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Time to capitalize SWTOR!


Asturias's Avatar


Asturias
11.26.2012 , 01:13 AM | #31
Quote: Originally Posted by Blarpped View Post
What does the talent tree have to do with difficulty? WoW endgame PVE i.e. hardmode progression raiding is much harder than SWTORs. WoW's PVP is intensely more competitive than SWTORs. Everything about SWTOR is easier than WoW. SWTOR isn't going to fool anybody. A pretty sizable amount of progression raiding and PVP players came and gave SWTOR a shot and they didn't like it.

You're never going to beat WoW at what it does best, and what it does best is offers really good endgame raid content and the most competitive MMO PVP/PVE scene in the world. (Note: I didn't say most balanced, so before you have a fit of Asperger's take a breath and read what I'm actually saying.)

Those people who are complaining about the new talent trees lack the ability to think critically. How many different builds really existed with the old talent trees? The answer is not that many because there was always one or two that were the best. At least now, you generally have a real choice when it comes to talents. For that matter, pretty much ever spec in this game is the same old cookie cutter spec while moving around a few points.
Everything! WoW is not hard by a long shot!
The greatest Star Wars story, that was ever told.
A hunter, a seeker, and a killer for hire
Asturias (Lonestar Legacy)
Jung Ma RP PvP

Vicen's Avatar


Vicen
11.26.2012 , 01:19 AM | #32
Wow is but a former shell of its self...it seems nothing but a game garnered to the "young kid crowd" (8-16) I dont know anyone who is past High School that plays it anymore...
Swooping...is...bad...

Temad's Avatar


Temad
11.26.2012 , 02:50 AM | #33
Quote:
If this is true I believe SWTOR can truely capitalize on this through some aggressive advertisement of what the game has to offer.
Yea they are way ahead of you. They were already looking to capitalize on this golden opportunity:

They waste 4 months of dev time creating a cash shop throwing out a few bones that were likely already done in the pipe just needing a final once over.

They then release said cash shop with no real fan fare or advertising or anything.

To top it off they release said cash shop and patch 1.5 full of bugs that in the case of the cash shop are costing people real life money because they will not refund your coins even when they admit it is their fault...and as if that wasn't totally awesome enough they release the patch 2 days before a major holiday week and close up shop leaving huge bugs to fester for 10 days until they can be bothered.

Yup, Bioware did capitalize and showed every person who was ever interested in SWTOR and came to see it for free...what total crap the game and customer service truly are...
This is my signature.

ConradLionhart's Avatar


ConradLionhart
11.26.2012 , 02:56 AM | #34
I'm sure they want to. The problem is that they don't even have the resources to put in basics like chat bubbles and sitting on chairs. Even advanced features like character transfers are not that easy, understandably due to Legacy.

I don't know why, are they that understaffed? Is the Hero Engine that limited?

Hopefully they can get all the basics done, so that they can then work on the really fun stuff like mini-games. And when it comes to mini games like Pazaak and Pod racing, the sky is the limit for them.

I hope they can manage to get past the critical stage to work on the fun stuff.

Swuulerian's Avatar


Swuulerian
11.26.2012 , 02:56 AM | #35
Do I understand the OP right, he says WoW is more simple than SWTOR?

That is like comparing wether the person with IQ 78 is dumber than his friend who got IQ 79 in one test and 77 in another...


Yes, three years olds can play WoW, I know that from experience. But three years olds can also play SWTOR, I know that too from experience (they just space-bar through the dialogs and press number 1 when the dialogue wheel pops up; then again, that is what I bet 99% of the players do anyway, so not much difference there ).

ConradLionhart's Avatar


ConradLionhart
11.26.2012 , 03:02 AM | #36
Quote: Originally Posted by Swuulerian View Post
Do I understand the OP right, he says WoW is more simple than SWTOR?

That is like comparing wether the person with IQ 78 is dumber than his friend who got IQ 79 in one test and 77 in another...


Yes, three years olds can play WoW, I know that from experience. But three years olds can also play SWTOR, I know that too from experience (they just space-bar through the dialogs and press number 1 when the dialogue wheel pops up; then again, that is what I bet 99% of the players do anyway, so not much difference there ).
To play the Guardian tank properly, I need all 4 action bars.

