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Sorcerer in PVP, Weak


Astronium's Avatar


Astronium
11.29.2012 , 03:37 PM | #51
this is my experimental spec, its doing OK... Im still getting used to it, one thing I can say tho. I have a hell of alot more moveability and adapbility than I used to have running this one. The mechanics are easy, instant casts and lightning barrage has priority, fill with lightning strik/crushing darkness/force lightning as you yourself please, if they interrupt your channel, well guess what? Lightning strike is buffed up and usable.

http://www.torhead.com/skill-calc#20...dRbhZcrzRsMz.2

But as I said, it is very much so experimental and in early stages, but it might work well for someone else as well, I usally dont share this stuff, or read other peoples builds for that matter... kinda want to find my own path, but as I dont feel that I suck in pvp, I thought I'd pitch in.

AdmiralParmesan's Avatar


AdmiralParmesan
12.01.2012 , 03:27 AM | #52
Quote: Originally Posted by Astronium View Post
this is my experimental spec, its doing OK... Im still getting used to it, one thing I can say tho. I have a hell of alot more moveability and adapbility than I used to have running this one. The mechanics are easy, instant casts and lightning barrage has priority, fill with lightning strik/crushing darkness/force lightning as you yourself please, if they interrupt your channel, well guess what? Lightning strike is buffed up and usable.

http://www.torhead.com/skill-calc#20...dRbhZcrzRsMz.2

But as I said, it is very much so experimental and in early stages, but it might work well for someone else as well, I usally dont share this stuff, or read other peoples builds for that matter... kinda want to find my own path, but as I dont feel that I suck in pvp, I thought I'd pitch in.
You really shouldn't leave out polarity shift if you ever go that high in lightning. Its a great utility ability and decent offensive cooldown.
Depreva (Sith Sorcerer) - Prophecy of the Five-

yauhen_pt's Avatar


yauhen_pt
12.02.2012 , 05:13 PM | #53
Quote:
I know we are healers but the need to defend ourselves in PVP should exist, worst class for Hutt ball too, too slow and very easy to stop and kill.
1st round: deception assassin vs sorc heal - assassin start dps/stun sorc, sorc minus 50%hp, assassin get stun - break stun, continue dps - sorc minus 80% hp, assassin get second stun - sorc heal himself up to 100%hp, run away/call incs.
2nd round: see first round.

slimboi's Avatar


slimboi
12.09.2012 , 07:47 PM | #54
Quote: Originally Posted by Loladarulz View Post
My brother plays sorcerer and he melts people pretty fast, there are no shiny 6k crits but he consistently does good damage. He can crit heals for 6k tho.
He kills the target often faster then my focus sentinel because he is ranged, and my sent has trouble hitting moving targets. And lastly sorcerers have excellent utility.
Their weakness is that they are squishy and that should not change really. Sorcerers are probably the best balanced class imo.
LOLOLOLOLOL

2/10 on your troll post kid. Nice try though.

wwkingms's Avatar


wwkingms
12.10.2012 , 01:31 AM | #55
im sorry but the fact is for a a sorc to 1v1 any of the big op classes right now (pt pyro, jugg, mara, assasin) then we need to completely out skill and have perfect cc/slow management.. and also doign everything accordlingly we will still take a moderate amoutn of dmg, and it will take baout 30 seconds- a minute to drop one of these dudes after goign through there defensive cds and hp pool.

i can also say that my sorc who isnt perfectly geared but at mix of bm and wh gear.. i can FREE cast on say a pt or jugg and it would still take me about 20 seconds at LEAST of uninterrpted full on dps to drop him...

lets look at it in reverse.. that same pt, jugg, assasin, mara gets on us and we're idk chained stunned or not ready or our knockback misses or our sprint gets bugged (sprint away but teleported back and rooted).. that MFER could drop us in about 10 seconds if not sooner..

last time i checked it was supposed to be an MMO staple that the squishiest classes could put out the most dmg..

well Bioware has a tough time with this concept because the squishiest class also goes down the easiest

most of my sorc/sage brothers can probably attest to being gunned for over and over and over simply because we take the big crits

even at 1240 expertise im still getting smashed for 6.7k and vcious thrown for 5.5k
chain mauled by sin's for 4.5k stunned for 8 seconds straight vs pts and coming ut of the stun with near no hp

and god forbid 2 classes get on us, other classes can pop defensive cooldowns and make a run/put up a fight.

a sorc gets 2 or more on them u might as well pack it in.

utility or not.. this class needs some help.. a complete revamping of the lightning and madness trees
NIHIL

THE BASTION

Edonidd's Avatar


Edonidd
12.12.2012 , 07:09 PM | #56
I finally got my sniper to 50 (Engineering) and have had a Sorc at 50 for a while now as my main. Sorc is 31 pt madness build, and I waffle back and forth on 7 points in corruption for 10% extra damage on DF or 7 points in Lightning for unlimited force basicly and 20% better static shields.

