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Healer Stats...


NumbSoldier's Avatar


NumbSoldier
11.20.2012 , 12:04 AM | #1
So I stepped away from the game for awhile and came back to find you can augment all of your gear now with augmentation kits! Very exciting. So I spent today throwing money at the wall putting augments in everything and I must confess that I saw virtually no improvement on my heals.

My healing circle criticals for some 650 health. After augmenting all of my gear with Advanced Resolve 22 (+12 endurance, +18 Willpower) augments, my healing circle crits for 660. This was very disheartening and annoying seeing as I threw about a million credits at this process. What annoyed me more was that I see other sorc healers running around with their circles doing about 800.

I don't know what I'm doing wrong. I run a mix of Black Hole and Rakata gear. My Willpower stat is about 1850, and surge is doing 69% multiplier. Should I be focusing my augmentations more on +Power instead of +Willpower?

SgtKlavier's Avatar


SgtKlavier
11.20.2012 , 02:51 AM | #2
The lack of larger numbers is coming from a lack of stats on gear, not the itemization of your augments. Because of the talent and sorc buff, the bonus healing acquired via willpower is nearly that of power, so willpower augments remain the preferred choice because of the additional crit. What you need to look at is the stat allocation of the mods on your gear. Rakata had terrible itemization, which was not improved much in black hole. However, because black hole can be obtained without stepping foot into an operation, this is justified. As such, you need to do a lot of mod swapping with black hole pieces to get the kind of mods you need, often times only being able to use one of the three mods from a given piece. The high power/will power mods are of utmost importance, as well as the power/surge and power/alacrity enhancements.

Top tier sorcs can get over 2200 willpower, which you are quite far away from. Also, I'm not sure what your alacrity rating is but your surge is also rather low, as most people like to get to at least 75%. That 6% increase there will be a good boost for your healing crits, on top of other improvements you can make. One of the things to look out for is endurance heavy mods, which you do not want. Any prioritization of endurance in a mod detracts from the stats that increase your healing, and black hole gear is riddled with them.

Gabrandt's Avatar


Gabrandt
11.20.2012 , 10:34 AM | #3
Aside from armourings in the Black hole gear, you should spend all your black home commendations on Stalker Boots and simply extract the mods and enchancements from them and apply them your other gear.
The dark side perceives all.

baskboy's Avatar


baskboy
11.20.2012 , 10:39 AM | #4
I think augments are great!
Not for increasing your stats greatly but there great for fine tuning.

You need to get most of you stats from your other gear armoring/implants etc.
Than the augments come in if you need a few point.

Like the
Overkill augment that wil give only extra healing/dps
Resolve augment that wil give extra healing/dps and crit change
Surge augment wil give surge rating
Crit augment that wil give crit change
Alacrity augment that wil give alacrity

With these you can fine tune and if you got the best stats you want.
For sorcerer mostly 30% crit change 75% surge rating
and about 10% alacrity (personal opinion ofcourse)
Than you can pick power for rest for the little bit extra healing power.

Hopefully helpfull enouf

LadyTributary's Avatar


LadyTributary
11.20.2012 , 03:38 PM | #5
Quote: Originally Posted by Gabrandt View Post
Aside from armourings in the Black hole gear, you should spend all your black home commendations on Stalker Boots and simply extract the mods and enchancements from them and apply them your other gear.
This is really the best advice possible.

Use resolve augments. They increase both your willpower and your critical rating. Put one in all fourteen available slots.

Minimize the amount of alacrity that is on modifiable pieces (mods and enhancements). There is plenty of alacrity on your earpiece and implants. One alacrity/power or alacrity/crit enhancement can be used if you want a smidge more, but I wouldn't go more than one.

Get your power and surge as high as possible. Surge should be around 75-78%. There is no cap on power, so use it as the secondary stat everywhere.

Make sure that you are using Resolve armorings, never Force Wielder. FWs are for assassin tanks, Resolve are for DPS/healers.

Acquire a couple of Resolve armorings that are not slot specific and put them into modifiable (orange) belt and bracers. This will allow you to squeeze out even more stats in these slots. They may be expensive, but they are very much worth it.

It is my opinion that the PVP War Hero Relic of Boundless Ages remains the best in slot for healing sorcerers, although the new Dread Guard version seems optimal for DPS sorcerers.