The Wrath generation couldn't even do Cata heroics without whining for it to be nerfed just a few days after the expansion was released. They didn't even want to understand that people were still leveling and not all good players reached level cap, that if they tried to enter heroics at the minimum ilvl it doesn't mean it would be easy, that there is one reason why it is called a heroic and not a "moderately challenging" dungeon.

No, they demanded for heroics to be nerfed so that they could clear it only weeks after the expansion release. This is the mentality of the current WoW gamers. Blizzard has chosen to cater to them over long-time players like myself who supported them since vanilla, since the very beginning, who was very loyal to them. Seeing as they chose them over me, I won't be going back to them.

Estriga's Avatar


Estriga
11.26.2012 , 03:38 AM | #37
Quote: Originally Posted by wrmrstacrdwower View Post
Because if you really played a hunter way back when elites where important you would have listed King or the prestigious Lion
Or Old Broken Tooth, AKA the must have pet for PvP due to it having the fastest attack speed out of all pets.

Quote:
And fyi, WoW didn't take off until late TBC early WotlK. Odd how that time period shows up again. So if you haven't gotten the point of the message here its the following: Don't ******** through what you don't know.
Trolling from the OP aside, I never understood why WoW took off like it did. TBC was not exactly an overly flashy expansion once you got right down to it. You were boned if you wanted to DPS as a warrior (because no one would take you on dungeons runs due to you not having CC built into your class), you were boned if you wanted to DPS on a paladin (same reasons, and crappy design of the ret tree). If you weren't in a dedicated raiding guild the most you ever saw was Karazhan, some heroics, and the dailies (Shattari Skyguard, Ogrilla, Shattered Sun Offensive). Not much with which to hook a person, IMO (especially not in an expansion where one of the end bosses was a major lore character from Warcraft III).

Quote: Originally Posted by ConradLionhart View Post
The Wrath generation couldn't even do Cata heroics without whining for it to be nerfed just a few days after the expansion was released. They didn't even want to understand that people were still leveling and not all good players reached level cap, that if they tried to enter heroics at the minimum ilvl it doesn't mean it would be easy, that there is one reason why it is called a heroic and not a "moderately challenging" dungeon.
You forget that after these "hard" heroics were implemented, we suffered an immediate drought of tanks and healers because they started wanting to run only with friends and guildies. Which was the complete opposite of what you saw in Wrath (hell, the most you ever got was the chicken tank that dropped group because we got Heroic Halls of Reflection, who would then be replaced in under 10 minutes).

From what I've seen, MOP's main complaint is that the majority of progression and content is gated behind dailies. You grind dailies for rep to reach exalted to get access to even more dailies. Well, that and the guys that never played Warcraft III yet vehemently state that pandaren are ripped off from kung fu panda.

TwelveofFifteen's Avatar


TwelveofFifteen
11.26.2012 , 03:48 AM | #38
*Sigh*

not this again....

SamuraBob_Fl's Avatar


SamuraBob_Fl
11.26.2012 , 05:54 AM | #39
WoW didn't dumb down talent trees. They basically eliminated them. Essentially, Blizzard threw their hands in the air and said "Yes! We are completely unable to balance trees, and they confuse our mouthbreathing base! Therefore they shall be no more!"

I quit a couple years before that, but for me it was just more confirmation that I'd made the right choice.
...they'd never come to see me in this dive, where bikers stare at cowboys, who are laughing at the hippies, who are praying they'll get out of here alive...

http://www.youtube.com/watch?v=bplt6CQ3MyE

Erasimus's Avatar


Erasimus
11.26.2012 , 06:01 AM | #40
Quote: Originally Posted by Vicen View Post
Wow is but a former shell of its self...it seems nothing but a game garnered to the "young kid crowd" (8-16) I dont know anyone who is past High School that plays it anymore...
Now you do. I'm 62 and still play WoW. If you'd like to meet more adults that play WoW I'll introduce you to my WoW guild. I think our average age is late 20's to early 30's.

BTW I've been playing computer games since the Original Pong hit the bars. Yes, I'm that old.
"Give light and the darkness will disappear of itself."