What I want to know is where this idea that Sorcs have utility comes from? I had to spec points into getting my whirlwind insta cast. In PvE whirlwind is way better than slice droid. But while slice droid doesn't work at all in PvP, Flashbang has the exact same mez time as whirlwind. Except it is insta cast in every spec without wasting spec points, oh and it affects up to 5 people.

I had to go up to 31 Madness to get creeping terror, but having that snare is so nice. In fact the only thing that could be better than having a 2 sec snare at the top of your tree, would be having a 5 second snare that breaks on damage after 2 seconds, like legshot. Which oh yeah, is free too for all trees.

Static barrier is way better than shield probe, but doesn't come close to balistic probe for my whole team. Specing into the other tree means giving up my root, but I could pick up a snare on overload. In fact it is the same root on a knockback that cover pulse gets for free again. And cover pulse doesn't seem to bug out and do nothing like overload does sometimes.

Deathmark making my DOT's tick harder is nice, except it affects less than half of them.

Force Storm may not have a CD, which some idiot seems to think makes sorcs better at AoE, but I don't know a single sorc who wouldn't trade Force Storm for Orbital Strike in a heartbeat.

Something like 60% of my sorcs damage comes from Force Lighting, which is channeled and every single class has an interupt that stops me from casting it, AND makes me not cast it for 4 seconds. And FL is a big flashing neon sign that points directly to me and says I'm the one hitting you, look I'm right here. Not like Ambush or something that by the time you see it, you're already missing a huge chunk of health. Plus I have to stand still and turret while casting FL, but i don't get anything cool like Cover and entrench. So even though I'm a ranged class, and hitting that mara from my max range, as soon as he sees the lighting point back at me, he jumps me and is now no longer at max range, but at melee range.

Literally the only thing that my sniper is jealous of my sorc is 10 meters on electrocute instead of 4 on debilitate. But since 95% of the time on both classes that I want to use my stun, I am either beyond 10 meters and want to stun him so I can finish him off; or inside melee range and want to stun him to run away. So there really is not much functional difference between debilitate and electrocute.

My Sorc starts with less DPS both sustained and especially burst. And in order to get some of the utility that my sniper gets for free, I have to give up extra DPS and spec into it? Poor poor design.

AdamLKvist's Avatar


AdamLKvist
12.12.2012 , 07:36 PM | #57
Quote: Originally Posted by Edonidd View Post
I finally got my sniper to 50 (Engineering) and have had a Sorc at 50 for a while now as my main. Sorc is 31 pt madness build, and I waffle back and forth on 7 points in corruption for 10% extra damage on DF or 7 points in Lightning for unlimited force basicly and 20% better static shields.

What I want to know is where this idea that Sorcs have utility comes from? I had to spec points into getting my whirlwind insta cast. In PvE whirlwind is way better than slice droid. But while slice droid doesn't work at all in PvP, Flashbang has the exact same mez time as whirlwind. Except it is insta cast in every spec without wasting spec points, oh and it affects up to 5 people.

I had to go up to 31 Madness to get creeping terror, but having that snare is so nice. In fact the only thing that could be better than having a 2 sec snare at the top of your tree, would be having a 5 second snare that breaks on damage after 2 seconds, like legshot. Which oh yeah, is free too for all trees.

Static barrier is way better than shield probe, but doesn't come close to balistic probe for my whole team. Specing into the other tree means giving up my root, but I could pick up a snare on overload. In fact it is the same root on a knockback that cover pulse gets for free again. And cover pulse doesn't seem to bug out and do nothing like overload does sometimes.

Deathmark making my DOT's tick harder is nice, except it affects less than half of them.

Force Storm may not have a CD, which some idiot seems to think makes sorcs better at AoE, but I don't know a single sorc who wouldn't trade Force Storm for Orbital Strike in a heartbeat.

Something like 60% of my sorcs damage comes from Force Lighting, which is channeled and every single class has an interupt that stops me from casting it, AND makes me not cast it for 4 seconds. And FL is a big flashing neon sign that points directly to me and says I'm the one hitting you, look I'm right here. Not like Ambush or something that by the time you see it, you're already missing a huge chunk of health. Plus I have to stand still and turret while casting FL, but i don't get anything cool like Cover and entrench. So even though I'm a ranged class, and hitting that mara from my max range, as soon as he sees the lighting point back at me, he jumps me and is now no longer at max range, but at melee range.

Literally the only thing that my sniper is jealous of my sorc is 10 meters on electrocute instead of 4 on debilitate. But since 95% of the time on both classes that I want to use my stun, I am either beyond 10 meters and want to stun him so I can finish him off; or inside melee range and want to stun him to run away. So there really is not much functional difference between debilitate and electrocute.

My Sorc starts with less DPS both sustained and especially burst. And in order to get some of the utility that my sniper gets for free, I have to give up extra DPS and spec into it? Poor poor design.
Flawless post with even better arguments.

