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Welcome to Game Update 1.6: Ancient Hypergate

STAR WARS: The Old Republic > English > General Discussion
Welcome to Game Update 1.6: Ancient Hypergate
First BioWare Post First BioWare Post

grombrinda's Avatar


grombrinda
12.11.2012 , 10:29 PM | #21
Quote: Originally Posted by Slay_Victus View Post
Pay attention Bioware. You have been weighed and measured and you have been found wanting. Your pathetic attempts to impress and promote what is "so great about SWTOR" is falling on deaf ears. Your using the Cartel Market to make up for losses, when it should be an extension of current gains. I am one among many that has tried to support you in this effort. Those die hard fans of Star Wars that just want to claim a small part of the Star Wars Universe for ourselves. You are making it hard to be a believer in your efforts to offer a game worth playing. Were this any other game it would likely have been scraped. But the Star Wars name and the undisclosed amount of money Bioware paid to make this game kept it alive.

Pull this kind of game play/game content out for a Mass Effect MMO or a Dragon Age MMO and it will be luck to see it's first year. By game update 2.0 you had better stop listening to EA money monger and start listening to the player base or you may find yourself expanding your employment criteria.

Bioware your first expansion (if you make it that far with this game) should be a complete space add-on. Complete with Guild Capital Ships, OPEN FREE FLIGHT COMBAT MISSIONS, some new races (at least 2 for each side), some REAL story content, and some ******n cause and affect.

Anyone play the game Freelancer? It was and still is an excellent game for space combat (story was so-so). I personally would be happy with the same type of space combat brought into SWTOR. While I admit SWG had to be my favorite space combat simulation, what they did with Freelancer is really good. Smugglers could really smuggle, bounty hunters setting up ambushes along trade routes. Patrols guarding refuel and docking stations. The interface is 90% mouse driven (a lot like the space missions in SWTOR except its free flight).

Get it together Devs this game is falling apart.
+1 To this and quoted for truth. Even the people you pay to champion your game on these very forums , can not dispute this.
We didn't start the Star Wars,They were already fightin' em,since George was writing them!!

Sydth's Avatar


Sydth
12.11.2012 , 11:00 PM | #22
all i ever wanted was a Rank 3 Czerka speeder. Finally one is released and it comes stringed with Christmas Lights


sad sad day
Khajjo'panåkaAloo'palakPårü shå
Harbinger

“You seem about as trustworthy as a used-speeder salesman"
"Really? Most people find me harmless and kind of charming. Never mind."

kaug's Avatar


kaug
12.11.2012 , 11:07 PM | #23
1.6 un-subbed thanks for not listening to your customers, releasing bugs before testing properly. I know that your corporate greed business model is all about maximizing cash, and not caring what your customers say at all, it showed when you failed hard and had to release F2P, this was your opportunity to redeem the game and instead you come up with a shop to try and suck even more money out of fans.

I hate what the spin doctors have done to this game with there bunch of lies. Instead of firing management that where killing the game from the beginning you fire the wrong people.I don't know how you can live with yourself. I suppose your quest for phat profits blind you.

Well no more, there is still people that believe in paying to have a good time, coupled with a good old customer service, and listening to your customers, and the fact is you didn't provide this. Actually you would of made more money with this business model. Instead of thinking this is star wars and fans will just fork over the money no matter how you treat them.

Exilim's Avatar


Exilim
12.12.2012 , 09:33 AM | #24
Has anyone brought up the Sith favoritism in the Game Update 1.6 "Ancient Hypergate" Trailer ? 'Cause that get me so ruffled!
I believe in people bombing
I believe in people warring
I believe diseases coming
I believe that's why I'm running

Eillack's Avatar


Eillack
12.12.2012 , 09:45 AM | #25
Welcome to Game Update 1.6: Slapping the Faces of Our Customers


I like the new WZ, but everything else is turning me off a lot.
With unity, comes strength...with strength, comes power...with power...comes obedience.....
CE Owner '09 Account
Quote: Originally Posted by BruceMaclean View Post
..I think it's ultimately our fault for not communicating enough.

Bugattiboy's Avatar


Bugattiboy
12.12.2012 , 12:09 PM | #26
Quote: Originally Posted by Eillack View Post
Welcome to Game Update 1.6: Slapping the Faces of Our Customers
Been that way since launch. Nothing new here or changed here.
Quote: Originally Posted by Slay_Victus View Post
you had better stop listening to EA money monger and start listening to the player base or you may find yourself expanding your employment criteria.
I wish that would happen to, but as soon as BioWare stands up to EA and stops listening to them EA will just write the game off and move on to destroying the next IP they own with another shoddy, half-assed MMO from a developer they've comepletely broken the will of.
Quote: Originally Posted by Slay_Victus View Post
Get it together Devs this game is falling apart.
Once again, been that way for a while. The only EA every does it just delay the collapse instead of avoiding it.

