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Balance Sage PVP Question


AdamLKvist's Avatar


AdamLKvist
12.11.2012 , 12:10 PM | #11
http://www.torhead.com/skill-calc#600G0bZdZcrcRsrkrcz.2
No point to dot everything up. Lightning, mind crush, force in balance - more effective.

http://www.torhead.com/skill-calc#600ZfcMobZcMcRsrkrc.2
Last point could be put anywhere. The extra surge from balance for force in balance is essential but this hybrid works well. The bubble builds damage is simply so much lower that its not viable..
The Forgotten Legacy
Ancestry/Mythology
TOFN

rlamela's Avatar


rlamela
12.13.2012 , 10:13 PM | #12
Quote: Originally Posted by LoL-K-Noob View Post
As a Sage with 1460 power, balance is ok good damage when someone is loaded up with your dots and the root is nice. Problem is Force runs out quick though having to reapply dots or new ones and the usual low survivability. You want to roll 0/20/21 or was it 0/21/20 im not logged in. Extreme survivability with decent damage.
I do just fine in full balance. Weather its 7-3-31, 3-7-31, 3-5-33, 2-8-31. If you have good awareness you know when to use Noble Sacrifice. I will use it before I use FiB sometimes, Anytime a Sage healer drops their aoe heal I'll get in it and hit it a couple times. I will always use it before using a medpac. And Always use meditation when available even if you are almost full force. I rarely run out of force as full balance

Jenna'syyde

Psirebral's Avatar


Psirebral
12.14.2012 , 02:48 PM | #13
Here are the two specs I play http://www.torhead.com/skill-calc#600oZfMMZcMfRsMkrfz.2 (balance) and http://www.torhead.com/skill-calc#60...Rr0zZcMcRsMz.2 (hybrid). There is also a pure dps hybrid but that one has already been linked. I'd still suggest willpower augments over power because of the slight increase to crit as well. Power does benefit more from the small hits from dot damage but the difference is small. Jenna is I assume stacking power augments and I am still only 60 bonus damage away and she is lacking a fair amount of crit, and for a spec that relies on the small healing from dot crits, that simply doesn't cut it for me.

Balance/Madness is fine for PvP and what it lacks in stunning CC, you can make up for it by dots and lots of LoS. As for the hybrid and its lack of dps, that isn't true in anyway shape or form. I will say that it probably won't keep up with balance but then again that all depends on how you play it. The hybrid gives us much needed utility with the bubble stuns, infinite force pool, knock back root, and a 'burst phase' with mental alacrity. It's also a lovely healer killer (mostly other sages) when you pop potency and alacrity and you throw out upwards of 9600 damage within 3.9 seconds (psychic projection proc included).

Overall they both play well and are viable in pvp. They are behind other specs/classes for sure but there is nothing wrong with them and they rely a lot on gear, decent team, and your ability to run away from people. A stationary sage is a dead sage, so always be on the move.

Narthil's Avatar


Narthil
12.17.2012 , 12:13 PM | #14
Quote: Originally Posted by Psirebral View Post
Here are the two specs I play http://www.torhead.com/skill-calc#600oZfMMZcMfRsMkrfz.2 (balance) and http://www.torhead.com/skill-calc#60...Rr0zZcMcRsMz.2 (hybrid). There is also a pure dps hybrid but that one has already been linked. I'd still suggest willpower augments over power because of the slight increase to crit as well. Power does benefit more from the small hits from dot damage but the difference is small. Jenna is I assume stacking power augments and I am still only 60 bonus damage away and she is lacking a fair amount of crit, and for a spec that relies on the small healing from dot crits, that simply doesn't cut it for me.

Balance/Madness is fine for PvP and what it lacks in stunning CC, you can make up for it by dots and lots of LoS. As for the hybrid and its lack of dps, that isn't true in anyway shape or form. I will say that it probably won't keep up with balance but then again that all depends on how you play it. The hybrid gives us much needed utility with the bubble stuns, infinite force pool, knock back root, and a 'burst phase' with mental alacrity. It's also a lovely healer killer (mostly other sages) when you pop potency and alacrity and you throw out upwards of 9600 damage within 3.9 seconds (psychic projection proc included).

Overall they both play well and are viable in pvp. They are behind other specs/classes for sure but there is nothing wrong with them and they rely a lot on gear, decent team, and your ability to run away from people. A stationary sage is a dead sage, so always be on the move.
The healing DoTs, isn't mind crush still bugged and only doing 0.5% instead of 2%?
"Don't give people what they want, give them what they need"

Psirebral's Avatar


Psirebral
12.17.2012 , 01:58 PM | #15
Quote: Originally Posted by Narthil View Post
The healing DoTs, isn't mind crush still bugged and only doing 0.5% instead of 2%?
It was supposed to do 2% healing? Or are you referring to its total healing? In total it does 2% of our maximum health in healing (3% when specced into).

Narthil's Avatar


Narthil
12.17.2012 , 06:42 PM | #16
Quote: Originally Posted by Psirebral View Post
It was supposed to do 2% healing? Or are you referring to its total healing? In total it does 2% of our maximum health in healing (3% when specced into).
It should do 3% with focused insights + psychic absorption, but last I checked it was bugged and although sever force and weaken mind do heal for that amount, mind crush doesn't (it was only healing for 0.5% when fully specced into).
"Don't give people what they want, give them what they need"

MusicRider's Avatar


MusicRider
12.19.2012 , 07:02 PM | #17
Quote: Originally Posted by AdamLKvist View Post
http://www.torhead.com/skill-calc#600G0bZdZcrcRsrkrcz.2
No point to dot everything up. Lightning, mind crush, force in balance - more effective.

http://www.torhead.com/skill-calc#600ZfcMobZcMcRsrkrc.2
Last point could be put anywhere. The extra surge from balance for force in balance is essential but this hybrid works well.
No and no. Try again.

Quote: Originally Posted by AdamLKvist View Post
The bubble builds damage is simply so much lower that its not viable..
Did you just say that? LOL,.

MusicRider's Avatar


MusicRider
12.19.2012 , 07:11 PM | #18
Quote: Originally Posted by Psirebral View Post
Here are the two specs I play http://www.torhead.com/skill-calc#600oZfMMZcMfRsMkrfz.2 (balance)
Almost. Max clamoring instead of wasting 1 point in penetrsating light. Better tk defence to disturb mind.
Tried that in the past. TK is static and the combo of instants tk throw->disturbance->tidal wave nearly never comes true (9% joint probability). So no.

Narthil's Avatar


Narthil
12.21.2012 , 10:38 AM | #19
Quote: Originally Posted by Narthil View Post
It should do 3% with focused insights + psychic absorption, but last I checked it was bugged and although sever force and weaken mind do heal for that amount, mind crush doesn't (it was only healing for 0.5% when fully specced into).
I just confirmed this. Mind Crush is still bugged.
"Don't give people what they want, give them what they need"

Psirebral's Avatar


Psirebral
12.21.2012 , 01:55 PM | #20
Music the OP was asking a question, not asking for a wannabe elitist to come in and tell someone else how they "should" be playing. So no, I'll play how I want and maybe you should stick to the smashing classes as they are far easier to comprehend.