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Shadow PvP Video


NogueiraA's Avatar


NogueiraA
11.28.2012 , 04:10 PM | #11
Quote: Originally Posted by Dovahbrah View Post
A sentinel/marauder complaining about another class? LOL.
Did you read when I said "I have a tanksin valor 60+" ?
So, I play a marauder, sniper, guardian, scoundrel scrapper and assassin, only my guardian and sniper are valor 50+, the rest is 60+.
This is why I'm not complaining, i'm being realist, sins and shadows needs a control abilitie nerf.

AMKSED's Avatar


AMKSED
11.28.2012 , 04:13 PM | #12
As soon as I get my War Hero and new PC I'll be posting some Shadow PvP videos.

Glad to see you representing Shadow really well, Ciraf.

AMKSED's Avatar


AMKSED
11.28.2012 , 04:14 PM | #13
Quote: Originally Posted by NogueiraA View Post
Did you read when I said "I have a tanksin valor 60+" ?
So, I play a marauder, sniper, guardian, scoundrel scrapper and assassin, only my guardian and sniper are valor 50+, the rest is 60+.
This is why I'm not complaining, i'm being realist, sins and shadows needs a control abilitie nerf.
A Gunslinger and Scoundrel can keep me CC'd until i die. They need nerfed.

Man, this is easy to do.

Dovahbrah's Avatar


Dovahbrah
11.28.2012 , 05:04 PM | #14
Quote: Originally Posted by NogueiraA View Post
Did you read when I said "I have a tanksin valor 60+" ?
So, I play a marauder, sniper, guardian, scoundrel scrapper and assassin, only my guardian and sniper are valor 50+, the rest is 60+.
This is why I'm not complaining, i'm being realist, sins and shadows needs a control abilitie nerf.
First off, valor levels 50-70 are nothing, so it doesn't do anything to add to your e-credibility. Second, I'm being a realist, as Shadows/Assassins are probably one of the most well-balanced classes in this game. They're not the ones that need nerfing. Again, coming from a Marauder point of view, asking for others to be nerfed is laughable.
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Leafe - 50 Shadow - The Fatman
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FAFuse's Avatar


FAFuse
11.28.2012 , 05:43 PM | #15
Quote: Originally Posted by Couver View Post
Sorry man but you need to work on your rotations and not just spam maul.
The Infiltration build is centered around 4 basic attacks - 5 if you include Projects setup.

Shadow Strike - Due to Infiltration Tactics
Project - After Clarvoyant Strike x2
Force Breech - After at least 3 stacks of Exit Strategy
Spinning Strike - At <=%30 Health

All other abilities support these.

I use Shadow Strike (Maul) on every single Infiltration Tactics proc, yes - because I enjoy the %30 guarenteed increased dmg and only %25 of the force (12.5). It makes it the most efficient major attack in the build without a setup. It's very close to Project, which is standard dmg at %37 of the force (19.5) - but that's with Circling Shadowsx2 and Psychokinesis which needs 50 force for Clairvoyant Strike x2. Also, Project has a 6s cooldown, SS does not. The Inf Force Breech is GREAT, especially with the %18-%30 dmg increase (ESx3-ESx5) at a consistent cost of 20 force, but that takes time to rack up. It also has a 15s cooldown, and again, SS does not

If I don't hit SS my only other dmg based options are:

Project - If Off CD, and if force >39, or >20 if I had already used 50force for Clairvoyant Strike x2. Then wait 6s, in which I would probably use a SS, but could even fit in 2 or 3 if managed correctly.
Force Breech - If Off CD, and if Force >20, and if I've used Clairvoyant Strike enough to build at least 3 stacks of Exit Strategy. Then wait 15s, in which I would probably use at least one SS, but could fit in multiples plus a project.

In my videos you can clearly (at least to me) see that I incorporate all of these abilities - I'm pretty confused why you think I'm only spamming SS when I also have Project flying and Force Breech going on good stacks. On yeah, and stuns and knockbacks too...
Now I never claim to be perfect - but this works amazingly well. I have, after all, spent a TON of time on rotations. I'm open to suggestions, if anyone would like to critique specific spots in my videos. There's always more improving for me to do, and judging myself to improve is why I record in the first place.
I'm just really surprised to see someone say I "just spam SS" when I actually use all my abilities when it's the right time.
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RankorSSGS's Avatar


RankorSSGS
11.28.2012 , 05:45 PM | #16
Really? Infiltration finally gets some love to pull it out of the grave and people want to send it right back? Pathetic. It's funny how basically every call for a nerf is directed towards burst trees. Pyro, lolsmash, infil, good grief. It's called a freaking burst tree people, it's designed to do that kind of damage! This game is allowed to have more than DoT specs. If anything, people should ask for another Infiltration buff, so that people play it instead of the tank spec.

@ Przemo_No

It's a graphical bug with the new cartel double saber, one blade constantly disappears.
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PowerReaper
11.28.2012 , 06:29 PM | #17
And instantly this threads goes to Sentinels/Marauders being overpowered....LOL
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HyperThomas's Avatar


HyperThomas
11.28.2012 , 06:41 PM | #18
Quote: Originally Posted by AMKSED View Post
As soon as I get my War Hero and new PC I'll be posting some Shadow PvP videos.

Glad to see you representing Shadow really well, Ciraf.
Thankyou! I'll be sure to check out those videos.

The single saber appearance is a bug that occurs with the new Cartel Market Saber.
Also, on the topic currently in discussion in this thread... Shadow Tanks need to be nerfed, (take it from 2 shadows), along with a few other class/spec combinations that are a little on the powerful side.

IMO: Commando DPS needs some mobility buffs, Scrapper needs a slight damage buff to keep it at the level of Infiltration.
Chilastra - SWG
Master DaríNala
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AMKSED's Avatar


AMKSED
11.28.2012 , 06:45 PM | #19
Quote: Originally Posted by HyperThomas View Post
Thankyou! I'll be sure to check out those videos.

The single saber appearance is a bug that occurs with the new Cartel Market Saber.
Also, on the topic currently in discussion in this thread... Shadow Tanks need to be nerfed, (take it from 2 shadows), along with a few other class/spec combinations that are a little on the powerful side.

IMO: Commando DPS needs some mobility buffs, Scrapper needs a slight damage buff to keep it at the level of Infiltration.
Commando needs a buff for sure. But on my BM Scoundrel I'm able to get 4-5K crits follow by 3-4k crits quite regularly while also being able to CC heavily and heal myself. I feel like they're in a comfortable spot.

HyperThomas's Avatar


HyperThomas
11.28.2012 , 06:50 PM | #20
Quote: Originally Posted by NanoX View Post
why would you click if u bind hotkeys? u rly thought u can trick us
Makes no difference...
Call me arrogant IDGAF
/thread
Chilastra - SWG
Master DaríNala
Ciraf - Justin Biebs