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Gamebreaking behaviour within hardmode flashpoints

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Gamebreaking behaviour within hardmode flashpoints

Icestar's Avatar


Icestar
12.06.2012 , 03:11 PM | #101
Quote: Originally Posted by Satedbuffalo View Post
I still don't understand the use of the term 'gamebreaking' in this thread.

In my interpretation, gamebreaking refers to practices that makes some part of the game either unplayable or so unenjoyable that no one participates. That's clearly not the case here.
I am glad you asked, this is why I call this gamebreaking.

Gamebreaking to me is anything that wants you stop playing, either part of the game or the whole game. It is something where you feel it is either hopeless or you simply lose interest to continue what you are doing.

It is no secret that gear is important in this game, as it is in any other MMO. It is a ladder to climb, first you get the basic gear then the advanced and finally expert gear. But the ride to get to the top is long and hard, it is where many quit playing. Then we add what I and many other players say in this thread and others on this forum where problems occur, in this case regarding heroic flashpoints.

If you read this thread you will find out that many players, including myself ofcourse has found gameplay rather frustrating regarding bosskilling in heroic flashpoints. May it be someone that needs gear and bluntly gets insulted, ignored and left alone in a instance or someone that simply wants to enjoy the challenges of the different bosses, especially since many of the bosses contain gamemecanics useful to know for furter harder raiding.

My point is this: I call it gamebreaking because it might be a factor for either quitting the game or simply refusing to use groupfinder to play the game as it is intended to be. Some might agree, some might not but reading through several posts here and on other topics on this forum the "fast run" flashpoints does create frustration amongs players. That includes both those that assumes that the flashpoint is nothing more then a token grinding farm, and those that needs gear and wants to enjoy the content.

Have I made myself clear why I call it gamebreaking?
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Burning-Beard's Avatar


Burning-Beard
12.06.2012 , 04:10 PM | #102
I'm a tank. I run FPs mostly every day. I'll skip trash all the live long day, but I never complain if someone manages to accidentally pull aggro (everyone does on occasion), and I never skip bosses.

Even the minibosses in Battle of Ilum.

Tionese crystals are probably being removed from boss drops in 1.6, and existing crystals will be used to buy max-tier lockboxes from vendors. Never mind the daily comms they drop that everyone *****es about needing so many of. I still like running FPs, even if I grouse about getting my fiftieth Battle of Ilum or my eight-quadrillionth Directive 7.

If someone wants to votekick my tank for doing bosses, they're more than free to do so and enjoy the 15-30 minute wait for a new one while I get an instant queue pop.

moonshoter's Avatar


moonshoter
12.07.2012 , 01:41 AM | #103
Quote: Originally Posted by Icestar View Post
There has always been some kind of mobskipping in either small or large scale in flashpoints but the latest trend is simply wrong.

It seems that teams doing flashpoints skip some of the bosses and have no respect for the ones that are signing up to get better gear.

Please respect the players that join flashpoints with groupfinder to gear up, it is enough to wait for ages for them to pop.

Alternatively Bioware could make the flashpoint not complete unless all bosses are dead (the way it should be)

Thoughts?
Is it fair to ignore players in the team that needs gear and steamroll through the flashpoint not listening at all?
I have a question for you , Pay me to do it or give me a good reason to not skip anything , I don't want to be in a place that gives me nothing for a hour when I can do it in 20 mins and go get other things done ..... use my time more wisely ....



also you need think on this, some of us have done just what you are complaining about , but after a while it gets really really old , I don't do the dailys anymore , unless it's for the weekly, I can make better creds standing around the fleet , selling my wares then out being bored worse then I would be on the fleet ... I guess my point Is I'm not being rude , but IF the Group is over geared and not your guildes your runin with .

and if the pugs are high end geared players they are only there for one thing and that's the daily and how fast they can get it done ...

what BW should DO is gear match like they are doing in PVP , that way it might fix what you want but till then most geared out players are not gonna stand around for a 1 hour when it can take them 20 mins and you really can 't force them to ...

Most of them have done the kill all , mission all thing and really get to hate those places , as you will to ,,, over time .. : ))

Is it fair to ignore players in the team that needs gear and steamroll through the flashpoint not listening at all?


I would not say iqnoring you , but the gear you really need only drops off the last boss in most of the HM FP the rest is junk ..
and if you want to gear up fast go run SM EV/KP you will gear up way faster there, then you will in any HMFP .. have a ton more Fun. ))



IS it fair that you make a player run something he may have run 50 times all ready ? ..

moonshoter's Avatar


moonshoter
12.07.2012 , 02:13 AM | #104
Quote: Originally Posted by Icestar View Post
I did several HM flashpoints tonight and in ALL of them the players assumed from the start that every boss that could be skipped would be skipped. The funny part is that when I convinced the groups to do bosses on the way many players needed on the stuff that dropped. It is a MYTH that every boss other then the final boss has useful loot, they drop exotech or other purple useful things sometimes.

A few of the "elite" players left instantly when I asked the team to kill bosses on the way, some even said they would put me on ignore ONLY for asking for other then "a quick run".

After have studied this for a while now with my 10 level 50s in different gearsettings, I can finally agree to my statment that there is a a gamebreaking behaviour going on within HM flashpoints. This can be very unfriendly for those that either want to play the game and have fun and be challenged by the different bosses or simply for those that needs gear because what they have is not enough for future gaming.

