Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

This game badly needs mods and macros.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
This game badly needs mods and macros.

drfirewater's Avatar


drfirewater
12.06.2012 , 01:13 PM | #341
Quote: Originally Posted by Taban View Post
I'm not sure why so many people are against something that they don't have to use. I for one miss having addons, just for quality of life improvements. Addon makers can customize things much more effectively than bioware can because they dont have to take into account how the entire community feels about a change. I like having all of my debuffs and buffs listed with big bars in the middle of my screen, someone else may not want them to show up at all because it ruins Immersion. Mods can make us both happy, but for bioware to add internal support for every option players might want would take up way too much development time and use up too many resources.
The problem isnt about makign one person happy vs one person upset. Its about game balancing. Part of the challenge of this game is having to pay attention to whats going on around you.... you have to see the red circles move out of red circles pay attention to debuffs and call out for cleanse.

these things already pop up a majority of the time in big red text across your screen "Dathomiri has been targeted for deletion", "Tallfat's mind has been clouded" ... these things already happen in game.

If they allow mods that make the debuffs and buffs more visible then they become REQUIRED for end game play. How many guilds do you know that REQUIRE mox parser atm for all end game HM raids? personally i know more that do then dont. I even know ones that suggest pugs do these things.

Voice chats are already required third party (which was there biggest mistake there should have been in game chat built into this game and ventrillo and mumble should have been optional alternatives.) Also it would be super easy using combat log alone to already detail these things on your own... the truth is no one wants to program them.

I am a software engineer myself .... if the debuff shows up in combat log i could easily create a program that puts text accross your screen in big bold letters that tells you that as an overlay program (a program that acts like a new skin on top of SWTOR like mox does). So all they have to do is want to create the program and include debuffs in the combat log ... then someone who wants to make it can. But it would still be up to you to download it and run it.
SITH HAPPENS
[])])])])])])[]]██████████████████████FYI ..I hate WoW... because its gameplay sucks... no other reason.

Philastra's Avatar


Philastra
12.06.2012 , 02:14 PM | #342
No to mods , No to macros...this game works fine w/o them.
It only takes one candle to scare away the dark, or just hire a Bounty Hunter....

LegendaryBlade's Avatar


LegendaryBlade
12.06.2012 , 02:19 PM | #343
I feel like the game is for the worse without having macros, especially near high level play. I've never seen so much hate for macros before, and I really don't understand it. It doesn't give you an unfair advantage, it just makes gameplay more comfortable.
Star Trek Online Science Officer - "To boldy go where no man has gone before."
Jung Ma RP-PVP Server:
Armetage - Gunslinger

RazielHex's Avatar


RazielHex
12.06.2012 , 03:20 PM | #344
Quote: Originally Posted by LegendaryBlade View Post
I feel like the game is for the worse without having macros, especially near high level play. I've never seen so much hate for macros before, and I really don't understand it. It doesn't give you an unfair advantage, it just makes gameplay more comfortable.
If you're not comfortable, get a better deskchair.

LegendaryBlade's Avatar


LegendaryBlade
12.06.2012 , 03:27 PM | #345
Quote: Originally Posted by RazielHex View Post
If you're not comfortable, get a better deskchair.
You're so witty and clever
Star Trek Online Science Officer - "To boldy go where no man has gone before."
Jung Ma RP-PVP Server:
Armetage - Gunslinger

Petnil's Avatar


Petnil
12.06.2012 , 03:29 PM | #346
Badly needs mods and macros ? definedtly not

Needs them, not realy, not imo anyways, Not that i wouldnīt like some mods like a wardrobe mode and and atlasloot ex. but thatīs nowhere near the main reason swtor is bleeding subs.

Random dcīs, loads of lag, minor bugs, ability delays, and bad bad CS. Those are major concerns. Mods and macros realy are way longer down the list in my book.

dipstik's Avatar


dipstik
12.06.2012 , 03:36 PM | #347
i just wanna spam mouse 1 and win... sign me up.

BananaFish's Avatar


BananaFish
12.09.2012 , 08:34 PM | #348
Combat mods would be nice, sure, But I would put time into developing a mod for the GTN myself if the API was available.

Maybe a middle ground would be nice. Access to simple things like Inventory management and stat tracking for instance.

MastaKorgy's Avatar


MastaKorgy
12.09.2012 , 08:51 PM | #349
This thread needs to be closed since the GUI Customization has already been released.
Φ█╠\\\\\\\|█|☾[||▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓)⁞

LyulfLykaios's Avatar


LyulfLykaios
12.09.2012 , 11:09 PM | #350
Yeah, Macros would be cool.