In optimized 61s, I had well over 2000 Willpower before buffs and stims. Buffed and stimmed, I was sitting close to 2300. Those numbers only went up in optimized 63s. Optimization is key.

Suzina's Avatar


Suzina
11.21.2012 , 04:47 AM | #6
My guess is you are not optimizing your gear properly. Rakata mod-optimized gear should do better than that.


For your Mods, you want to get the ones with the lowest endurance and a balance of power/willpower. If you use power crystals, you will need a few mods with low endurance willpower/crit.

For Enhancements, Power/Surge is a good one. Make sure it's the low endurance ones. A few of the enhancements will need to be power/alacrity so you don't use too much surge above the diminishing returns cap.

The advice I posted way back on sorc stats still holds true mostly. War Hero relics of boundless ages are not too hard to get and yet are right up there with the best in slot items.

For augments, you want all willpower. Power is almost as good point-for-point as willpower for healing, but very slightly behind because willpower also affects your crit rating and has a seperate diminishing returns forumla from crit rating.

So long story short 1.5 numbers look like this:
Get your crit/surge to about 250 or so, willpower/power as high as possible (as long as endurance is as LOW as possible on every mod/enhancement/armoring).

My sorc's power is 1k, crit 210, surge is 280, alacrity 281. When my AOE heal crits, it hits for about 900. Without a crit it's 530.

Note that I don't mention "force power" which comes from the hilt on your mainhand and offhand. A good hilt (at least rakata level) will help.
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Jebu_Boin's Avatar


Jebu_Boin
11.21.2012 , 03:13 PM | #7
I will keep my advice short and simple...

Stack power

People read too much into crit. The bonus healing is what matters and if the "**** hits the fan" then pop recklesness, your adrenal and relics to survive the phase. Then from here on in, in nearly 90% of the time your higher bonus healing will make life simple for the tanks and anyone else caught in your puddle.

People probably wont agree with me though and tell you to stack willpower... I just disagree and my LInear Solver spreadsheet tells me that this is the best way to maximise heals per second. You wont overheal as long as you know what you are doing and start your heals at the right time.
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SgtKlavier's Avatar


SgtKlavier
11.21.2012 , 08:05 PM | #8
Quote:
People probably wont agree with me though and tell you to stack willpower... I just disagree and my LInear Solver spreadsheet tells me that this is the best way to maximise heals per second. You wont overheal as long as you know what you are doing and start your heals at the right time.
I will disagree with you. If you look at the ratings/stats you can get from augments (252), you can get a total of 55.8 bonus damage and 2.186 crit chance from the willpower after buff/talent bonuses. In order to get the same crit chance from rating you need about 50 crit rating. This leaves 202 power, which yields 46.5 bonus damage. Thus, will power is better. This is not even counting the fact that the crit rating curve gets steeper faster than the crit chance from will power, so you would need even more crit rating to equal the chance gain from will power.

NumbSoldier's Avatar


NumbSoldier
11.22.2012 , 03:28 AM | #9
Thanks for the responses all.

After reading the posts I cracked open my gear and examined all the mods that were in them. Needless to say there was room for improvement, which I've been working on as per suggestions. It's expensive, but i'll get there. By just swapping current mods with some columi mods from the market, my heals have seen a good improvement.

I'll assume that the suggestion about using black hole commendations to buy "Stalker boots" from the market is referring to the striker set by looking at it's stats. Thanks for that tip though, it'll save a good chunk on money.

So thanks again for the help folks!

Gabrandt's Avatar


Gabrandt
11.24.2012 , 06:43 PM | #10
Quote: Originally Posted by NumbSoldier View Post
I'll assume that the suggestion about using black hole commendations to buy "Stalker boots" from the market is referring to the striker set by looking at it's stats. Thanks for that tip though, it'll save a good chunk on money.

So thanks again for the help folks!
Yes. Aside from the armourings of the various Black Hole level items, the items in themselves are pretty much inferior to Rakata level items due to very, very poor stat-customisation. The way to go is therefore to buy one of each new item for the new armouring, and then buy Striker boots for the mod and enchancement.

This means a whole lot of farming for black hole comms, but that's how it is.

Best of luck!
The dark side perceives all.