I strongly advise Bioware to look into this, they ask for player feedback......

This thread has lots of it

I wish there was a fix for this , but every MMO I have ever played is the same , over time the FP.s or = depending on the game gets old and have no use other then for the daily's ... and not every one has the time or wants to gear up more then 3 50 's that I know and they had a hard time getting three to 50 ...

moonshoter's Avatar


moonshoter
12.07.2012 , 02:30 AM | #105
Quote: Originally Posted by PhantomMalice View Post
Exactly, and make it so that all FP mobs and bosses will not reset while someone is still alive in the instance to prevent people from training off the boss after running far enough. Railroad all boss encounters, that way the people who need gear gets gear, people who don't do the community a good favor. If everyone is Dreadguard geared, I don't see the problem of forced boss encounter either. It will take you longer trying to run off the boss without Sprint/Speeder/Rocket Boots than LOLfacerolling it in 25 seconds.
EQ1 all over again if that happens I remember those days IN EQ1 and really miss it sometimes them YELLING TRAIN TO ZONE WATCH OUT ....


Fun times

moonshoter's Avatar


moonshoter
12.07.2012 , 02:41 AM | #106
Quote: Originally Posted by Burning-Beard View Post
I'm a tank. I run FPs mostly every day. I'll skip trash all the live long day, but I never complain if someone manages to accidentally pull aggro (everyone does on occasion), and I never skip bosses.

Even the minibosses in Battle of Ilum.

Tionese crystals are probably being removed from boss drops in 1.6, and existing crystals will be used to buy max-tier lockboxes from vendors. Never mind the daily comms they drop that everyone *****es about needing so many of. I still like running FPs, even if I grouse about getting my fiftieth Battle of Ilum or my eight-quadrillionth Directive 7.

If someone wants to votekick my tank for doing bosses, they're more than free to do so and enjoy the 15-30 minute wait for a new one while I get an instant queue pop.


12 min run , all most every BoI I get players would rather do it , some have No idea it was even POss .. ..

I Would not votekick you for that , I vote kick the one holding us up , one time I got HMFP on my sorc never got above half force unless it was a Cut screen because of how fast the tank was pulling I loved every min of that .. he was at the time in full 61's ....

Icestar's Avatar


Icestar
12.07.2012 , 08:41 AM | #107
Quote: Originally Posted by moonshoter View Post
I have a question for you , Pay me to do it or give me a good reason to not skip anything , I don't want to be in a place that gives me nothing for a hour when I can do it in 20 mins and go get other things done ..... use my time more wisely .....
I hope you are not serious, charging credits for helping people out.

Quote: Originally Posted by moonshoter View Post
also you need think on this, some of us have done just what you are complaining about , but after a while it gets really really old , I don't do the dailys anymore , unless it's for the weekly, .
Thankyou for proving my statement from your point of view that it has become gamebreaking.

I am not simply writing this for my part, I know how the flashpoints gets old when you have done them alot. I have 10 level 50s and has played since day one, you guess how many flashpoints I have done in my days.

Bioware asks for feedback, this is exactly what it is. Their flashpointsystem may work below level 50 where everyone NEEDS experience aswell as gear but at level 50, the flashpoint gets changed into a grinding farm where 99% gets skipped by default.
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Billoneofmany's Avatar


Billoneofmany
12.07.2012 , 09:43 AM | #108
One problem with all the spead runs/boss skipping is newer players aren't learning how to properly play their classes. I just healed a flashpoint with three well geared people. I thought this would be a smooth run but I was wrong. The tank had a lot of hps but couldn't take a hit without a lot of damage. The dps were leaving all the weaker mobs alone. Guess what when you don't kill them they go after the healer. And when the healer has to start killing the small fry then that tells me people are not learning how to play. These spead runs are teaching bad habits to newer players.
Yoshie (Sorc) Yo'shi (Operative) Ki'yoshi (Merc) Yo'shiro (Jugg)
Ar'yaa (Sage) Yoshi'rou (Scoundrel) Yo'shiko (Comm) Yoshi'ka (Gaurdian)

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Ephesia's Avatar


Ephesia
12.07.2012 , 10:01 AM | #109
Quote: Originally Posted by Billoneofmany View Post
One problem with all the spead runs/boss skipping is newer players aren't learning how to properly play their classes. I just healed a flashpoint with three well geared people. I thought this would be a smooth run but I was wrong. The tank had a lot of hps but couldn't take a hit without a lot of damage. The dps were leaving all the weaker mobs alone. Guess what when you don't kill them they go after the healer. And when the healer has to start killing the small fry then that tells me people are not learning how to play. These spead runs are teaching bad habits to newer players.
Are you saying that experienced people are supposed to babysit total strangers through flashpoints with no expectations for themselves? It just doesn't work like that. If you truly think people are in need of such babysitting they can get that through their guilds.
Ephesia, Level 55 Jedi Guardian
Tomb of Freedon Nadd (EU)
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Billoneofmany's Avatar


Billoneofmany
12.07.2012 , 10:10 AM | #110
I'm not saying anything about babysitting anyone. I just pointed out a consequence of all the spead runs.
Yoshie (Sorc) Yo'shi (Operative) Ki'yoshi (Merc) Yo'shiro (Jugg)
Ar'yaa (Sage) Yoshi'rou (Scoundrel) Yo'shiko (Comm) Yoshi'ka (Gaurdian)

Shadowlands