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Will day ever end, will the weather ever change?

STAR WARS: The Old Republic > English > General Discussion
Will day ever end, will the weather ever change?

Goretzu's Avatar


Goretzu
12.03.2012 , 03:34 PM | #101
Quote: Originally Posted by Grayseven View Post
Except I don't see any static, film set world since I don't sit still in one spot for hours at a time. Reality trumps illusion.
You see exactly the same thing every time you go to any place. It doesn't matter how much you run around, nothing changes.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

denpic's Avatar


denpic
12.03.2012 , 03:47 PM | #102
Day and night cycles would be different for each planet depending on its size and rotation speed

1 day on a big planet could = years

I've been playing planet side 2 and the day night cycle there is awesome
EOL Marster Dar Nala
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Grayseven's Avatar


Grayseven
12.03.2012 , 03:53 PM | #103
Quote: Originally Posted by Goretzu View Post
You see exactly the same thing every time you go to any place. It doesn't matter how much you run around, nothing changes.
My view changes. It's just like real life. When I go to work, it is dark outside. I spend 8 hours inside a building whose view only changes when maintenance crosses a wire and kills everything but the emergency lighting. When I get off work, its light outside. I get home and go inside and nothing inside my home changes. I sleep, wake up and...holy cow, outside looks just like it did the day before.

Same thing. I go from zone to zone, my view changes. I don't need some artificial brightening or darkening of the environment to add "realism" because my actual realism doesn't change that much either.

If day/night cycles realistically followed real life they would happen so slowly that if you play online at the same times every day (like most people tend to do) you'd never see any change anyway. To actually notice it, you'd have to either play for 12 hours at a sitting or your play time would have to straddle the cycle change.

Is it really so important to add in something that doesn't have a direct effect on game play? No, because there are many more important game play affecting things that the resources are better used for.
"50 Grades of Shae", a heart-warming novel about a Mandalorian that delivers beat-downs and assigns grades to her victims.

DuckKing's Avatar


DuckKing
12.03.2012 , 03:55 PM | #104
Quote: Originally Posted by Grayseven View Post
Except I don't see any static, film set world since I don't sit still in one spot for hours at a time. Reality trumps illusion.
I like how you are ok with BioWare being lazy... All they have done is add lazy fluff to this game. BioWare doesn't feel like optimizing their hero engine, they don't wanna put the entire dev team on this SSSP and they rather have everyone play on fake static worlds that feel like a movie set piece with fake props and no day/night cycles.

You are supposed to challenge BioWare to help craft them a better game not sit back and greenlight them to be lazy.

Grayseven's Avatar


Grayseven
12.03.2012 , 04:02 PM | #105
Quote: Originally Posted by DuckKing View Post
I like how you are ok with BioWare being lazy... All they have done is add lazy fluff to this game. BioWare doesn't feel like optimizing their hero engine, they don't wanna put the entire dev team on this SSSP and they rather have everyone play on fake static worlds that feel like a movie set movie set piece with fake props and no day/night cycles.

You are supposed to challenge BioWare to help craft them a better game not sit back and greenlight them to be lazy.
I'm challenging them to fix what is broken, not add in garbage that does absolutely nothing for the betterment of the game. A day/night cycle IS the pinnacle of "lazy fluff" as it adds zero to the betterment of this game.

Learn comprehension.
"50 Grades of Shae", a heart-warming novel about a Mandalorian that delivers beat-downs and assigns grades to her victims.

Goretzu's Avatar


Goretzu
12.03.2012 , 04:06 PM | #106
Quote: Originally Posted by denpic View Post
Day and night cycles would be different for each planet depending on its size and rotation speed

1 day on a big planet could = years

I've been playing planet side 2 and the day night cycle there is awesome
Actually if you look at all the planets in SWTOR they pretty much all have cycles similar to Earth.

Not that it matters though, in game planets could be on different cycles or more likely a 2-4 hour cycle as most MMORPGs do.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Goretzu's Avatar


Goretzu
12.03.2012 , 04:08 PM | #107
Quote: Originally Posted by Grayseven View Post
My view changes. It's just like real life. When I go to work, it is dark outside. I spend 8 hours inside a building whose view only changes when maintenance crosses a wire and kills everything but the emergency lighting. When I get off work, its light outside. I get home and go inside and nothing inside my home changes. I sleep, wake up and...holy cow, outside looks just like it did the day before.

Same thing. I go from zone to zone, my view changes. I don't need some artificial brightening or darkening of the environment to add "realism" because my actual realism doesn't change that much either.

If day/night cycles realistically followed real life they would happen so slowly that if you play online at the same times every day (like most people tend to do) you'd never see any change anyway. To actually notice it, you'd have to either play for 12 hours at a sitting or your play time would have to straddle the cycle change.

Is it really so important to add in something that doesn't have a direct effect on game play? No, because there are many more important game play affecting things that the resources are better used for.

Again though nothing changes in SWTOR, nothing.

Running around like a loon still doesn't change that.




Also as mentioned most MMORPGs go for day/night cycle of a few hours.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Grayseven's Avatar


Grayseven
12.03.2012 , 04:10 PM | #108
Quote: Originally Posted by Goretzu View Post
Again though nothing changes in SWTOR, nothing.

Running around like a loon still doesn't change that.




Also as mentioned most MMORPGs go for day/night cycle of a few hours.
So how is that "immersing realism"? I'd rather not have any cycle at all than have some artificial "planet spinning so fast we'd all get thrown off" day/night cycle. You can't argue for realistic immersion on one hand and an artificially fast cycle on the other.
"50 Grades of Shae", a heart-warming novel about a Mandalorian that delivers beat-downs and assigns grades to her victims.

DuckKing's Avatar


DuckKing
12.03.2012 , 04:13 PM | #109
Quote: Originally Posted by Grayseven View Post
So how is that "immersing realism"? I'd rather not have any cycle at all than have some artificial "planet spinning so fast we'd all get thrown off" day/night cycle. You can't argue for realistic immersion on one hand and an artificially fast cycle on the other.
I can't wait till 2019, that if this game is still around by then you'll be all alone still playing on these stale boring planets that will stay the same FOREVER!

Goretzu's Avatar


Goretzu
12.03.2012 , 04:13 PM | #110
Quote: Originally Posted by Grayseven View Post
So how is that "immersing realism"? I'd rather not have any cycle at all than have some artificial "planet spinning so fast we'd all get thrown off" day/night cycle. You can't argue for realistic immersion on one hand and an artificially fast cycle on the other.
Having some day/night cycle is more immersive and realistic than a film set frozen eturnally in one moment of time.

It also (as mentioned) draws the mind and the eye away from the staticness of world (which is why it exists in MMORPGs at all) as well as giving a change to world (Bioware EA know this too, otherwise they'd never have done Taris so differently for each faction - Taris being the only actual way to view this in SWTOR, but it does make the two worlds of Taris feel completely different, one in Day, one in Night.).
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1