Also, my 2 cents. Damn! Hood toggle must be a VERY, VERY, VERY complicated thing to create because it's been "in the works" since before 1.2. Apparantely creating a button to change a small part of chest gear models takes a super long amount of time.

nidalad's Avatar


nidalad
12.12.2012 , 12:21 PM | #27
*** is wrong with all of you? Complaining about game play and player satisfaction those things don't go on a quarterly report. Bioware is a money company not a gaming company, get your **** straight. As far as they're concerned it's mission success.
Moonrunner

Yrkul's Avatar


Yrkul
12.12.2012 , 02:38 PM | #28
Quote:
Game Update 1.6 marks the release of the new Warzone: Ancient Hypergate. This Warzone centers upon the control of an ancient ruin built around a Gree Hypergate that offers secrets that both the Empire and the Republic wish to exploit. Players fight for control of energy pylons within the ruins, but occasionally a titanic energy blast will rip through the Warzone, forcing players to take cover and react accordingly. We think this play style will really mix up the Warzone experience with new strategies and tactics required to play and win.
While a new warzone is always welcome, the new one feels a bit too contrived and gimicky. Furthermore, the transportation of the energy charges could have been more believable and tactically demanding, if the charges were to be picked up in the form of an energy battery that kept the bearer from using their abilities while carrying it. That way people had to protect/take down the carrier, introducing another tactical element to the warzone, making it more than a hold and zerg fest.

Quote:
This release also marks the addition of new Heroic Space Missions. These 6 new missions per faction were designed from the outset to offer a truly challenging gameplay experience to the hardcore space jockey. Players will need to be ace pilots with highly decked out ships in order to successfully complete these missions, and they will need to master them to acquire the upgrades needed to beat the challenging bonus objectives hidden within. We expect only the best pilots among you to be able to do so.
From what I've heard, the new missions are only doable with the latest tier of space ship upgrades, which can either be acquired through grinding comms and crafing, which also requires comms as well as high tier materials, OR can be bought conveniently through the cartel shop.

.....

Really? How transparent can you get?

What's next? A new, superhard operation only doable in the latest gear, now available for 3200 cartel points?

Quote:
And of course, in Game Update 1.6 we are expanding the offerings in the new Cartel Market. First and foremost is the new addition of Lifeday items! Yes, Lifeday is coming to Star Wars™: The Old Republic™ as a celebration and reflection of the holiday season. Of particular note is the Czerka LD-1 Celebrator, a new vehicle that is so ridiculously awesome that it needs to be seen to be believed.

Also included in this Game Update is the Blockade Runner Cartel Pack, a new pack with more than 25 exclusive items available in the Cartel Market. Fans in particular will appreciate new weapons, new Droid minipets, the Light side’s answer to the Domination Throne, and a very cool mask that first made its appearance in the original Knights of the Old Republic. We plan to release these packs more frequently in the future, so you can always look for cool new in-game items.
That's just sad. Reskinned meshes and a bit of christmas tree decorations. For a price. The saddest thing is, that the red nuance is actually quite nice. They just had to take the ugliest robe model available, instead of making a handful of different outfits in light, medium and heavy armour.

No event. No quests to earn a few christmas themed items. No decorations or ambience.

Is it entitlement from our side, to want these things? Perhaps. However, other MMO providers make these events, both subscription based and F2P. Keyword here is "The competition".

Quote:
Finally, this Game Update also happens to coincide with the First Anniversary of Star Wars: The Old Republic. We are extremely proud of the game, and this first year has been an amazing journey for those of us at BioWare and LucasArts. But it really is the players that make Star Wars: the Old Republic an amazing game, community, and experience. And for that, we on the development team thank you.
Sorry, but describing a year with this big decrease in subs, this many layoffs and the fastest transition from subs-based to F2P yet (you even beat TSW, though not by much) as "an amazing journey" does ring hollow.

Other games give you pets, mounts, tabards, consumables, vanity items and whatnot on anniversary events.

Oh... Fireworks... Yaaaaaaah.....

Quote:
Rest assured that we will continue to monitor our forums and fan sites, and continually work to improve the Star Wars: The Old Republic experience for all players.
That's odd. People on the forum have been very vocal about what they want and what they don't want. And yet the game trundles on in an entirely different direction.

Quote:
Damion Schubert
Lead Designer, Star Wars: The Old Republic

Jeff Hickman
Executive Producer, Star Wars: The Old Republic
Well. At least we know who to blame.

May I remind you, that the competition is making a better show of appreciation towards their player base. Perhaps WoW didn't sport so much content and events at launch, but the bar has been raised considerable since then. Personally I'll be looking at Rift and GW2 for my holiday content, because I surely won't find the christmas spirit here.

Yrkul's Avatar


Yrkul
12.12.2012 , 05:00 PM | #29
Quote: Originally Posted by Yrkul View Post
Sorry, but describing a year with this big decrease in subs, this many layoffs and the fastest transition from subs-based to F2P yet (you even beat TSW, though not by much) as "an amazing journey" does ring hollow.
Ok, I stand corrected. It took TSW only 5 months to go F2P, leaving TOR in second place. Taking the franchise into consideration, it is still very, very impressive.

Eillack's Avatar


Eillack
12.12.2012 , 05:05 PM | #30
Quote: Originally Posted by nidalad View Post
*** is wrong with all of you? Complaining about game play and player satisfaction those things don't go on a quarterly report. Bioware is a money company not a gaming company, get your **** straight. As far as they're concerned it's mission success.
Last I checked the players aren't Bioware and the only source which will decide the fate of TOR.

Satisfied playerbase = profit
Pissed off playerbase = loss of subs / negative word of mouth
With unity, comes strength...with strength, comes power...with power...comes obedience.....
CE Owner '09 Account
Quote: Originally Posted by BruceMaclean View Post
..I think it's ultimately our fault for not communicating enough.