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Stormcaller target switch bug?


KeyboardNinja's Avatar


KeyboardNinja
11.29.2012 , 04:13 PM | #11
Quote: Originally Posted by grallmate View Post
Also, if you tank is a Shadow make sure they aren't using Noxxic's advice and using their combat stealth as a CD.
For the record, Noxxic's advice is *terrible* for shadow tanks. Really, really terrible. Using combat stealth as a CD is basically the only good thing in there, but it doesn't really help on this fight except to fix mistakes on Incinerate Armor (and then only on Hard Mode).

Coming back to the OPů There is no agro drop on any mode of the hover tanks. Here's a log from a recent one-shot we had on Nightmare Mode: http://www.torparse.com/a/58702/12 If you look at the Threat section, you can see a lot of upward spikes during tank swaps, and never a single downward spike (which is the hallmark of an agro drop). For reference, here's an older HM Kephess log using a strategy where the tanks trade off on the bleed (meaning both tanks get the agro drop at Kephess's jump): http://www.torparse.com/a/19420/11

One of the previous replies got it right: you're losing agro because of DoTs. This is super-easy to do if you don't tank swap on the IA, even when you're maximizing your threat. My advice would be to do the tank swap (it's really not that hard) and ensure that you're leading with your "high-threat burnout" rotation in the time before the first IA. Don't be afraid to AoE taunt (if you start on Stormcaller) to taunt boost and ensure that you really have a good hold on the boss going into the kiting phase.

On nightmare mode, if either tank loses agro on either boss for even a fraction of a second, it's probably an auto-wipe. Practice makes perfect!
Computer Programmer. Theory Crafter. Dragonslayer on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (combat sentinel) Nimri (df scoundrel)
Averith (hybrid sniper) Alish (lightning sorcerer) Aresham (jugg tank) Effek (ap powertech)

sankalp's Avatar


sankalp
11.29.2012 , 05:42 PM | #12
Quote: Originally Posted by SturmUndSterne View Post
The thing is, we've been told by experience and the developers that the threat table in boss encounters is a linear progression - 1000 threat is 1000 threat, 10k is 10k. Healing is, IIRC, 0.75% of DPS threat per point (or thereabouts, which is way too high) and tanking is 200% of dps when in tank stance and not using multiplier attacks.

If the tank is popping taunts (which put the tank at 100% of the highest current threat on the target) and continuing to hit attacks, they should never lose threat. Provided, of course, that the tank's DPS is at least 50% of the top DPS before multiplier attacks. I don't know many tanks that aren't at least 1000 DPS for their rotation, and a top DPS is not 2000DPS.

If there's no DPS or no healing occurring on the fight, and the tank loses aggro in spite of taunts or aggro multipliers, there's gotta be a dump somewhere even if the mechanic is hidden. The fact is that Stormcaller frequently drops tank aggro to a DPS. We just don't know if it's intended (hidden mechanic-driven) or a bug.
Just thought I would point some things out.

healing aggro is 50% and is divided equally amongst all enemies in a fight,. tanking threat is 150%, and then some abilities increase it. For example, my shock generates 2.15 times the damage in threat, discharge and wither generate around 3 times as much. all other abilities generate 1.5 times the damage.

Taunting puts you over the current threat by 110% when taunted in melee range and 130% when taunted from more than melee range.

Also, My rotation is nowhere near 1000 dps. I might get lucky to get a 2-3k shock, 1-1.5k wither and minimal damage on discharge. My FL ticks for 1k. assassinate can go to 3-3.5 k if crit 2-2.5 k normal. There is no way I will get close to 1000 dps and I got PTs and assassins that can gnerate bursts for 2400 dps.

I have never seen a tank lose aggro while kiting, what can happen is if you have a sin/jugg or PT dps, they might taunt inside the shield so that the adds inside the shield dont hit the healers, and if they are not done properly, they might get storm aggroing on them.

KeyboardNinja's Avatar


KeyboardNinja
11.30.2012 , 10:11 AM | #13
Quote: Originally Posted by sankalp View Post
Just thought I would point some things out.

healing aggro is 50% and is divided equally amongst all enemies in a fight,. tanking threat is 150%, and then some abilities increase it. For example, my shock generates 2.15 times the damage in threat, discharge and wither generate around 3 times as much. all other abilities generate 1.5 times the damage.
Base tanking threat is actually 200%. You did get the correct net multipliers on Wither and Shock though.

Quote: Originally Posted by sankalp View Post
Also, My rotation is nowhere near 1000 dps. I might get lucky to get a 2-3k shock, 1-1.5k wither and minimal damage on discharge. My FL ticks for 1k. assassinate can go to 3-3.5 k if crit 2-2.5 k normal. There is no way I will get close to 1000 dps and I got PTs and assassins that can gnerate bursts for 2400 dps.
Because of the high-threat abilities as well as your self-heal, your net ideal threat is actually 1900-1950, assuming you're in 50-60% DG mods. That pairs with a DPS level of a bit over 800. No question that super, super high DPS can pull off you at that level, but they certainly have to work at it.
Computer Programmer. Theory Crafter. Dragonslayer on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (combat sentinel) Nimri (df scoundrel)
Averith (hybrid sniper) Alish (lightning sorcerer) Aresham (jugg tank) Effek (ap powertech)

SturmUndSterne's Avatar


SturmUndSterne
11.30.2012 , 12:11 PM | #14
I stand corrected - apparently my burst with the Inspiration buff is sufficient to keep me atop the threat chart. So it goes.

Suppose I'll tweak my rotation a bit and hit my force camo at the end of Inspiration instead of right after the first taunt, maybe that'll help.

Thanks for the education, all.

Chaqen's Avatar


Chaqen
11.30.2012 , 12:16 PM | #15
Quote: Originally Posted by SturmUndSterne View Post
I stand corrected - apparently my burst with the Inspiration buff is sufficient to keep me atop the threat chart. So it goes.

Suppose I'll tweak my rotation a bit and hit my force camo at the end of Inspiration instead of right after the first taunt, maybe that'll help.

Thanks for the education, all.
Or just have the tank taunt as they are leaving the tank, or do a tank swap.... either of those two things will prevent the dps from stealing agro during the shield phase.
-La'Mis Legacy- Proud Member of Hatred and PUGS

Biskibis-Operative -- Kemenotic-Marauder -- Chaqen-Darksin -- Wallabe-Sniper -- Belsapher-Mercenary

mikebevo's Avatar


mikebevo
11.30.2012 , 12:43 PM | #16
Not a tank, but I do not believe it is a bug. Even my alt infl speced shadow has pulled aggro at the same point and she does not have DoTs. Problem solved by using aggro dump before entering shield. Just have to make sure it is always up at the right time since it is part of my rotation for force management.