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Merc healer, trouble on TFB HM

STAR WARS: The Old Republic > English > Classes
Merc healer, trouble on TFB HM

TheMarmalade's Avatar


TheMarmalade
12.13.2012 , 03:59 PM | #21
I can't say I have had the same problem but have had similar issues. I am a sage healer and my raid groups other healer is a scoundrel. Together we have never wiped after the first night learning the fight. On the off night that either one of us can't show up the alt in the guild is a commando. And we seem fine together on some of the other fights but not this one. Now I am sure he is not as optimized as I would like him and it is not his main but he really struggles with this fight. Now he is open to suggestions and always asks for advice but I have no commando and don't know what to tell him to help him. Anybody here have any suggestions?

WooduckAUS's Avatar


WooduckAUS
01.07.2013 , 12:59 PM | #22
Greetings fellow commando healers!!

After being a fan of commando heals for a while and wanting to prove to the community that commando heals are just as viable as the rest of the healers out there, I had my first opportunity over the weekend to run with fellow commando healer through TFB HM.

I am proud to report that we walked through the whole op and only died twice on Operator IX. 1 timed the rest of the fights and obviously The Terror with the current bug. I was geared in what i consider BIS 61's with 2 x 63 armorings (waist & wrist) and a 63 hilt. My commando partner had a few more 63's then me, probably 50/50 from what i could tell after a quick check of his gear.

Previously to this, I have run with Sages and Smuggs. From what i can tell and see, all healers are viable, but knowledge of said class is a must. So if you are competent in healing with your character and still wiping, then I would strongly suggest making sure your raid group is not taking unnecessary damage. I do not believe that any one class or combination can not make it through this op (or any endgame content for that matter) if they are geared correctly and have a strong understanding of the class. I am a firm believer that BW have balanced the healers a lot more then what people whine about in forums.

So before you doubt yourself or your class, check on what the rest of the group are doing. Plenty of good ideas already mentioned. Obviously the group i was running with had a firm understanding of boss mechanics.

p.s. It was a beautiful site watching our green beams of love healing FTW!!
p.p.s. Can't remember my aim, but my crit rating is 290 (42%) and surge at 300 (75%), with all buffs and stims.

Targarion's Avatar


Targarion
01.08.2013 , 01:57 PM | #23
Quote: Originally Posted by Exiled-Phoenix View Post
Hey fellow healers.

I come here with a small problem i have.
Our guilds main healers are a full campaign Operative and Sorc.
For long time now my alt (merc healer) has been the only back up we had.
Its fully geared in campaign/black hole and i do mean everything.

But the problem now is we do TFB HM and...if we don't have a sorc, all AoE healing has to come from me (since people say Operatives AoE heal sucks)
First boss and kephess arn't a problem, havn't done the color/puzzle or last boss on healer yet. (like i said i'm an alt healer)

Most problem seems to come from the second encounter with the dread guards.
With an operative healer with me it always takes a few wipes simply because we cant keep up with the healing.
I am capable, not the best of all but i have healer every Ops so far on HM with variation of co healers, either class or person playing it.
So i have not been carried in the past sort to speak.

With the dread guards being a trio, we have 2 tanks to heal and dps who take dmg from the third.
do-able untill the lighting cast starts, raid takes 1k dmg ticks and gets a 5-7k blow to the face to finish.
We only allow the cast to happen once because healers can't keep up if a second cast starts and people get 1k ticks again.
usually i'm able to recover from this (meaning ppl get healed and my heat management is ok)
Second boss however seems to hit like a truck on the tanks and dps are getting healed quite slow due to lack of good HoT/AoE.
If we get past the second boss we are usually safe on terms of healing, but the period on the second boss seems to be the hardest due to people either being on low HP and healers being low/high on resource.

Like i said tho, we seem to lack a sorc AoE on that part and my merc AoE heal cant keep up.
I use a rakata stim/adrenal/medpack and time my vent heat ability to be at a good time.
I use CGS almost everytime i have 30 stacks, not sure what i can do more.

Any advice?
I am going to be completely frank with you. The game isn't built that any one healer will be better than the other in any fight. Whether you take two mercs or operatives the healing output of all the classes amounts to the same. What bothers players is how the players are healed. A sorc is a healer focused on AOE's so everyone can see when they are healed by the AOE so they automatically assume he is the better healer.

