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Da Big Hitters: Attacks & Heals

STAR WARS: The Old Republic > English > PvP
Da Big Hitters: Attacks & Heals

-IceHawk-'s Avatar


-IceHawk-
12.06.2012 , 12:31 PM | #121
I leveled my Sorcerer to Valor 60 with the classic 1/12/28 build post-1.2.

Shortly thereafter (about a month ago) I stopped playing PVP.

First of all, Death Field can definitely break 3.5k.
In fact both Thundering Blast and Death Field should be hitting on average 3.5k or more if you have a decent Gear Set Up.

However, Death Field cannot hit for 5k damage without the now-defunct adrenal stacking.

In fact, Sorcerers have absolutely no offensive abilities that hit for 5k.

Period.

Would love for someone to prove me wrong and explode the Sorc forums with a new PVP-Guide that not even Daellia could have figured out.

I doubt it though.

PloGreen's Avatar


PloGreen
12.06.2012 , 12:55 PM | #122
Quote: Originally Posted by -IceHawk- View Post
I leveled my Sorcerer to Valor 60 with the classic 1/12/28 build post-1.2.

Shortly thereafter (about a month ago) I stopped playing PVP.

First of all, Death Field can definitely break 3.5k.
In fact both Thundering Blast and Death Field should be hitting on average 3.5k or more if you have a decent Gear Set Up.

However, Death Field cannot hit for 5k damage without the now-defunct adrenal stacking.

In fact, Sorcerers have absolutely no offensive abilities that hit for 5k.

Period.

Would love for someone to prove me wrong and explode the Sorc forums with a new PVP-Guide that not even Daellia could have figured out.

I doubt it though.
Yes it can hit 5k. I have hit 5k only once since the big nerf - and it was this week actually, and it wasnt against a sorc. It could not have been against a geared opponent though, ive never hit that hard. For the record I play full balance (3/7/31), i dont cut back on expertise its 1350 or something (i cant honestly rememner the number), i swap my mods for power and surge, crit sitting at about 31.5%, bonus damage on 920, surge around 78.5% or something like that, i basically have something like 4% alac, its somewhat useless imo. Average fob hits around 4.2k, sometimes it can be 4.8k, but it all depends on the class and gear of the opponent.

Like has been stated previously - you are not hitting 5k on geared opponents, and you are having to push your class to extremes to even approach those sort of numbers on undergeared ones. Also it does not hit 5 people, it hits 3 maximum (this was also nerfed, as was the heal from it).

Just kind of backs up that they gimped sage dps, compared to the average numbers people are posting in this thread on more forgiving classes and specs. But us sage/sorc have known that for a while. I would much rather have more burst than a stupid bubble that force us into a support role, which is what people prefer for rateds (balance collapses to easy under focus fire). I did the whole bubble stun in rated thing in june (in before someone tells me balance is crap) ye i know its better for survival, but the dps is crap, you may as well hybrid heal.

Dps sages need more love, but push the dps too much and people will scream op (the same classes defending the silly smash bollocks we have now). Smash needs to be brought into line, along with bubble stun, not one or the other - both of these things are making pvp incredibly dull imo.

Sorry to go off topic but this seems pretty obvious to me.

EDIT: The only expertise I swap out is on the saber or off hand (for power), I cant rememeber which one.

CharterMonkKent's Avatar


CharterMonkKent
12.06.2012 , 01:03 PM | #123
Quote: Originally Posted by PloGreen View Post
Yes it can hit 5k. I have hit 5k only once since the big nerf - and it was this week actually, and it wasnt against a sorc. It could not have been against a geared opponent though, ive never hit that hard. For the record I play full balance (3/7/31), i dont cut back on expertise its 1350 or something (i cant honestly rememner the number), i swap my mods for power and surge, crit sitting at about 31.5%, bonus damage on 920, surge around 78.5% or something like that, i basically have something like 4% alac, its somewhat useless imo. Average fob hits around 4.2k, sometimes it can be 4.8k, but it all depends on the class and gear of the opponent.

Like has been stated previously - you are not hitting 5k on geared opponents, and you are having to push your class to extremes to even approach those sort of numbers on undergeared ones.

Just kind of backs up that they gimped sage dps, compared to the average numbers people are posting in this thread on more forgiving classes and specs. But us sage/sorc have known that for a while. I would much rather have more burst than a stupid bubble that force us into a support role, which is what people prefer for rateds (balance collapses to easy under focus fire). I did the whole bubble stun in rated thing in june (in before someone tells me balance is crap) ye i know its better for survival, but the dps is crap, you may as well hybrid heal.

Dps sages need more love, but push the dps too much and people will scream op (the same classes defending the silly smash bollocks we have now). Smash needs to be brought into line, along with bubble stun, not one or the other - both of these things are making pvp incredibly dull imo.

Sorry to go off topic but this seems pretty obvious to me.

