exploring way more then fightning, acutally fighting was very often a very small portion of the games. From a modern perspective I think they managed to get a good combination of both in TOR.

Lack in MMORPG department? What features do you think that TOR lacks? are you comparing only to WoW because WoW is not the standard of MMORPGs although it has it success much because it combined all good features from games like UO, EQ, Meridian etc and built upon them doesn't magically make WoW everyones favorite game.
So what features do you think is lacking here? WoWs features as in you want a WoW in space or do you mean other features like from EvE or Asian styled MMORPGs or old school MMORPG features?

Share your ideas

Saying "It lacks as a MMORPG" tells us nothing because there is no default MMORPG style. There are those that were built upon old D&D paper and pen styled games and there are niché MMORPGS and there are superhero MMORPGS and there are sci-fi MMORPGS and so on and so on.

You have to be a little more specific on what you think TOR is lacking. Saying that it lacks new content is one thing but just randomly saying that "it lacks" tells us nothing. ATM the endgame in TOR is the exactly same as it is in WoW; a gear grind.

So what features do you want?
"Mandalorians Don't make threats. We make promises."

Couver's Avatar


Couver
12.16.2012 , 04:27 PM | #7
Quote: Originally Posted by siegedeluxe View Post
The reason why this game is loosing subs...
The reason this game has lost so many subs is because of the sheer amount of MMOs out right now. None of them are bad but, none of them are great either, and it's spreading the populations among all of them pretty thin. No game out right now has a monster amount of subs.

tolaf's Avatar


tolaf
12.16.2012 , 04:28 PM | #8
They should have just made KOTOR 3, no classes, you can be what ever you want, and it would have a much more complex story and deeper companions.
Dark Nova leader of the Sin-gie clan

siegedeluxe's Avatar


siegedeluxe
12.16.2012 , 04:32 PM | #9
Quote: Originally Posted by redsovereign View Post
I would call Mass Effect more of a action game with some story elements, DA:O sucked IMO but thats only my opinion. For me it was just a butchered watered down stupidier abomination version of great classics such as Planescape Torment, Baldurs Gate series and Icewind Dale series. Mass Effect always also for me sucked in the story compartment and I'm glad that SWTOR though cliché is not as badly cliché as the Mass Effect games.

Back to the topic I guess that you what you meant was that the game should be a single player RPG because TOR is a RPG a MMORPG. Personally I honestly thing that the single player RPG thing is starting to kinda die out, just look at both Dragon Age and Mass Effect they are action games and there is very little RPG in them.
Old RPGs was about reading or listening and exploring way more then fightning, acutally fighting was very often a very small portion of the games. From a modern perspective I think they managed to get a good combination of both in TOR.

Lack in MMORPG department? What features do you think that TOR lacks? are you comparing only to WoW because WoW is not the standard of MMORPGs although it has it success much because it combined all good features from games like UO, EQ, Meridian etc and built upon them doesn't magically make WoW everyones favorite game.
So what features do you think is lacking here? WoWs features as in you want a WoW in space or do you mean other features like from EvE or Asian styled MMORPGs or old school MMORPG features?

Share your ideas
What separates SWTOR from WoW is that it's about orcs and elves. What makes wow so nice to play is the features it has and how stable the game is compared to SWTOR. I stopped playing wow last week because blizzard mentality is "raid or die". I might continue playing WoW if they implemented 10 mans in LFR WITHOUT the nerfs. Some people, like me, got weird work hours and can't dedicate themselves to a guild, which mostly raid at hours when I work.

If they added some of the features that wow has and fix the mirage of bugs and performance issues (client and server), I would be pretty happy overall. However, I would like to see more emotes, mini games like pazaak and addons. It's small things like these that kept me hooked to wow, and probably would hook me more to swtor.

But the ultimate killer for me is the class story. If they don't have any plans to expand this then I'm going to stop playing because that is what I enjoy the most in this game.

CelCawdro's Avatar


CelCawdro
12.16.2012 , 04:32 PM | #10
Quote: Originally Posted by siegedeluxe View Post
The reason why this game is loosing subs is because they focused too much on story
Very incorrect. The story held the attention of many, many people I know that otherwise rarely get out of the starting areas in MMO. These people subscribed for months leveling multiple characters in a genre that otherwise holds no interest for them. However, once they experienced all they cared to experience, and because the stories weren't being expanded, they left.

A lot of them even dabbled in the endgame, many of them for the first time ever. But without the thing that hooked them in the first place, without a visible commitment to keep progressing the story, they left. And if this was true of my gaming circle, I can't imagine how many other similar situations occurred.