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Premades are ruining non-ranked warzones

STAR WARS: The Old Republic > English > PvP
Premades are ruining non-ranked warzones

ArchangelLBC's Avatar


ArchangelLBC
12.07.2012 , 01:43 AM | #1661
Quote: Originally Posted by CommanderKeeva View Post
Okay, I have to add a personal experience from today. It was PvP day in my guild and since we had 5 people, we decided to sync queues, so maybe the 5th person (whom we rotated after each match) could fight with or against us. However, for 4 warzones (until someone left) both our group and our guild members' solo queue popped at the same time. We thought it was the same match but they turned out to be different ones.

Here's what I wouldn't believe unless I had seen it with my own eyes: each time our 4man group ended up being matched with another 4man premade and the solo player ended up in a different warzone in a pure PuG group. And the warzones popped at exactly the same *********** time! In four consecutive warzones!

We kept fighting PuGs as 2 premades and whoever ended up in the PuG team kept fighting premades! Is that what they call match-making? Deliberately grouping premades against PuGs? Now I saw the proof with my own eyes of just how broken the current grouping system is. This needs a fix yesterday!

Granted that matchmaking in this game is either terrible or nonexistent, but why wouldn't you just have one group of 3 and one group of 2? Friends don't let friends solo queue.
In update 2.9 the game will simply uninstall itself for you.

-Wnd

NoTomorrow's Avatar


NoTomorrow
12.07.2012 , 02:03 AM | #1662
Quote: Originally Posted by ArchangelLBC View Post
Granted that matchmaking in this game is either terrible or nonexistent, but why wouldn't you just have one group of 3 and one group of 2? Friends don't let friends solo queue.
the matchmaking just takes first players that queue on both sides. It does not look at any possible player stats or anything like that. If it looked then we wouldn't have same faction of 8 healers vs non-healing teams.
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.

CommanderKeeva's Avatar


CommanderKeeva
12.07.2012 , 03:24 AM | #1663
Quote: Originally Posted by ArchangelLBC View Post
Granted that matchmaking in this game is either terrible or nonexistent, but why wouldn't you just have one group of 3 and one group of 2? Friends don't let friends solo queue.
For the first two matches, we assumed he would end up in the same warzone anyway. Since Rep vs Rep matches on our server are virtually nonexistent, we figured whoever queued solo would be on our team.

When we saw what the case was after two matches, we just wanted to test how stupid the system is.
BEING A GOOD SOLDIER COMES DOWN TO ONE THING, ONE SINGLE QUESTION:
WHAT ARE YOU PREPARED TO SACRIFICE?

mrekxxx's Avatar


mrekxxx
12.07.2012 , 03:33 AM | #1664
167 pages and no exact answer from devs?

CommanderKeeva's Avatar


CommanderKeeva
12.07.2012 , 03:39 AM | #1665
Quote: Originally Posted by Zhaker View Post
@DoomsDayComes: Very good suggestions on playing your sniper, whether you win or not you seem to understand tactics. That's what I care about. I don't care if we get pwned by people just want people to do the best the can do.

@NoFishing: I'm sorry that you were expecting to 1v1 someone and win. Like yea ok so you were defending and dying, if you make a call before you die and use CC to delay them then good on you. If you decided to fight and not make call and get 2 shotted, who's fault is that?

Dont think Recruit Gear = terrible = dont try then if thats the case dont PvP. Cause thats the wrong attitude to begin with. I had a worser time than most of you lot cause when I was a level 20 sith sorc healer, I had to go against the really OP Trooper back in the 1.2 day where their Grav Shell could hit hard, and was worser with More Troopers shooting at you. Did it suck? yea. Was it painful? Hell yea. What did I do about it? Learn to LOS, interrupt, CC and try to delay them from firing that grav shell spam forcing him to come after me or not to fight me.

As for Deserters let them leave, because if they suck they leave, the good players stick around and fight hard. But I guess you learnt that Deserting is the best way to farm comms amirite?

I dont admit being a great PvPer but I dont just sit there whinge about gear and cry a river.

@pixieish: As for your sarcasm all I see on this thread is Bioware to do something. But this has turned the damn game into a RageSmashlol game. When you nerf that you know it'd be the rise of snipers, what nerf them too? What about Assassins? Nerf them too. OMG everyone is OP nerf them all. Hey why you are all at it, why dont you tell them gear is OP so that purple gear is like wearing white gear with no + bonuses.

Hey let's go further, why dont we all become 1 class with 1 button which is auto-attack and see which mutha trucker kicks muther trucking ***!!!

@CommanderKeeva: If you get a Premade fine, if I get my *** kicked repeatedly fine. More power to you. If you can get a 24/7 premade then you must be king awesome, cause I sure cant always get my premades, but I do my best PuGGing or Premade. Losing sucks but its part of the damn game.

Now yes I agree some ideas are fine I realize commando's are bad but let's face the past of what happened, commando's 1.2 and before were so OP it wasnt funny, I remembered 1 WZ with 8 Troopers ripping apart teams left right and center because they were doing nearly 5+k Grav SPams and there was little to nothing people could do. Having 40 debuffs of Armor penetration on you is like you walking in PvP naked and getting shot by a BFG9000 in your face. That wasnt fun so they nerfed it. Now what I disagree on the nerf was that it simply needed to nerf the armor penetration.

