Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

So what is the counter to Sniper/Gunslinger?

STAR WARS: The Old Republic > English > PvP
So what is the counter to Sniper/Gunslinger?

Invictusthetaru's Avatar


Invictusthetaru
12.11.2012 , 06:14 PM | #81
Vengeance juggernaut > force push > jump to them > dead

If dodge is up the fight is a tad more interesting.
Invic- 55 Jugg Tongs-53 Gunslinger
Tongs- 55 Assassin Pennť-50 Vanguard
Havesome- 55 Sentinel
iKite- 55 Sorc

hunterthesloth's Avatar


hunterthesloth
12.11.2012 , 06:15 PM | #82
Quote: Originally Posted by BaineOs View Post
Not sure I agree with you there dude. Sure a healer can help turn the tide but if the people he's healing don't know how to deal damage then it's not going to matter how good a healer he is. Same goes for any class if the best damage dude in the world doesn't get heals then as soon as he starts to get focused he's not going to last long either. Sure both the healer and damage dude in that scenario will get good scores no doubt but doesn't mean to say they'll win.

The whole thing about being able to carry a team is extremely subjective. It depends on a number of factors, if the other people in the warzone (allies and enemies) aren't up to scratch then it'll be far easier for the sorc, jugga, mara, sniper (basically any class) it'll be to effect the outcome.
really all classes supposrt each other
Imperial Entanglements
The Blackwalker Legacy
"...Your only hope for survival is complete and utter loyalty"
Its Star Wars not Ground Wars

BaineOs's Avatar


BaineOs
12.11.2012 , 06:19 PM | #83
Quote: Originally Posted by hunterthesloth View Post
really all classes supposrt each other
Exactly dude
Es'carli D'Lakutos (Retired) - Baine Os Juros (Active)

Engineering spec

Patches 2.0 - 2.10: The Golden age of Engineering

Dracokyaku's Avatar


Dracokyaku
12.11.2012 , 06:29 PM | #84
Quote: Originally Posted by NoTomorrow View Post
I aleay feel that the games that i win, my team vould have won even without me. Although probably sending melee back to respawn probably helps.
I can't say I agree with that, I've lost count of the times over the last 18 months I've (for example) controlled the middle in Huttball or a bridge in Voidstar and delayed an enemy team by appearing as an easy target and slowing them down substantially enough that the game is an easy win.

Gunslinger/Sniper - coupled with our relative unpredictability as one of the lesser played classes - is one of the greatest wild cards you can have in a Warzone.
Winter Silverwing | Red Eclipse
Smugglers Alliance:The home of Beer, Pie and Scoundrel minded folk.

Knockerz's Avatar


Knockerz
12.11.2012 , 06:36 PM | #85
Any dps dot class can easily kill them. You just put your dots and los them. Except not many play a dot class. That's why there aren't many around to counter them.
Quote: Originally Posted by Tatile View Post
Less armour = moves faster = more dodging = less getting hit.
Quote: Originally Posted by Andryah View Post
Oh.. there is plenty of complaining in this thread. As well as demands, expressions of entitlement, and wild dreams.
Lovely Andryah the Forum Princess

DarthBloodloss's Avatar


DarthBloodloss
12.11.2012 , 06:56 PM | #86
Quote: Originally Posted by KettleBelll View Post
IN BEFORE - Some poster says "just run away and LoS them"
just run away and LoS them

1) Find a pole, or corner, or anything that blocks LOS
2) Stand near it
3) Use instant cast ranged attacks on sniper
4) When you see his cast bar start to move, step behind cover
5) His casting bar says "Failed" because you LOS
6) Step out and attack again
7) Go to step 4

You will test their patience since they wont be able to hit you with anything that's channeled.
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS

Burtlebe's Avatar


Burtlebe
12.12.2012 , 11:52 AM | #87
Quote: Originally Posted by DarthBloodloss View Post
just run away and LoS them

1) Find a pole, or corner, or anything that blocks LOS
2) Stand near it
3) Use instant cast ranged attacks on sniper
4) When you see his cast bar start to move, step behind cover
5) His casting bar says "Failed" because you LOS
6) Step out and attack again
7) Go to step 4

