Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

MVP choices


Capt_Beers's Avatar


Capt_Beers
12.04.2012 , 04:49 PM | #31
Person with funniest name
<FREE UGLY> - POT5 - <SUPER BADS>
Keith-Stone 55 Combat Medic | | CaptBeers 55 Arsenal | | FOTM-Reroll 55 Tactics
Keet-Stone 55 Focus | | Keef-Stone 55 Infiltration | | Key'th 55 Pyrotech

criminalheretic's Avatar


criminalheretic
12.04.2012 , 04:58 PM | #32
Quote: Originally Posted by DarthBloodloss View Post
Huttball has the worst scoreboard. It shows most irrelevant stats. Funny thing in huttball, lot of times it turns out that the team with the most damage actually loses.

Huttball MPV should go to the person with the most attacker points IMO. This requires other players to know this even exists....you have to mouse-hover over the objective score to see it.

I frequently score 1 or 2 goals, and we win 1-0 or 2-0 and I get 0 MVP votes a large majority of the time. They are like "Wow that assassin tank only put out 40k damage...what was he doing all game?"
The real problem with hutball is that it assigns Attack/Def points unevenly. If I run the ball solo from mid to score (which sadly I have done against very bad teams) I get 1000 attacker points. If I pass to a teammate, I get 500. If I am one of 8 people who killed the ball carrier, I get 500 defender points. If I am dumb enough to kill someone by my own endzone, even if the ball is nowhere around, I get 500 def points. Huttball is the only WZ where the losers typically have way more OBJ points than the winners, cause it's way easier to get def points than attack points.

You should get more points for passing, you should get points for catching a pass, you should get WAY more points for scoring, or throwing for a score, and I would like to see the ball carrier actually get like 500 points for every 5-10 seconds he carries the ball. I mean what does a guy have to do to get "attacker - diamond" in Huttball? Throw for all 6 scores, while also passing 3-4 times on the way to the goal?
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger

UGLYMRJ's Avatar


UGLYMRJ
12.04.2012 , 04:59 PM | #33
Quote: Originally Posted by criminalheretic View Post
The real problem with hutball is that it assigns Attack/Def points unevenly. If I run the ball solo from mid to score (which sadly I have done against very bad teams) I get 1000 attacker points. If I pass to a teammate, I get 500. If I am one of 8 people who killed the ball carrier, I get 500 defender points. If I am dumb enough to kill someone by my own endzone, even if the ball is nowhere around, I get 500 def points. Huttball is the only WZ where the losers typically have way more OBJ points than the winners, cause it's way easier to get def points than attack points.

You should get more points for passing, you should get points for catching a pass, you should get WAY more points for scoring, or throwing for a score, and I would like to see the ball carrier actually get like 500 points for every 5-10 seconds he carries the ball.
This brings up an interesting idea i had.... post coming.

Ferkles's Avatar


Ferkles
12.04.2012 , 04:59 PM | #34
Unless I notice someone being especially good in a warzone or I'm playing with friends, I'll click a random name. Simple.
Getting a new signature. Eventually~

criminalheretic's Avatar


criminalheretic
12.04.2012 , 05:03 PM | #35
But anyway, in Huttball I vote most OBJ points. Every other WZ I vote healer, cause they're sensitive. Like me killing people is just doing my job, their healing is them doing us a favor.
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger

UGLYMRJ's Avatar


UGLYMRJ
12.04.2012 , 05:04 PM | #36
Quote: Originally Posted by criminalheretic View Post
But anyway, in Huttball I vote most OBJ points. Every other WZ I vote healer, cause they're sensitive. Like me killing people is just doing my job, their healing is them doing us a favor.
The problem with that is in my thread I just posted. Not to say that it contributes any more or less.... but EVERY Huttball match in rated goes to the team who better controls mid. There are no objective points given for that directly.

DarthBloodloss's Avatar


DarthBloodloss
12.04.2012 , 05:16 PM | #37
Yes the objective points are not distributed very well.

But when you win 4-x, 5-x, or 6-x.....its most likely the same 2-3 people scoring all those goals. They are going to have at least double the attacker points as anyone else. They not only scored but also racked up points via passing on all the failed attempts.

Under 2000 attacker points: Not too involved in scoring
2000-4000 attacker points: You helped, most likely by grabbing and passing neutral balls or maybe a score
4000+ attacker points: You scored goals and are a main contributor to the team offense

So when someone has 6k, 8k, or even 12k attacker points.....there really is no discussion who the MVP is for me.
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS

criminalheretic's Avatar


criminalheretic
12.04.2012 , 05:22 PM | #38
Quote: Originally Posted by UGLYMRJ View Post
The problem with that is in my thread I just posted. Not to say that it contributes any more or less.... but EVERY Huttball match in rated goes to the team who better controls mid. There are no objective points given for that directly.
I agree absolutely, the problem is I don't know who controlled mid, cause in a pug it's never a dedicated person, or group of people (I try to honestly, but 9/10 I usually end up saying "F-this, someone has to be the ball carrier..."). In ranked, well I'm playing with my guild and we are just gonna "vote up" anyway.

I don't vote most objective because it's the best way, I vote because it's the easiest way to assign something that as you said, doesn't mean very much to begin with.
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger

Jarfunkz's Avatar


Jarfunkz
12.04.2012 , 05:24 PM | #39
Quote: Originally Posted by UGLYMRJ View Post
I normally vote for the "exit warzone" tab.... because MVP votes are worthless.
In early Beta, you would get one comm per medal. Then mvp votes meant a lot, because four would be a 50-25% increase. When they changed the amount you obtained and how much things cost, this was never modified. I realize there is not much point to this post, other than that is why mvp is worth 1 pt in comparison to how many you comms you obtain for a win/loss/medal/etc.
VicVega

ObiJuanShenobi's Avatar


ObiJuanShenobi
12.04.2012 , 06:03 PM | #40
I good rule of thumb is to vote for healers. They keep you alive.

Also...they really need to make votes mean more than they do. Like...way more comms/valor or something.
The Lightstrider Legacy

Darth Crucious I Darth Imperius I Master Darkstrider I Master Liam Lightstrider I Captain Evie Lightstrider I Agent Morran Lightstrider I Major Tanken I Nikro, Hired Gun