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Balance sage: Stack Crit or Power?

STAR WARS: The Old Republic > English > Classes > Sage / Sorcerer
Balance sage: Stack Crit or Power?

Smuglebunny's Avatar

11.17.2012 , 03:38 PM | #1
So for a DPS balance sage ment mainly for PVP should I stack crit/surge or power? Or something else?

SoonerJBD's Avatar

11.17.2012 , 08:29 PM | #2
Quote: Originally Posted by Smuglebunny View Post
So for a DPS balance sage ment mainly for PVP should I stack crit/surge or power? Or something else?
Power is generally better than crit, but you need both. Try to get your crit rating around 300. Same with Surge. Stack the rest in Power and Alacrity.

Smuglebunny's Avatar

11.18.2012 , 02:52 PM | #3
Thanks. Any other opinions? This forum sure is dead for how many sages I see in the game...

Altheran's Avatar

11.18.2012 , 03:09 PM | #4
I don't think many people would disagree with the advice provided before. Balance is a spec which rely heavily on crit for survivability, and this is a point which mustn't be neglected when speaking about PvP. But full crit is not viable because of disminushing returns, so mixing crit/surge and power is a good choice in my opinion.

Smuglebunny's Avatar

11.18.2012 , 03:53 PM | #5
Yeah I was asking because of the crit healing in the balance tree. But you both make sense. Thanks.

BoDiE's Avatar

11.27.2012 , 02:27 PM | #6
Willpower. Adds to crit too. I cap dmg in most wz I play.
Nothing ever good comes from gaming forums.

Nibbon's Avatar

11.27.2012 , 03:45 PM | #7
It is not so different from PVE - you should hit the crit threshold of 35% and the stack power. You'll want to maximize DPS, the extra added survivability will be minuscule in comparison.

MusicRider's Avatar

11.28.2012 , 11:01 AM | #8
Hmm difficult to answer this is as many good sages/sorcs prefer different builds. Some stack power instead of critical and others keep critical (after ops buff) at about 30-35% and the remaining goes to power. And both builds put out similar dps numbers when played well. FYI I'm the latter, i.e. I have about 31% crit after scoundrels buff and the remaining is on power. Common factor in both is that all do not stack alacrity which is useless and force exhausting (opposite for balance though, but still useless and there are better force management skills).

Regarding augments I prefer WP augments to power ones. Reason is from trial and error after consular buff I get +1.5 in damage boost and -0.1% in critical if I use power over WP. There are what 14 pieces of gear to augment if I recall well? So this translates into +21 in damage boost, -1.4% in critical. In my case it would bring me under my subjective hard limit of 30% critical, and hence I prefer WP instead of power augments.

You would get more and quicker responses in the pvp forum I think.