You will test their patience since they wont be able to hit you with anything that's channeled.
See here is the thing, If you los we can just kill someone else, I have had folks los me as the ball carrier goes right by them or a team mate walked up and took the node all cause they are worried about me. So ya i didnt get to kill them but I did my job. When played against right sniper gunslingers dont live long. I always go in with the thinking that if i can piss off enough folks then they will be worrying about me and not the game we are playing. I dont mind, especially if I can take someone with me to a respawn point hehe.
Burtimus'prime Vanguard Tank
Guild Leader Army of the Republic / The Army of Darkness / The Unmentionables
The Shadowlands Server

BobaStyx's Avatar


BobaStyx
12.12.2012 , 12:27 PM | #88
Quote: Originally Posted by DarthBloodloss View Post
just run away and LoS them

1) Find a pole, or corner, or anything that blocks LOS
2) Stand near it
3) Use instant cast ranged attacks on sniper
4) When you see his cast bar start to move, step behind cover
5) His casting bar says "Failed" because you LOS
6) Step out and attack again
7) Go to step 4

You will test their patience since they wont be able to hit you with anything that's channeled.
Enjoy eating an Orbital Strike while behind that pole There are ways around LoS, a good sniper/gs will get you out of it, forcing you to eat the burst or completely disengage and go somewhere else. Win-Win situation for us.

Zunayson's Avatar


Zunayson
12.12.2012 , 01:04 PM | #89
the only special advantage over ranged classes is leap immunity. What high damage classes close gaps without leap? STEALTH.

Operatives and shadows will /lol on snipers. Especially operatives: Evasion to troll ambush, clense roots, vanish and what not to break LoS in mid-cast.

Dead sniper, since they're even squishier than commandos, and that's saying something!
Quote: Originally Posted by Uber_the_Goober View Post
Bioware couldn't balance a sheet of plywood if it were laying [sic] on the ground.
Quote: Originally Posted by Aragost View Post
Make sure you take 3/3 in the "knowing how to play" box

Chimerako's Avatar


Chimerako
12.12.2012 , 02:05 PM | #90
I just leveled a sniper to 50 and my main counter was scoundrels/Ops shadows too but not as often. However even with stealth they had to be careful because I can swing the camera around behind myself even as I engage a target in front of me. So often Iíd see them and pop the knockback before their opener or hit flashbang if I had another target at the moment and then if possible come back and dot them before they vanish. More than one dps melee class is a good counter as well if one is a sentinel and can disappear during an ambush cast or SoS channel. Honestly if someone pops a defensive ability often Iíll just flashbang them for the duration.

A really well played shadow is the best counter IMO even though shadowstrikes opening burst isnít as hard as a scoundrelís can be, they can sit in stealth until entrench wears off and hit you with the forcespeed, forcewave , shadowstrike combo knock you out of cover. Itís hard to often target them because of lag which is even worse with speed enhanced classes, they just look like a deadly blur. Itís disorienting for a second and at that point youíre screwed.

I've noticed scoundrel's will wait until Iíve taken damage from another target so that their opener doesn't give me much of a chance to defend myself. 7.5k burst within 2 gcd hits hard if you are already taking fire from elsewhere. A good tip for fighting a sniper is not only to LoS but wait out the procs of followthrough if they are marksmen spec'ed. I'm often able to easily kill LoS targets because I can proc followthrough by using snipe, ambush or takedown on any other random person on the battle field. Then when they pop out to DoT or instant cast me they get hit with a 2.5 to 4.5k instant ability, we also have a decent instant DoT as well. So if you notice a sniper attacking someone else and there is nothing you can do to help them, Iíd wait 6 seconds for the proc to wear off before you eat a ton of burst you really didn't have to.
░▒ Pala'din Monk The Army of Light ▒░
░▒ "The Time is Always Right to Do What is Right." ▒░
░▒ Website | The Citadel Chat | Forums | Application ▒░