EDIT: The only expertise I swap out is on the saber or off hand (for power), I cant rememeber which one.
Thank you for the explaination. This is what I hear from others that say DF/FoB is capable if hitting 5k. Rare but it happens. Of course all of these abilities can have increased damage from sources other than direct player stats (group damage increase from mara/sent, WZ damage buff, player debuffs, etc)
Wnk & Zlk & Knk & Xlk & Znk & Ynk & Tnk & Qnk & Chart
<Nothing Personal>
+ =

PloGreen's Avatar


PloGreen
12.06.2012 , 01:08 PM | #124
Quote: Originally Posted by CharterMonkKent View Post
Thank you for the explaination. This is what I hear from others that say DF/FoB is capable if hitting 5k. Rare but it happens. Of course all of these abilities can have increased damage from sources other than direct player stats (group damage increase from mara/sent, WZ damage buff, player debuffs, etc)
You can potentially push your aoe a little further (10% increase) if you spec balance and 7 points into the heal tree, but you are losing out on force resources in the tele tree, and if you play balance force resources are one of the biggest drawbacks ( you also lose out on 6% dps on mindcrush procs).

Ye its possible other sources could of influenced my dps, but to be honest I was that shocked i hit 5k I did not notice. Too busy looking at my own procs, and avoiding focus fire to notice to be honest.

-IceHawk-'s Avatar


-IceHawk-
12.06.2012 , 01:09 PM | #125
PloGreen,

Thank you for the response.
Essentially, there is no viable build for a DPS-Sorc that provides a 5K damager.
If you decide to completely over-gear your stats to achieve this one strike it is technically possible. So long as you are fighting an under-geared opponent.

In short, so rare as to be essentially unattainable and useless.

That seems to be a good description of Sorc-PVP-DPS in general actually.

When the Stars Align....

L-RANDLE's Avatar


L-RANDLE
12.06.2012 , 01:12 PM | #126
Quote: Originally Posted by PloGreen View Post
Yes it can hit 5k. I have hit 5k only once since the big nerf - and it was this week actually, and it wasnt against a sorc. It could not have been against a geared opponent though, ive never hit that hard.
Well I guess that is one of the flaws with the list. There is no critiera on "What is your biggest hit?" Are we talking on geared players? Or just biggest numbers seen in a WZ? And also, is 4.8k close enough to 5k to be considered a "5k attack" (in my book it is)?


I guess I am going to have to bust out my Sage when I get home.... I have no doubt that I will be knocking on the door of the 5k number....
Here is what I will be rolling:
http://swtor.askmrrobot.com/skills/s...1032-3e7c98f23

Mostly BiS WH with some BH armorings.
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango

PloGreen's Avatar


PloGreen
12.06.2012 , 01:12 PM | #127
Quote: Originally Posted by -IceHawk- View Post
PloGreen,

Thank you for the response.
Essentially, there is no viable build for a DPS-Sorc that provides a 5K damager.
If you decide to completely over-gear your stats to achieve this one strike it is technically possible. So long as you are fighting an under-geared opponent.

In short, so rare as to be essentially unattainable and useless.

That seems to be a good description of Sorc-PVP-DPS in general actually.

When the Stars Align....
I am not disagreeing with you, I share you opinion but it is possible to break 5k, because I have done it (only once mind).

Certainly not useless to min/max and use fob as your main burst and increased 10 tick dot damage though. Just not as good as it should be.

PloGreen's Avatar


PloGreen
12.06.2012 , 01:14 PM | #128
Quote: Originally Posted by L-RANDLE View Post
Well I guess that is one of the flaws with the list. There is no critiera on "What is your biggest hit?" Are we talking on geared players? Or just biggest numbers seen in a WZ? And also, is 4.8k close enough to 5k to be considered a "5k attack" (in my book it is)?


I guess I am going to have to bust out my Sage when I get home.... I have no doubt that I will be knocking on the door of the 5k number....
Here is what I will be rolling:
http://swtor.askmrrobot.com/skills/s...1032-3e7c98f23

Mostly BiS WH with some BH armorings.
Gl with it, let us know how you get on. Interesting build.

4.8k is 4.8k not 5k.

-IceHawk-'s Avatar


-IceHawk-
12.06.2012 , 01:21 PM | #129
What the community really needs to do is run some PVP-Dummy parses and find out what the min/max/average of our abilities really are on an even playing field.

The 4.2k-4.8k DF is a prime example: It is essentially impossible on a Geared-Player (and no, when other classes' 5k abilities track into the +5.5k range, 4.8k does not qualify) to reach the 5k number.

Looking at this list of Damagers, and recognizing the caveat of the Sorc's only technically possible 5k damager simply reinforces the complete joke this AC is for PVP-DPS.

L-RANDLE's Avatar


L-RANDLE
12.06.2012 , 01:21 PM | #130
Quote: Originally Posted by PloGreen View Post
Gl with it, let us know how you get on. Interesting build.

4.8k is 4.8k not 5k.
Will do... It's not a build I roll with usually, but some people play it.... And are probably the ones saying it possible....

I also agree that the burst damage in Balance/Mad is disproportionate to the burst damage out there for other DPS specs and force management could use tweaking too...


And 200HP is so much extra, right? (Just yankin ur chain PLO....)
PvP Gear Viability? Read this first.
Tired of being broke? Stop being Felica and read this.
I'm not trying to be Rambo..... I'm trying to be Ray Tango