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Focus Guardian bug: sweep completely missed

STAR WARS: The Old Republic > English > PvP
Focus Guardian bug: sweep completely missed

Ovan_Oh-One's Avatar

12.09.2012 , 05:58 PM | #11
Quote: Originally Posted by funkiestj View Post
yeah, the troll is strong at this site. Sigh.
Don't expect any sympathy from most players.

Especially if you're Rage/Focus.
Artist formerly known as Agyo.

Aluvi's Avatar

12.09.2012 , 06:01 PM | #12
Yep it's a bug, been around for a while. There is another bug where if you are targetting someone and they force camo or enter stealth by some other means right as you hit smash, your smash animation does not go off, your smash does no damage, but it goes on cooldown.
Aluvien Sith Marauder <Infinite Darkness> Shadowlands
Aluviann Jedi Sentinel <Triumph> Shadowlands

cashogy's Avatar

12.09.2012 , 06:59 PM | #13
Quote: Originally Posted by Ferkles View Post

this. crappy coding causes ability misfires all the time. welcome to the club
Da'ny - Attomm - Dan'y - Fogel
The Original Stormborn Commando Representative
The King of Bads

Zunayson's Avatar

12.09.2012 , 07:45 PM | #14
Hmm smash has a 4m range, you say he's at 3m. Procs not going off is a symptom of out-of-range-syndrome, caused by a large gap between the player and the target. IT'S NOT A GLITCH.

That's bioware's syncing system for you.
Quote: Originally Posted by Uber_the_Goober View Post
Bioware couldn't balance a sheet of plywood if it were laying [sic] on the ground.
Quote: Originally Posted by Aragost View Post
Make sure you take 3/3 in the "knowing how to play" box

kvandertulip's Avatar

12.09.2012 , 09:43 PM | #15
It missed because you deserved it. Play a better class.
<The Cleverlynamed Legacy>
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Raynezazki's Avatar

12.10.2012 , 01:26 AM | #16
Quote: Originally Posted by cashogy View Post
this. crappy coding causes ability misfires all the time. welcome to the club
Yeah I keep getting this with my forcepush/overload so annoying.

SteelsBrighter's Avatar

12.10.2012 , 01:56 AM | #17
There is a wonderful feeling of satisfaction I get when I force push a midsmash sabermonkey and it goes off where he lands.
Server: Previously Darth Bandon, Xferred to The Shadowlands
Allegiance: Imperial

Redsnow Legacy: Steelus - Juggernaut \ Ephyris - Sorceror

Rincewend's Avatar

12.10.2012 , 02:20 AM | #18
Quote: Originally Posted by Darth_Acherus View Post
Here here!
I second it.

Larry_Dallas's Avatar

12.10.2012 , 02:22 AM | #19
Quote: Originally Posted by funkiestj View Post
while dueling ...
  1. Felling blow proc is up
  2. 4 stacks of singularity are up
  3. opponent is within 3 meters
  4. force sweep activates but does no damage

there is no message that force sweep missed, it simply does no damage. Sweep is now on cooldown but the felling blow and singularity buffs are still present.

Force sweep, being a force attack, should never miss another player unless they have defensive cooldown up.

My commando opponent took no damage. He also has no interesting buff/debuff icons.

I have the above recorded and I've watched it several times to confirm the description above.

This looks like a bug to me. Please comment.
Error in server/client synch. Short way to explain this is that the distance between you and an enemy that you see on your screen (and that he sees on his) are estimates. They won't always match, but, more importantly, they don't really matter in terms of hit calculation. Only the distance the server thinks you are from the target is important.

It's not a bug, so much as a a side-effect of the tech being used (sixteen clients and a single server at differing distances and communication times from one another). Anyways, short of playing the game on a swtor install on the server, you'll see this periodically and it's not really avoidable unless you were to make the game, like, turn-based or something.

Lord_Karsk's Avatar

12.10.2012 , 02:47 AM | #20
Funny eough only the republic version is broken.Guess the devs only play imp.