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NO Addons please. There is another solution!


CthulhuRyleh's Avatar


CthulhuRyleh
12.20.2011 , 09:14 AM | #31
Add-ons are a cheap gimmick just like these 3D movies that are coming out. Don't buy into it, you don't need them for anything.

ForumRabbit's Avatar


ForumRabbit
12.20.2011 , 09:21 AM | #32
Signed.

No Addons, only in extreme cases should any kind of 'DPS Report' be consulted (i.e. using it would mean you can't play an operation for the the next 2 days or the likes, if someone is trolling the raid).
Jedi Academy, that is all.

RiORdian's Avatar


RiORdian
12.20.2011 , 09:23 AM | #33
I like the OPs idea for the final Damage/Heal/DamageTaken results PvP-style. You have my vote!
"Help the weak. Protect the Republic. Live through the Force."
"Crush the weak. Destroy the Republic. Rule through the Force."

RobHouse's Avatar


RobHouse
12.20.2011 , 09:32 AM | #34
Quote:
alright champ then just don't use addons
This is short sighted, lemme know if this sounds familiar...

GEARSCORE: "we don't want to know our Gear score, we'd rather know ur skill..."
"if you dont like it dont use it"

a few months later... LFM must have min 378 GS
a few more months later... "I dont understand why we are brining this scrub hes terrible and in all pvp gear..." Answer: "his GS checked out"

Sendrel's Avatar


Sendrel
12.20.2011 , 09:46 AM | #35
Quote: Originally Posted by Logainn View Post
Add-ons give individual add-on developers the power to influence game evolution. I want that power to remain solely in Bioware's hands.
Bioware has the ability to limit what addons can do. I'd say the power to 'influence the game's evolution' is and will remain firmly in their hands.

Grimsprocket's Avatar


Grimsprocket
12.20.2011 , 10:01 AM | #36
So long as bosses don't have enrage timers that require the group's dps to meet a minimum requirement, then I'm ok with no damage meters. If they do then we need some way of knowing who isn't pulling their weight. I've seen some terrible players in WoW raids and by terrible I mean 30% of average dps terrible. Some of them were even in my own guild and not being able to identify those players ensures a long, painful wipefest on bosses with dps requirements.

Not wanting dps meters is really cutting your nose off in spite of your face though because the vast majority of addons have nothing to do with raid performance; they enhance gameplay. Mail, map, gathering, crafting and auction house addons have huge impacts on making the game much more enjoyable.

At the current state of the default UI, I'd rather have addons.

Makais's Avatar


Makais
12.20.2011 , 10:08 AM | #37
Quote: Originally Posted by OrionBurger View Post
Why exactly do you not want addons available? If you don't like them, don't use them.
Because by using them, you make the game content easier to clear. Then Devs will make it more difficult, adjusting to addon users, then I'll be forced to use them to... Saavy??
In Vino Veritas

Bravedave's Avatar


Bravedave
12.20.2011 , 10:16 AM | #38
Personally, I would like to edit the UI... it can get in the way a little... not to bothered about the DPS, healbots etc... but a customisable UI would be very nice indeed.
SWG Vet - Valcyn - IGN: Shigeru

Emptus's Avatar


Emptus
12.20.2011 , 10:35 AM | #39
You know, before gear score there was armory lookup. If you didn't have the right iLvl you didn't get to come; if you weren't speced by a cookie cutter you didn't get to come.

Before that there were ironforge inspections before your raids.

I'm not saying that gearscore didn't make that other game worse; it did no doubt about it. But gearscore was created because of a need (real or perceived) to know that the random guy you just met isn't going to waste your entire night of playtime.

As a raid leader, damage meters and important information like "who broke CC, who stepped in the fire, etc." is invaluable and critical to maximizing your team's assets. As a theory crafter, ready access to real raw data can verify mechanic theories, solidify ability priorities and open up new specs and meta options.

Do those tools get miss used by people who are unwilling to accept that sometimes you will go an entire raid lock out period with no gear, that the game is some times hard and sometimes despite doing everything right you still lose? Yes, yes they do. But ultimately that dickishness isn't a product of the tool -- it's a product of the immature jerk on the other end of the keyboard who doesn't realize that purple loot =/= winning.


I'm not gonna lie; I like addons. I like minimizing my action bars, placing them in a replica of my keyboard bindings and replacing the cooldown bar with numbers (ala LoL). I like being able to customize my unit frames. I would love to be able to macro sundering strike and strike into the same keybinding. I would love to have a macro that equips my shield when I take Sorosu Form and my focus when I take Shien Form.

Do I need any of those things? Nah not really; I lived without them before and I can do it again and be fine. But those are nice quality of life changes.

Now I play on a 15in laptop and having an enemy cast bar that's only 8 pixels tall and 3/4 of an inch wide is a bit of a problem, but I can deal with that.

TL;DR version:
  • Gear score was good tool completely missused.
  • Meters are important.
  • Addons should be allowed for quality of life things.

Ultimately community isn't created by Bioware or Blizzard -- it's created by us. If we make a community of immature jerks the onerous lies with us, no one else.
"In the face of evil, complacency is compliance."

Felioats's Avatar


Felioats
12.20.2011 , 10:36 AM | #40
The only addons that should be permitted are purely cosmetic ones that change the color or look of the frames. Nothing that makes the game easier in any way or fosters an environment of elitism.

Basically, no scripts.