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1.4 Overload


Lejune's Avatar


Lejune
11.29.2012 , 12:53 PM | #61
I love it. I'm sorry, but maybe it's grown on me

verfallen's Avatar


verfallen
11.30.2012 , 01:12 AM | #62
Simply put :

For PvE its now awesome. Sorc especially don't have to "rush" to interrrupt with it. Also you keep CCed at your back with tank sin, and can give the party's aoe breathing space.

For PvP warzones with their lag, its easy to miss the one you want to push back.

Lack of force cost makes it rather nice on assassin's limited pool tough.

Exiled-Phoenix's Avatar


Exiled-Phoenix
11.30.2012 , 02:50 PM | #63
i hate it, mini seconds of lag make me miss the person i wanted to push back and they just walk past me with the ball....
its way to position based now to be good in a game that always has lag (and every mmo always has miliseconds of lag)
I use to be a Deception Assassin, then I took a Dev comment to the face!
Now i'm a Mercenary healer.......

OriginSucks's Avatar


OriginSucks
12.02.2012 , 05:58 PM | #64
Not a fan of the cone effect over the 360....but i can learn to deal with it....just makes the spell less useful for me.

However, the animation is horrible.....they kept the old animation..but made the spell fire instantly...and just sped up the old animation.

If anything...just change the animation..from a jump.....to maybe just slamming the ground with your palm....it could be done quicker so as to not look retarded.

After being gone from the game for so long...I wasn't prepared for it to look less polished than when I left...

OpeningToEndgame's Avatar


OpeningToEndgame
12.03.2012 , 08:50 PM | #65
Quote: Originally Posted by Jurakan View Post
They ruined it, they added some distance to the push and made some erratic animation/fx that makes no sense. The skill that you used to push people back who where chasing you or to knock people off was made 100% to knock people off ledges standing in front of you and it even sucks at that. EA/Bioware developer team is a joke and so is whomever is in charge of it.
I don't understand why a class that's supposed to be ranged got their knockback nerfed. I mean a Sentinel can knock me back 35 meters it seems, then leap to me. Isn't a melee class supposed to keep you close to them?

AlvahMP's Avatar


AlvahMP
12.05.2012 , 09:38 AM | #66
Quote: Originally Posted by DroidDreamer View Post
With the new Overload, you can leap and knockback opponents on higher grounds in mid leap. Did it tonight. I was in mid and the ball carrier was surrounded on the 1st level platform right above the wind jet trap. I jumped up to set up the shot, Overloaded and did a clean sweep of all of the guys on the BC then landed back at mid. I have electric bindings for the root, of course, so the bought some time. Led to a score eventually.

But the animation was still cheesy.
Standing on the sand bags at mid while the other team is above you in front of the fire pit, jump, and a well timed mid air Overload will send them into the fire. Also, if you are on one of the sides by the health buff and their team/ball carrier is on the lower platform, you can knock them off with a mid air Overload.

lklinga's Avatar


lklinga
12.07.2012 , 05:46 AM | #67
whaaaaaaaa

Babies it is better this way learn to play.
Most players prefer to derp their way to victory.

Gyronamics's Avatar


Gyronamics
12.07.2012 , 06:06 AM | #68
Quote: Originally Posted by OpeningToEndgame View Post
I don't understand why a class that's supposed to be ranged got their knockback nerfed. I mean a Sentinel can knock me back 35 meters it seems, then leap to me. Isn't a melee class supposed to keep you close to them?
Guardian or Juggernaut you mean.

Einzel's Avatar


Einzel
12.14.2012 , 05:29 PM | #69
And please change the animation it's just ridiculous...
1 simple idea for you're lazy devs: Simply use the same animation as for the sage.. Anyway it will look better...

fungihoujo's Avatar


fungihoujo
12.15.2012 , 12:24 AM | #70
Quote: Originally Posted by lklinga View Post
whaaaaaaaa

Babies it is better this way learn to play.
Dropped on your head too many times as a child were you?

Something that only hits people in a 120 or whatever degree arc before you is less than a 360 degree arc.

Look, I know you failed math and probably think when I say degrees I'm talking about temperature- but trust me on this one. 360 degrees is more than 120.

When it was radial, it had more coverage than conal.


This was a big nerf- and the only people happy about it are lolsmash monkeys- let's make smash conal, see how they whine about that one.

Oh wait- that would be nerfing BW's favourite class- so it'll never happen.