It sounds to me your guild lacks skill which is why they feel comfortable with a particular class or group. Only a noob will argue that one class is better than another. What that noob is actually saying is I play this class better than all others.

It might not even be your fault that your team takes on a lot of damage. How good is the tank at mitigating crowed control? A lot of tank these days won't even use all their taunts relying on dps and stance to CC. Which I am sorry doesn't work as well as people think it does.

If you want to own it like a boss in healing TFB. It's simple. Communicate with your other healer which group you will keep up. This will prevent wasteful cross healing and over healing which wastes ammo.

Use your AOE whenever it is off cool down. It's purpose is not to give everyone topped up, it's purpose is to allow you to give your focus heals a more crit burst. Mercs/commandos is all about burst healing.

It should take you two plus hammer shot heals top a teammate from 0 to 100 if you are fully decked out.

When the team takes on simultaneous damage. mitigate the group damage while focus healing the weakest player first. The healthbars will vary more so than any other healer which gives off the illusion you are not doing your job, but thats ok. Your skill as a healer is to determine who will need the heals first and mitigate your heals based on that.

Think of your class as a tank and your heals Group control instead of CC.

You heal by mitigating the damage the team suffers and focus healing the most dire.

It takes more skill to master a merc healer but once you have it, you have it.

Targarion's Avatar


Targarion
01.08.2013 , 02:00 PM | #24
Quote: Originally Posted by WooduckAUS View Post
Greetings fellow commando healers!!

After being a fan of commando heals for a while and wanting to prove to the community that commando heals are just as viable as the rest of the healers out there, I had my first opportunity over the weekend to run with fellow commando healer through TFB HM.

I am proud to report that we walked through the whole op and only died twice on Operator IX. 1 timed the rest of the fights and obviously The Terror with the current bug. I was geared in what i consider BIS 61's with 2 x 63 armorings (waist & wrist) and a 63 hilt. My commando partner had a few more 63's then me, probably 50/50 from what i could tell after a quick check of his gear.

Previously to this, I have run with Sages and Smuggs. From what i can tell and see, all healers are viable, but knowledge of said class is a must. So if you are competent in healing with your character and still wiping, then I would strongly suggest making sure your raid group is not taking unnecessary damage. I do not believe that any one class or combination can not make it through this op (or any endgame content for that matter) if they are geared correctly and have a strong understanding of the class. I am a firm believer that BW have balanced the healers a lot more then what people whine about in forums.

So before you doubt yourself or your class, check on what the rest of the group are doing. Plenty of good ideas already mentioned. Obviously the group i was running with had a firm understanding of boss mechanics.

p.s. It was a beautiful site watching our green beams of love healing FTW!!
p.p.s. Can't remember my aim, but my crit rating is 290 (42%) and surge at 300 (75%), with all buffs and stims.
Well said. You are not a noob!

Targarion's Avatar


Targarion
01.08.2013 , 02:07 PM | #25
Quote: Originally Posted by WooduckAUS View Post
Greetings fellow commando healers!!

After being a fan of commando heals for a while and wanting to prove to the community that commando heals are just as viable as the rest of the healers out there, I had my first opportunity over the weekend to run with fellow commando healer through TFB HM.

I am proud to report that we walked through the whole op and only died twice on Operator IX. 1 timed the rest of the fights and obviously The Terror with the current bug. I was geared in what i consider BIS 61's with 2 x 63 armorings (waist & wrist) and a 63 hilt. My commando partner had a few more 63's then me, probably 50/50 from what i could tell after a quick check of his gear.

Previously to this, I have run with Sages and Smuggs. From what i can tell and see, all healers are viable, but knowledge of said class is a must. So if you are competent in healing with your character and still wiping, then I would strongly suggest making sure your raid group is not taking unnecessary damage. I do not believe that any one class or combination can not make it through this op (or any endgame content for that matter) if they are geared correctly and have a strong understanding of the class. I am a firm believer that BW have balanced the healers a lot more then what people whine about in forums.

So before you doubt yourself or your class, check on what the rest of the group are doing. Plenty of good ideas already mentioned. Obviously the group i was running with had a firm understanding of boss mechanics.

p.s. It was a beautiful site watching our green beams of love healing FTW!!
p.p.s. Can't remember my aim, but my crit rating is 290 (42%) and surge at 300 (75%), with all buffs and stims.
Well said. You are not a noob!