But you PvPers whinge so hard that it got a massive nerf. Just like operatives too, they got nerfed a few times, they still hard but they definitely not the OP class as Juggs/Mara's are in or PT's. Hell I'm surprised no Assassin or Snipers are OP (but they can freaking hit hard too).

==================================

I dont expect wins, I dont expect everything to be handed to me cause I got full war hero. I expect people giving effort to win. Period, I dont care about how undergeared you are (it sucks I know) but if you show fight, I'll stick by you. Win or lose its fun playing with people that want to win.

Premades are in all shapes and sizes, but to blame premades beating you up is like saying Zorn and Toth is OP nerf them because they kick my groups *** in HM EC. So let's make everything fair. But WZ when the hell is it fair? I mean i get damage taken 600k average against premades, should I get a buff for being whacked so hard?

Sheesh.
Well both Assassins and Snipers have decent survivability. Assassins can Force Speed away or use Force Cloak if they're in a tight situation. Snipers cannot be jumped in the first place and have many different tools (Ambush KB, Cover Pulse, Leg Shot, Flash Grenade) to keep melee at bay.

I would say that it"s a bit silly that hybrid tankasins can do more damage than certain full DPS trees, especially if they're wearing top gear, but that's something I would leave for more qualified people to judge.

I will, however, say that in BiS gear, my Grav Round crits average in the 3k range. Maybe 4,1 once in a million times if it's an extremely lucky crit. But I've never been able to go even near 5k not to mention 5+ three times in a row. And that is in WH with EWH weapons and BiS Dread Guard Gear.

My commando wasn't 50, when 1.2 came out but considering that 8 months after in infinitely better gear we can't even go near those numbers, a streak of 5+k grav round crits seems far fetched.
BEING A GOOD SOLDIER COMES DOWN TO ONE THING, ONE SINGLE QUESTION:
WHAT ARE YOU PREPARED TO SACRIFICE?

Ycoga's Avatar


Ycoga
12.07.2012 , 03:49 AM | #1666
Quote: Originally Posted by CommanderKeeva View Post
Okay, I have to add a personal experience from today. It was PvP day in my guild and since we had 5 people, we decided to sync queues, so maybe the 5th person (whom we rotated after each match) could fight with or against us. However, for 4 warzones (until someone left) both our group and our guild members' solo queue popped at the same time. We thought it was the same match but they turned out to be different ones.

Here's what I wouldn't believe unless I had seen it with my own eyes: each time our 4man group ended up being matched with another 4man premade and the solo player ended up in a different warzone in a pure PuG group. And the warzones popped at exactly the same *********** time! In four consecutive warzones!

We kept fighting PuGs as 2 premades and whoever ended up in the PuG team kept fighting premades! Is that what they call match-making? Deliberately grouping premades against PuGs? Now I saw the proof with my own eyes of just how broken the current grouping system is. This needs a fix yesterday!
This is a major bug in the matchmaking system if its true; and a lot of people might call for a refund on the box price for system-imposed ganking.
'Pre-2.0 PvP... The gear gap was too big and some players became non-contributors quickly because of the gear gap. It wasn’t fun for the majority of players' - Alex Modny

CommanderKeeva's Avatar


CommanderKeeva
12.07.2012 , 03:51 AM | #1667
Quote: Originally Posted by Ycoga View Post
This is a major bug in the matchmaking system if its true; and a lot of people might call for a refund on the box price for system-imposed ganking.
Oh it's true alright...look up the metrics Bioware...it's in there somewhere.
BEING A GOOD SOLDIER COMES DOWN TO ONE THING, ONE SINGLE QUESTION:
WHAT ARE YOU PREPARED TO SACRIFICE?

xhii's Avatar


xhii
12.07.2012 , 04:13 AM | #1668
Quote: Originally Posted by CommanderKeeva View Post
We kept fighting PuGs as 2 premades and whoever ended up in the PuG team kept fighting premades! Is that what they call match-making? Deliberately grouping premades against PuGs? Now I saw the proof with my own eyes of just how broken the current grouping system is. This needs a fix yesterday!
That sounds hard to believe, but knowing all the huge bugs in the queue system I'm not even surprised. Sometimes when we're queue matching with another team or a soloer we both get the pop at the same time, everyone sees a Civil War loading screen... and we end up in completely different Civil Wars.

I'm gonna start keeping lists of who I'm facing from here on, but so far in my experience my team usually ends up facing another premade. Even if we're queue-matching in-guild we end up fighting guildies more often than not. If we end up having a double premade on our side (either our own guys or one of the other guilds) it's pretty certain that the other side has a few premades as well. Personally I enjoy the games we play against the big name guilds the most. It seems to me that we get premade-vs-pugs only on slow queue hours, in the evenings we are matched against other groups pretty much all the time.

It's just that.. well, not all premades are equal. Last week my 4-man team faced a Rep 4-man several times in a row, and they must have been the most casual players I've ever seen in level 50 pvp, fielding a commando in 10k health and so on. Beating them the first time wasn't fun, and after a few times I logged to do lowbie because it just got boring. I really hope they'll add better match-making soon :x
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deHannibal's Avatar


deHannibal
12.07.2012 , 06:17 AM | #1669
If there are so many Premades against you.... your chance to get Premades on your side should be really good!
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cycao's Avatar


cycao
12.07.2012 , 06:53 AM | #1670
Quote: Originally Posted by mrekxxx View Post
167 pages and no exact answer from devs?
They don't need to post anything in this thread.