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Will day ever end, will the weather ever change?

STAR WARS: The Old Republic > English > General Discussion
Will day ever end, will the weather ever change?

Vandicus's Avatar


Vandicus
12.03.2012 , 05:04 PM | #121
Quote: Originally Posted by Goretzu View Post
The factional Taris maps are very, very similar (much more so than the Balmorra maps - yet Balmorra feels much more the same because it's Day/Day there - again showing the POWER of a Day/Night cycle ).

In fact structually they are I think identical, just camps and such are moved.
Balmorra seemed pretty darn different between factions to me. I think the impact of day/night is more personal than you think(not necessarily something that applies in a general fashion). In LOTRO I found it annoying more than anything.
Darasuum kote ner vode!
Darasuum kote Mando'ade!

xShingo's Avatar


xShingo
12.03.2012 , 05:08 PM | #122
Day and night wont happen, because they want you to play each planet at a specific time, and a specific place. Like the inquisitor is Darth Nox, they want your character to be at a certain planet at a specific time. It's already set in stone.
Quote: Originally Posted by JabbasHat View Post
Uh...I would like some gear for playing with myself...please?!

FeelFlow's Avatar


FeelFlow
12.03.2012 , 05:30 PM | #123
I don't know, I'm Ok with it how it is.

I have a (roughly) 9-5 job and when I played WoW I mostly ended up playing it in the evening and hardly ever see the zones in the day cycle!

So it's nice to get some sunlight.

JimG's Avatar


JimG
12.03.2012 , 05:57 PM | #124
Quote: Originally Posted by Goretzu View Post
I agree that Taris does have a very different feel, and it's the only planet to do so because it is the ONLY planet with a Day/Night cycle (albiet a factional one).

But see you agree with me that a Day/Night cycle does in fact change a planet and therefore changes the staticness, just for some reason you fail to admit it.
Taris does NOT have a day/night cycle. The Republic version is always day. The Empire one is always night. Neither one has a "cycle" between day and night. It's a completely different map, for a different faction, with different quests and significantly different level ranges. So, of course, it feels "different".

If they added day/night cycles, I'd think that was cool and interesting for about a minute and then I'd go back to playing the game. It's like these people who think it's a crime that there's no "swimming" in the game or you can't ride your speeder for endless miles in empty sand on Tatooine. Those are the kind of things you try once and think it's neat and then move on. If anyone thinks BW should invest money in creating swimming so they can virtually "swim" on Ord Mantell for an hour a day, then they have way too much free time on their hands, lol.

Lord_of_Mu's Avatar


Lord_of_Mu
12.03.2012 , 06:41 PM | #125
Oh wow, this old chestnut.

I'd certainly like to hope that weather changes, day / night cycles, zone phasing, dynamic events, dynamic npc reactions and ambient music changes based on the time of day or combat status are all on the wall of crazy.

It's a bit hard to convince me that in a story driven game, the story has progressed yet the world isn't showing a reflection of the passage of time or the chances as a direct result of my actions. It's certainly not a make or break feature for the game but it would go a long way to bring the current static environment to life.

dandamanno's Avatar


dandamanno
12.03.2012 , 07:20 PM | #126
Grayseven, gameplay isn't everything. This is an online persistent world and as such they should try to make it as realistic as possible. Sacrifices are made for the sake of fun and playability like a shortening of the day/night cycle you see in all other mmo's.

How is day and night not a part of the Star Wars universe? Does not Obi Wan say that Sand People come out at night? Is the iconic vision of the youthful dreamer Luke Skywalker not him staring off into the beautiful sunset of the twin suns on Tattoine? Do they not close the doors on Hoth at night to avoid the freezing temperatures, leaving Luke stranded? Come on man. It's as basic as trees. Would you be cool with Bioware taking a no tree stance, since, after all, trees are not an explicit Star Wars thing?

None of these memorable moments are reflected in the Universe Bioware has created due to their ridiculous exclusion of day/night.

Better gameplay? I agree. Fix bugs? Absolutely. But you will never fix all the bugs. This is an mmo after all, if we wait to get anything new or interesting on the premise od fix all the bugs first, you will never have anything new or interesting.

DuckKing's Avatar


DuckKing
12.03.2012 , 07:33 PM | #127
People want holidays in this game like "Life Day" but if I can't have day/night cycles then there shouldn't be holidays either since "time is set in stone." You guys choose to live in fake worlds but want life day... seriously? Where is the logic.

Holidays can't exist in this game if everyday is the same day and time is set in stone.

Altyrell's Avatar


Altyrell
12.03.2012 , 08:10 PM | #128
Quote: Originally Posted by Lord_of_Mu View Post
Oh wow, this old chestnut.

I'd certainly like to hope that weather changes, day / night cycles, zone phasing, dynamic events, dynamic npc reactions and ambient music changes based on the time of day or combat status are all on the wall of crazy.

It's a bit hard to convince me that in a story driven game, the story has progressed yet the world isn't showing a reflection of the passage of time or the chances as a direct result of my actions. It's certainly not a make or break feature for the game but it would go a long way to bring the current static environment to life.
Well, you have to also take into account that it isn't just 1 world, as there are multiple Worlds, including a Planet W/ a Moon. So, if they went for a true Night/Day Cycle, then they would have to have it TRUE for each and every world, taking into account every factor.

DuckKing's Avatar


DuckKing
12.03.2012 , 08:22 PM | #129
If BioWare does start doing holidays then their claim that "time is set in stone" is ******** and proves they are lazy about adding day/night cycles and used "time set in stone" as a lame excuse and can now be officially debunked if they actually greenlight holidays in TOR.

Goretzu's Avatar


Goretzu
12.04.2012 , 08:14 AM | #130
Quote: Originally Posted by Vandicus View Post
Balmorra seemed pretty darn different between factions to me. I think the impact of day/night is more personal than you think(not necessarily something that applies in a general fashion). In LOTRO I found it annoying more than anything.
That's probably because the maps are very different, much more so than Taris.

However the feel is still very much the same, due to the Day/Day issue.



Conversly Taris demonstrates the power of the Day/Night cycle by making them feel like completely different planets dispite the maps being almost the same.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
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