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Your thoughts on how to make watchman viable in RWZs?

STAR WARS: The Old Republic > English > Classes > Sentinel / Marauder
Your thoughts on how to make watchman viable in RWZs?

JediMasterSLC's Avatar


JediMasterSLC
11.28.2012 , 01:00 AM | #11
Quote: Originally Posted by Darth_Dynas View Post
I'd like to see overload saber be cheaper to keep up and/or last a fair bit longer. That sucker is pretty expensive to keep up while fighting!
Remember, we have have to buff watchman in a way that won't offend BWs PvE sensibilities. Changing the merciless slash mechanic to make it provide the same dps but more burst dmg might be something.

JustinxDuff's Avatar


JustinxDuff
11.29.2012 , 12:04 PM | #12
Maybe have merc slash deal additional damage based upon how many stack of overload saber are on the target.
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JediMasterSLC's Avatar


JediMasterSLC
11.29.2012 , 06:24 PM | #13
Quote: Originally Posted by JustinxDuff View Post
Maybe have merc slash deal additional damage based upon how many stack of overload saber are on the target.
That would just increase dps, which isn't the problem in rwzs, and would not be considered by BW for pve reasons. Maybe put something in the skill tree that makes us less vulnerable to kiting/cc?