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Feedback request from James Ohlen - Open World PvP

STAR WARS: The Old Republic > English > PvP
Feedback request from James Ohlen - Open World PvP

View Poll Results: What type of Open World PvP objectives would you most like to see?
'Raw' Open World 500 22.77%
PvPvE balanced 1,021 46.49%
Faction population capped 340 15.48%
Guild based (non-faction specific) 335 15.26%
Voters: 2196. You may not vote on this poll

Groncho's Avatar

11.17.2012 , 08:33 AM | #471
soon (TM)
Free Transfer??=

Nataph's Avatar

11.17.2012 , 09:26 AM | #472
Raw open pvp with daily objectives but can be done only with 4 man groups not an ops. I think if the objectives are spread apart it will allow people to have small skirmishes instead of the large ops we once had in Ilum. Ilum was a great idea but unfortunately the lag was unbearable.

Ilum can still suffice for this. Just kill the animation coming from npcs and make daily objectives throughout the whole map with 4 man groups.
Pvpve is great in case the success in objectives are server rewards because once one side starts to lose, they will not come out to fight as the problem with other games.

Guild vs guild would be great as a warzone type instead of open pvp simply because only large guilds will benefit.
The Bastion

55's Ixzaran Aar'siah Hâdassah Hada'ssah Nashata Nataph Sashasa

Nonnolol's Avatar

11.17.2012 , 12:37 PM | #473
Faction population capped

Polebreaker's Avatar

11.17.2012 , 05:31 PM | #474

If they havent done it by now...

Tinmancreeping's Avatar

11.17.2012 , 06:28 PM | #475
It's clear they are clueless to do pvp.
It's been a gradual decline since launch.
Granted all.was.well.for. a while, but after everyone learned they're class and got better gear..
All down hill.
Community makes the best PVP. Without community and a want to destroy the enemy and make them cry, even the best pvp game designs become soulless.
Chilastra 6yr Vet

Danapa's Avatar

11.17.2012 , 09:28 PM | #476
And why cant we get all those? 1 planet/zone for raw pvp 1 planet/zone for pvp/pve balanced and one guild vs guild zone like outlaws den for example? so everyone will be happy

NycHeretic's Avatar

09.01.2013 , 05:57 PM | #477
Faction population capped - strict balancing in place between faction populations in objective areas. Factions claim objectives.

This can take place in the form of a weekly war or something, first x amount of players Vs. the opposing faction.
Winner gets to invade either coruscant or dromund kass :P