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Best Burst Class


Brissellio's Avatar


Brissellio
11.25.2012 , 10:22 AM | #21
Snipers benefit very nicely from the bolster system in pvp only reason for that happening

STRATTNUTTZ's Avatar


STRATTNUTTZ
12.11.2012 , 01:56 AM | #22
Quote: Originally Posted by bryceman View Post
My scrapper scoundrel always steals threat when going:
Stealth--->Fle. Round--->Shoot First--->Rest of rotation
Even with guard on my character I always steal threat then have to aggro dump then use some basic attacks until the tank gets threat back. You can say what you want but I have played almost every class and the scrapper scoundrel still has the most burst capabilities.
^^^^^^ This is totally true.... I always pull threat off tanks and anyone else with this, and it hit's like a truck!

AngelFluttershy's Avatar


AngelFluttershy
01.29.2013 , 03:33 PM | #23
I'd have to go with Combat Sentinel or Saboteur Gunslinger. Yes, Sabslinger can pull massive burst, but their true burst can only happen every 60sec (when Flyby is off CD), while Combat can push out a crushing Master Strike every 30 seconds making it a lot easier to preform on demand. Granted, Sabotage Charge is only 30 seconds too, but that Flyby is needed to push their burst to the max.

bbare's Avatar


bbare
01.30.2013 , 04:46 AM | #24
Powertechs/vanguards. They have by far the best 3 sec burst and explosive fuel makes them reliable healer nukers.
The Vanity Legacy

_biddan_'s Avatar


_biddan_
01.30.2013 , 08:39 AM | #25
sniper,even at lvl 13 i got a 4.3k ambush,and that's quite something.
Tomb of Freedon Nadd

Caesar Legacy
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PhantomMalice's Avatar


PhantomMalice
01.30.2013 , 09:13 AM | #26
Quote: Originally Posted by _biddan_ View Post
sniper,even at lvl 13 i got a 4.3k ambush,and that's quite something.
That is because below 50 PVP all your skill and stats are scaled temporary to that of a 49 for the duration of the WZ. So by using that fact, what you should be saying is "I am hitting 4.3k Ambush at lvl 49"; which is quite pathetic, actually.

Sharpshooter spec Gunslingers is all about burst as all their core abilities triggers Trickshot 100% of the time and the buff last about 4.5 sec. This give GS a lot of freedom in how much they want to burst and when to do it.

grallmate's Avatar


grallmate
02.01.2013 , 12:26 AM | #27
It depends what you mean by burst.

0 set up, massive damage: Infil Shadow is probably best.

On demand short term burst windows: Combat Sentinel is awesome.

Low set up, repeatable burst while maintaining excellent sustained DPS: Pyro PT

Allowed set up, highest damage in shortest time period: Sniper hands down.

Exp. Probe + Ambush + Followthrough gives 13k+ in 1 GCD. Follow it with SoS to set off the Contingency Charges and you can push 20k in (effectively) 4.5 seconds if you're lucky on crits. That said, there is 4s of set up before any damage is dealt. 20k in 8.5s is a less impressive.
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<Vindication> <Retribution>

Gralleh Grall'eh Khyar
Gralleh's Guide to Guardian Tanking [UPDATED for 2.0]

NoTomorrow's Avatar


NoTomorrow
02.02.2013 , 05:48 AM | #28
Compared to pyro and rage, both of which have some intervals between burst combo phases, MM has no such downtime, it is on a constant burst. Even our worst attack, snipe delivers 3200 on crit. It is trailing behind those two in the first global cooldowns but after that it rapidly catches up overwhelming them by a huge amount.

Same goes for canage, it is faster than MM when gore is up. But then MM catches up. This is what makes MM special, we never run out of "juice" when putting pressure on somebody, which means that MM is mrore capable to outlast when somebody used their defensive CDs to mitigate initial damage burst.
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.

bbare's Avatar


bbare
02.04.2013 , 02:26 PM | #29
Quote: Originally Posted by NoTomorrow View Post
Compared to pyro and rage, both of which have some intervals between burst combo phases, MM has no such downtime, it is on a constant burst. Even our worst attack, snipe delivers 3200 on crit. It is trailing behind those two in the first global cooldowns but after that it rapidly catches up overwhelming them by a huge amount.

Same goes for canage, it is faster than MM when gore is up. But then MM catches up. This is what makes MM special, we never run out of "juice" when putting pressure on somebody, which means that MM is mrore capable to outlast when somebody used their defensive CDs to mitigate initial damage burst.
Flameburst crits far more than snipe when you include the dot it applies.
The Vanity Legacy

Jayshames's Avatar


Jayshames
02.04.2013 , 02:30 PM | #30
Quote: Originally Posted by PhantomMalice View Post
That is because below 50 PVP all your skill and stats are scaled temporary to that of a 49 for the duration of the WZ. So by using that fact, what you should be saying is "I am hitting 4.3k Ambush at lvl 49"; which is quite pathetic, actually.

Sharpshooter spec Gunslingers is all about burst as all their core abilities triggers Trickshot 100% of the time and the buff last about 4.5 sec. This give GS a lot of freedom in how much they want to burst and when to do it.
Stop looking down on him, it's not like that at all. Level 13 has literally no secondary stats on gear, i.e. crit/surge etc, so yes, 4.3k is pretty good.