The mobility of a sorc is horrid, the damage when stationary isnt much better.

We only have one full tree build thats viable, I pray that I one day may fight competitively with the telekinetics/lightning spec but its so far off right now its not even funny. Its disgusting that a caster class has been so neglected.
The Forgotten Legacy
Ancestry/Mythology
TOFN

VigDiath's Avatar


VigDiath
12.12.2012 , 07:54 PM | #58
I rolled a Sorc just for the purpose of healing WZ's and end game content. Currently a level 31 but I find it rewarding when I see how much heals I can put out. It's a new role for me but I enjoy it. I do hate when I put bubbles up on everyone and someone throws their guard up on a dps. Makes no sense. Well, it makes sense because of medals but it can be discouraging not having the same protection you try to offer people.

All in all, it's a fun class in pvp and I love seeing those times when my dps is equal to my healing.
Jedi Covenant (The Baltimore Legacy)
Laaron - 55 (Shadow Tank) Eulora - 55 (Sage Healer)
Madmartygan - 55 (Guardian DPS) Skylaadawn - 55 (Sab Smug)
Akon - 55 (Carnage Marauder) L'aron - 53 (Sorc Healer)

lokdron's Avatar


lokdron
12.13.2012 , 06:20 AM | #59
Quote: Originally Posted by VigDiath View Post
I rolled a Sorc just for the purpose of healing WZ's and end game content. Currently a level 31 but I find it rewarding when I see how much heals I can put out. It's a new role for me but I enjoy it. I do hate when I put bubbles up on everyone and someone throws their guard up on a dps. Makes no sense. Well, it makes sense because of medals but it can be discouraging not having the same protection you try to offer people.

All in all, it's a fun class in pvp and I love seeing those times when my dps is equal to my healing.
Just wait until 50 pvp.
You have seen it, you have felt it within you as you have traveled with me. The growing anger, the rage, and the power it brings. Yet the power does not build without struggle. Through small cruelties greater ones are born. Kriea/Darth Traya
Dark side eye topic make your voice heard if you want canon movie sith eyes!

Eldriq's Avatar


Eldriq
12.14.2012 , 07:35 PM | #60
Quote: Originally Posted by Edonidd View Post
I finally got my sniper to 50 (Engineering) and have had a Sorc at 50 for a while now as my main. Sorc is 31 pt madness build, and I waffle back and forth on 7 points in corruption for 10% extra damage on DF or 7 points in Lightning for unlimited force basicly and 20% better static shields.

What I want to know is where this idea that Sorcs have utility comes from? I had to spec points into getting my whirlwind insta cast. In PvE whirlwind is way better than slice droid. But while slice droid doesn't work at all in PvP, Flashbang has the exact same mez time as whirlwind. Except it is insta cast in every spec without wasting spec points, oh and it affects up to 5 people.

I had to go up to 31 Madness to get creeping terror, but having that snare is so nice. In fact the only thing that could be better than having a 2 sec snare at the top of your tree, would be having a 5 second snare that breaks on damage after 2 seconds, like legshot. Which oh yeah, is free too for all trees.

Static barrier is way better than shield probe, but doesn't come close to balistic probe for my whole team. Specing into the other tree means giving up my root, but I could pick up a snare on overload. In fact it is the same root on a knockback that cover pulse gets for free again. And cover pulse doesn't seem to bug out and do nothing like overload does sometimes.

Deathmark making my DOT's tick harder is nice, except it affects less than half of them.

Force Storm may not have a CD, which some idiot seems to think makes sorcs better at AoE, but I don't know a single sorc who wouldn't trade Force Storm for Orbital Strike in a heartbeat.

Something like 60% of my sorcs damage comes from Force Lighting, which is channeled and every single class has an interupt that stops me from casting it, AND makes me not cast it for 4 seconds. And FL is a big flashing neon sign that points directly to me and says I'm the one hitting you, look I'm right here. Not like Ambush or something that by the time you see it, you're already missing a huge chunk of health. Plus I have to stand still and turret while casting FL, but i don't get anything cool like Cover and entrench. So even though I'm a ranged class, and hitting that mara from my max range, as soon as he sees the lighting point back at me, he jumps me and is now no longer at max range, but at melee range.

Literally the only thing that my sniper is jealous of my sorc is 10 meters on electrocute instead of 4 on debilitate. But since 95% of the time on both classes that I want to use my stun, I am either beyond 10 meters and want to stun him so I can finish him off; or inside melee range and want to stun him to run away. So there really is not much functional difference between debilitate and electrocute.

My Sorc starts with less DPS both sustained and especially burst. And in order to get some of the utility that my sniper gets for free, I have to give up extra DPS and spec into it? Poor poor design.
Great Post.
El'drik - Sorcerer- War Hero - Harbinger Server Care Bear/White Knight
All things are subject to interpretation whichever interpretation prevails at a given time is a function of power and not truth. Friedrich Nietzsche